New Neutral Minion - Fishy Flyer
Submitted 4 years, 4 months ago by
Arthas
A new Common Neutral Minion, Fishy Flyer, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Neutral Minion, Fishy Flyer, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Scholomance Academy
Head on over to our dedicated guide for Scholomance Academy!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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These sound great for arena. BAsically Twinspell minions.
I tried having fun once.
It was awful.
Great murloc card, murlco paladin is there in HS replay saw it tier 1/2 this is a great addition almost thought there would be no murlocs this set.
Very good Murloc and it might be good enough to run in something like Quest Hunter since it counts for 2 minions and can be tutored with the 4/1.
Remarkably okay for a reveal stream dump common, but still not really strong enough to see play. It is fairly big for a murloc though, so it is a maybe card for murloc paladin's recruit effects.
This post is discussing the wild format.
This is my favorite of the "ghost" cycle. I feel like 4 mana 4/3 rush is a lot more playable than 6 mana 5/7 taunt. And also it is a Murloc, which is useful in a Murloc deck.
Carrion, my wayward grub.
It's certainly amusing, and it's a way for every class to deal 4 damage. That said, I don't imagine it making waves in Constructed.
Too costly for what it does, maybe it will only be good in arena.
Has rush, and for 8 mana goes twice. Otherwise its a removal for 4 mana. Not too bad.
But likely its either a murloc deck or bust. Just too expensive in most classes. Might make a slight niche inclusion into libram pally.
Or if Robes of Protection proves too much, then this card is nearly just an auto include into most control decks.
Good addition for Murlocs - also i realy like the art :)
Very good for arena!
Challenge me ... when you're ready to duel a god!
Cool concept actually, but it has a too general effect idk which deck would want to run it.
The ONLY murloc in this expansion, if i'm right. That's surprising honestly! i like it's effect, but i feel like it's a bit too expansive. Probably just a arena card, unless your DESPERATE for rush minions.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
I wonder if the ghost is also a murloc? I think it's a decent card overall, tag or no. But if both minions are murlocs, it might have slightly better use in murloc decks.
"Be excellent to each other." -Bill and Ted
Crazy artwork. I like it. But I doubt it will find a place in a murloc deck. Too expensive for what it does. The murloc that gives poisonous is just better if you are looking to remove big taunt cheap and push more face dmg.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Cost too much for the ladder, but it's good for arena (as the other phantoms)
Only murloc must be feeling lonely in this set
Murloc and clever mechanic... I am sold
Lemushki - The one and only since the 2006 rebranding.
Honestly probably the best of these "Ghosts" cards. Definitely not as bad as it looks.
As Blizzard is consistently inconsistent, Spectral Flyer is also a Murloc. That might change eventually, as Ghostly Charger lost its Beast tag after community feedback, and Witchwood Grizzly saw the bear's color change to brown for the same "ghosts should not have tribes" reason.
I can’t help but compare this card withRestless Mummy but it feels so much worse in a board control regard. With mummy you can deal 6 damage for 4 mana, this is 8 damage for 8 mana.
It does have some upsides, the second body is also a 4/3 and both are murlocs which helps that archetype. Overall not too impressed by this one.
Most of the time it's just a neutral 4 mana "Twinspell. Deal 4 damage to a minion". I don't this card would see play
Yeah, I think these ghost cards just aren't fast enough to see play.
So ghosts can be murlocs but not beasts?
TREMBLE before.... the most legendary dragon that ever existed!
Strange mechanic. Too much cost for a murloc. Maybe Paladins can make use of this.
Murloc don't seem to care about this rule: Ghost Light Angler
Might see some play in Murloc Paladin, I quite like it. Probably instead of Consecration in the current list.
Again why add it to your hand instead of putting it into play
All hail the banshee queen.
I'll try to find a place for it in murloc paladin, but this seems like a nice pick up from angling rod or fishflinger.
Chumbawumba is the worst band name.
I think this is going to be really strong, but maybe it's too slow as a Murloc?
This might be one of the few Murlocs that makes its way into non-murloc decks because of the rush and deathrattle rush minion to hand.
Might be too slow overall, but a solid neutral rush minion with an additional upside is rarely un-played.
I love the spectral flavor across the set ; they had an opportunity and didn't missed their chances to make their deathrattle flavorful!
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4 mana 4/3 is acceptable stats, Kor'kron Elite, warriors 4 mana 4/3 with charge has seen play depending on the meta, usually when warrior is a very aggressive class playing pirates.
And while this murloc can't go face the turn it's played, it's rush is something that murloc decks usually lack - single minion removal. 4 attack is usually enough to chip a taunt in your way and finish it off with a token, or completely remove a taunt if Murloc Warleader is on the field.
What makes this minion even stronger still is the additional 4/3 with rush that it adds to your hand upon death. Not as mana efficient as say Restless Mummy that deals 6 damage for 4 mana, but this minion is still perfect cannon fodder for murloc decks that want to play aggressively (i.e, ALL OF THEM)
Pretty good for a murloc, helps to clear out small threats and big ones
Who needs consistency when you could have fun?
Could just call it twinminion. I tend to find these "deathrattle: summon almost the same minion again" kinda boring. This time it goes in hand, but still.
This card is fishy
-=alfi=-
Even Hunter potential. It can clear out the board on turn 4 to delay for combos.
I feel bad for that poor murloc diying on a broom accident
I always look forward to what Murloc they are going to make for each new expansion. :D
Thanks to denial, I'm immortal.
I love this little subtheme of 'ghost' minions - they're like a variation on Reborn or Twinspell and I think it's a really cute idea. Glad they didn't try to push it too hard because the cards aren't actually great, but a fun theme nonetheless.
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When you compare this to cards like Flanking Strike and Restless Mummy, this just looks worse than those as the second half of the card is delayed and requires additional mana. I think Troll Batrider and Burrowing Scorpid are better options than this.
For glory, honor, and gold!
There must always be a murloc. Even if there is only one.
This might be the most appealing of the neutral minions that generate ghosts in your hand with the same cost, stats, and abilities.
Quick! Someone give me something clever to write here.
The only one ghost card that can see constructed play.
4 mana 4/3 rush is okish, have tribe and give you a second copy.
By The Holy Light!
Why does a ghost murloc count as a murloc but a ghost beast doesn't count as a beast?
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I miss more murlocs in this expansion, this is pretty decent but I was expecting at least a couple of murlocs more.
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Quite strong, specially if Murloc Paladin continues to be a thing this expansion.