New Hunter Minion - Mystery Winner
Submitted 4 years, 1 month ago by
Arthas
A new Common Hunter Minion, Mystery Winner, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Hunter Minion, Mystery Winner, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Hydrologist was a great card so this seems solid.
Secret Plan on a stick, very good.
Pretty decent (1) drop that generates just a little more secrecy in your sneaky build.
Will see play, for sure
Struggle with Heroic Galakrond's Awakening? I got your back :
Secret Plan with a body, this seems nuts. Not like oppressive nuts, but nuts as in it will probably be run in every Hunter deck until it rotates.
Well good luck playing around any secret now. The variance and design of them is just crazy, and this just adds morw confusion.
This ain't no place for a hero
nice for secret hunter definitley could see this going well with Petting Zoo
TOTAL CORRUPTION
TOTAL POWAAAAAAA
Any 1-drop that adds cards to your hand is worth considering. I like how it is a 1-drop that gives you a 2-drop, making this one card that fills two turns in a row which will seriously help your curve. I don't think this will see play in too many decks, but it provide some nice flexibility for a secret based hunter deck.
Carrion, my wayward grub.
INCREDIBLE 1 drop, WOW! Turn 1 Mystery Winner, turn 2 secret, turn 3 Petting Zoo. Seems like a solid play, and in the later parts of the game, it's still a good stopdeck. Generating a secret is a lot more flexible than slotting in a secret. Oh and by the way: R.I.P. Secret Plan, The card that almost never saw play. This is a case of really big powercreep, which is in this case good. Also by adding spells to your hand, it gets easier to get to the 10 spells requirement for Yogg-Saron, Master of Fate.
Standard: Will see play in pretty much every hunter deck. it's just that good. (Okay hyper aggressive decks wont run it.)
Wild: Will see play in secret hunter and the meme deck ODD Hunter wil run it so they can get acces to secrets from a good card.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Great on turn 1 because of the curve.
Great curve play, I can see this working
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Secret Plan with legs. Worth putting in a deck
This is super solid, a way better Hydrologist. Any Hunter deck would use this.
Looks very promising. On turn 1, it guarantees a curve and after that, it makes sure you get the right secret at the right time.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Its a 1 drop that gives out a secret. What else is there to say. It will certainly always see play in most decks, just because hunter secrets are annoying as hell and it gives out a curve in case you needed it.
The first two turns in one card, fantastic value. Secret Hunter got so much support this expansion that I fully expect it becoming a thing in Standard again.
I once had a Secret Plan to rule the world... Guess the Mystery Winner beat me to it... :'(
TREMBLE before.... the most legendary dragon that ever existed!
Well, everyone else already said this was like Secret Plan but better. Not sure what else there is to say. It doesn't go in Spells-only Hunter?
"Be excellent to each other." -Bill and Ted
Strictly better Secret Plan basically. The only place Secret Plan would be better is in Spell Hunter, but that's a very niche home. I expect this to see a lot of play in most Hunter decks.
Decent late game and great on turn one for the curve and plus extra cards are always a good thing right?
Self proclaimed good at battlegrounds
Very useful for the first turn, but can be used mid game and you can take the secret which best suite to change the game into your favor
Good card. hunters will wish it had more health, but they'll get over it.
Living like that.
Solid, cheap support for sectret hunter. Could even be seen in aggro imo because they could run out of cards and this helps alot.
"Some inspirational quote from some famous person" - Some famous person
Must include in the new Secret Hunter deck!
Very strong card for most hunter decks.
Must include on every hunter deck
By The Holy Light!
Very similar and I'd argue even better than Hydrologist, which saw decent play in Paladin back in the day. Mystery Winner helps you curve out by giving you a turn two play, sort of like Fire Fly, and also helps add more secrets to increase the power of Petting Zoo. A guaranteed inclusion in at least Highlander Face Hunter, which I imagine will run all of these new secret support cards.
For glory, honor, and gold!
Secret Pal with a 1/1 attached. Great card!
Secret Plan with a body / Hydrologist. Would be better with 1-2 more health.
Uneventful and boring card
All hail the banshee queen.
The only place I can see this minion not being run is Spell Hunter or Maxima Blastenheimer decks.
Hey, you heard about that Mario guy?
This is a really good card no matter when it's played.
Hey, has anybody mentioned Secret Plan yet? Seriously though, this is a great card since it can curve out nicely if needed and provides at least some amount of presence to do things with.
Welcome to the site!
Very strong on turn 1, as it gives an automatic turn 2 play that isn't hero power. Also decent later into the game, when secrets have lots of synergy
Should be fun as a cheap body that finds a Secret to play the following turn. Probably only makes it in Hunter decks specifically looking to play a lot of Secrets.
I don't want to cure cancer; I want to turn people into dinosaurs.
Good enough to run out on turn one or later game to find an extra copy of something to deal with a board. I think this will go in a mindrange style hunter.
Unfortunately, common sense isn't as common as it should be.