Welcome to the Priest Forum!
Submitted 5 years, 9 months ago by
Chimera
Use this sub-forum to discuss everything Priest related. Discuss strategies, lore, cards, deck-building, archetypes, and more!
For those of you that have made your way here, let's start some discussion about Priests!
- How do you feel about this class?
- Why do you play/not play this class?
- What do you think are the most iconic cards of this class?
- What do you like/dislike about this class?
- What are your most/least favourite deck archetypes associated with this class?
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Use this sub-forum to discuss everything Priest related. Discuss strategies, lore, cards, deck-building, archetypes, and more!
Priest Basics.
Priest Hero Lore.
For those of you that have made your way here, let's start some discussion about Priests!
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Priest class needs more love from Blizzard. Miracle Nomi Priest is not what we want from the class.
Priest is actually pretty bad in Standard, with few uncompetitive option avaible at the moment. On Wild you have Big Priest as the most played option but it's such a boring deck (both to play with or against), but at last there are some other archetype around even if not so competitive.
In HS history the Class as rarely recieved some love and each time was with some clearly broken cards (like Drakonid Operative or Raza the Chained). The Basic set itself doesn't help much to the consistency of the Class through the years, since is one of the worst probably because they've given to Priest a duality between both is Holy and Shadow sides.
I would be happy to see a more costant support to the Class in each expansion set (since a rework of Basic is something that they're not considering actually), without the need to make it brokenly OP or terribly bad each time.
"For what profit is it to a man if he gains the world, and loses his own soul?"
Tbh, it is!
Miracle Priest just needs an extra kick for consistency, 1-2 cards (much like what happened with Mage thanks to Ray of Frost and Magic Trick), but Miracle should be the second name of Priest!
Sick and Tired of all the Shadow and Resurrection stuff. Miracle Priest is enjoyable to play, effective enough (been piloted to #1 Legend), and actually with a skill ceiling so high that it should be extremely appealing to a playerbase used to favor and pilot Control versions of Priest.
In turn, the high skill ceiling (due to very limited resources) ensures it will never get out of hand into brokenness.
Just, think of a new spell: (0) Twinspell "Heal a friendly minion by 1."
OR (1) Twinspell "Heal a friendly character by 3."
It would be awesome.