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Magic the Gathering Cards

Showing 32 cards (page 83 of 3929).

SwampBasic Land — Swamp({T}: Add {B}.) Hulkbuster Armor{4}Legendary Artifact — EquipmentEquipped creature has base power and toughness 9/9 and has flying.
Equip Hero {3}
Equip {6}
Jocasta, Automaton Avenger{3}Legendary Artifact Creature — Robot HeroFlying
Whenever your commander deals combat damage to a player, put a +1/+1 counter on Jocasta.
Whenever you attack with your commander, if this card is in your graveyard, you may return it to the battlefield tapped and attacking.
2/2
MountainBasic Land — Mountain({T}: Add {R}.) Kimoyo Beads{4}ArtifactAt the beginning of your end step, choose one that hasn't been chosen —
• AV Bead — Draw a card.
• Communication Bead — Create two 1/1 white Soldier creature tokens.
• Prime Bead — You gain 3 life. Exile this artifact, then return it to the battlefield under its owner's control.
MountainBasic Land — Mountain({T}: Add {R}.) ForestBasic Land — Forest({T}: Add {G}.) Metallic Mimic{2}Artifact Creature — ShapeshifterAs this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
2/1
Metalwork Colossus{11}Artifact Creature — ConstructThis spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control.
Sacrifice two artifacts: Return this card from your graveyard to your hand.
10/10
ForestBasic Land — Forest({T}: Add {G}.) Mirage Mirror{3}Artifact{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn. Captain Mar-Vell, Space-Born{4}{W}Legendary Creature — Kree Soldier HeroFlying, vigilance
Cosmic Awareness — As long as an opponent has cast a spell this turn, you may cast spells as though they had flash.
4/4
N'Yami-Class Mother Ship{6}Artifact — VehicleFlying, vigilance, haste
Whenever this Vehicle deals combat damage to a player, look at the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand.
Crew 3
5/7
Patriot, Shield Wielder{1}{W}Legendary Creature — Human Hero{2}, {T}: Another target creature you control gets +2/+0 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) 2/2 Mister Fantastic, Reed Richards{3}{U}Legendary Creature — Human Scientist HeroReach
Whenever one or more tokens you control enter, you may draw a card.
2/4
Negative Zone Portal{2}Artifact{2}, {T}: Exile target card from an opponent's graveyard. If it's a creature card, draw a card.
At the beginning of your upkeep, if there are four or more creature cards exiled with this artifact, flip a coin. If you lose the flip, sacrifice this artifact and return a card exiled with it at random to its owner's hand.
Baron Strucker, HYDRA Overlord{2}{B}Legendary Creature — Human VillainVillain spells you cast cost {1} less to cast.
Whenever another Villain you control enters, you may have it connive. Do this only once each turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
2/2
Panther Habit{4}Artifact — EquipmentIf equipped creature would be dealt damage, prevent that damage and put that many +1/+1 counters on it.
Equip {2}
Mind's Eye{5}ArtifactWhenever an opponent draws a card, you may pay {1}. If you do, draw a card. Moonstone, Harsh Mistress{3}{B}Legendary Creature — Human Doctor VillainFlying
Whenever you discard a card, you may exile that card from your graveyard. If you do, until the end of your next turn, you may play that card.
2/4
Panther Robot{10}Artifact Creature — Cat RobotAffinity for artifacts (This spell costs {1} less to cast for each artifact you control.)
Reach, trample
8/8
Speed, Young Avenger{1}{R}Legendary Creature — Mutant HeroHaste
Whenever you cast a noncreature spell, you may pay {1}. When you do, target creature with haste can't be blocked this turn except by creatures with haste.
2/2
Captain America, Living Legend{1}{W}{U}Legendary Creature — Human Soldier HeroVigilance
Whenever a creature you control becomes tapped during your turn, if it's the first time that creature has become tapped this turn, untap it.
3/4
Progenitor's Icon{3}ArtifactAs this artifact enters, choose a creature type.
{T}: Add one mana of any color.
{T}: The next spell of the chosen type you cast this turn can be cast as though it had flash.
Kang, Temporal Tyrant{2}{U}{B}Legendary Creature — Human VillainWhenever Kang attacks, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you draw your second card each turn, each opponent loses 1 life and you gain 1 life.
3/4
Shuri's Fabricator{4}ArtifactWhen this artifact enters, create two tapped Vibranium tokens. (They're artifacts with indestructible and "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
{6}, {T}: Return target artifact card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a permanent with a finality counter on it would be put into a graveyard, exile it instead.)
Madame Hydra{2}{B}{R}Legendary Creature — Human VillainWhenever you cast a Villain spell, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.) 2/3 Skullclamp{1}Artifact — EquipmentEquipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
Sword of the Animist{2}Legendary Artifact — EquipmentEquipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip {2}
Avengers TowerLand{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
{4}, {T}: Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Baxter BuildingLand{T}: Add {C}.
{4}, {T}: Add four mana in any combination of colors.
{4}, {T}: Draw a card. Activate only if you control a creature with toughness 4 or greater.
Solemn Simulacrum{4}Artifact Creature — GolemWhen this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
2/2