New Paladin Minion - Lothraxion the Redeemed
Submitted 4 years, 1 month ago by
Arthas
A new Legendary Paladin Minion, Lothraxion the Redeemed, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
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A new Legendary Paladin Minion, Lothraxion the Redeemed, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Madness at the Darkmoon Faire
Head on over to our dedicated guide for Madness at the Darkmoon Faire!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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I'd be surprised if this didn't become an Odd Paladin staple.
Lorewise, both Paladin legendaries seem to be "How did they get to Darkmoon Faire?"
A Paladin minion with a demon tag? I've seen it all...
The effect is good since Divine Shields are annoying to deal with, and this will definitely be a must-include in a Silver Hand Paladin deck (dunno if there's space for it in Odd Paladin though). Strikes me as a win-more card though, reminds me of Dark Pharaoh Tekhan.
The effect is strong ofc, but yes idk what the lore is about with this guy at the Darkmoon Faire. Is he a customer? Just a wanderer? Or sth else.
Very cool effect. Wouldn't be surprised if this legendary managed to find it's way into pure paladin decklists.
The lore around this dreadlord is quite interesting as well: https://www.youtube.com/watch?app=desktop&v=qyoMLODeXQM
TREMBLE before.... the most legendary dragon that ever existed!
5... mana...
Blizzard. When will you learn, that your actions have consequences?
This ain't no place for a hero
Seems like they wanna push Odd wild pally.
By The Holy Light!
Blizzard trying to spread awareness of STIs by making sure your small dudes are protected when they're "reporting for duty".
I'll see myself out.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Brutal upgrade of Hero power on reasonable body?? Wow. Just wow.
Wild Odd Palasin will love this.
-=alfi=-
If there is any board buffs to be revealed, this one will be absolutely cancerous. But for now its just mildly broken.
Can't wait to see the return of aggro paladin, and this one might just be the centerpiece missing for it to work.
It's a lot like Dark Pharaoh Tekahn, with +1/+1 and infinite dudes with HP.
I think to get back to a Dude-adin deck, there still needs to be more related cards revealed, because right now I don't see it happening.
Well, I'm done playing wild guys. This is going to be obnoxious.
"Be excellent to each other." -Bill and Ted
If it were even, a 1/1 DS for 1 Mana could be summoned every turn. Would that be better?
It's not cheap, and it's definitely a tempo loss on the turn you play it, but I think the effect is so strong in the long game that odd paladins will run this even though topdecking it will lose some games in an aggro race. Not sure that it can go into any other deck, but I don't think it needs to to be powerful.
Looking forward to playing with this card.
This post is discussing the wild format.
Odd Paly loves this. I don´t know if I should laugh or cry.. I guess it depends on which side of the field I´ll be when this drops down :P
Edit: LOL at someone downvoting all of the comments here XD
♡ u 4ever 2008 - 2022
very good card
I am 69 years old and still reach Legend
Well, if Dude-adin becomes a thing, I suppose Bladestorm in Warrior will be even more of a thing.
"The screen door slams, Mary's dress sways"
Yes... because Odd Pally can literally shit out way more dudes than Even Paladin ever will. Now the divine shield will make the dude floods even more annoying. And why only make 1 dude when you can make 2 every turn as well? Not to mention synergies with rallying blade and other potential board buffs that Even does not have access to.
This ain't no place for a hero
So it is odd... Also ok for menagerie I suppose... Oof
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
No, they are just pushing Silver Hand Pally in Standard, and the side effect of that will always mean a boost for Wild Odd.
I'm pretty sure Wild is almost never a consideration in design decisions for new expansions.
Any effect that lasts for the rest of the game is going to be dangerous. This will definitely be played in Odd Paladin, and it may see play in other midrange lists that are able to summon multiple Recruits in a turn.
Carrion, my wayward grub.
cool effect however i dont see a silver hand palidan being meta anytime soon might see some play in wild tho
TOTAL CORRUPTION
TOTAL POWAAAAAAA
A freaking Demon in Paladin. It makes sense, but that's quite an interesting step for us FC types.
But this effect is extremely strong, and it will definitely see play. And it's EXTREMELY strong in Odd Paladin.
I'm generally scared of odd paladdin in wild, and this does not help.
idd be very suprised if stays in ti at all otuside experimantation phase.
Cause doesnt efefct current board doesnt current board,doesnt up lethal at time they wanna push for it at turn 5 and its just slow.
And doesnt help their worst macthups at all.
People are way way way overtating this just like the secret and the 4/4 for secret mage
it really doesnt.
Again
Doesnt set up lethal,doesnt buff curent board and doesnt help their worst matchups and is justa winmore in matchups theyre good against already.
Odd pally wants to kill you on turn 5 or set up a buffed board so can kill you like next turn this doesnt help with that.
its to slow
this wont be obnoxious at all cause it wont be used in odd pall
People need to stop way overrating this and acting like its end of the freaking world
it defenitly will NOT.
Its to slow,doesnt help in matchups they need help against and is just winmore in ones theyre good in already.
And its to freaking slow a doesnt set up lethal and doesnt effect CURRENT board
Managerie? you mean something along the lines of Justicar Trueheart? sure you are upgrading your hero power but the game has been power crept that much that it doesn't matter as much...
don't think you run this just for that purpose if you run this you go hard on SHR synergies.
My jaw totally dropped at the sheer grossness of this card. The fact that it is a "For the rest of the game" ability, means that it has a lot of potential for any Dude-a-din deck. AND it's an odd card... I don't think that it will be enough for a nerf with all the Odd Paladins that will want to find a slot for it, but it certainly will be a pain to have a 2 mana hero power generate 2 1/1s with divine shield
No I mean you need 6th tribe for the N'zoth build... And this demon might be just good enough
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
Obligatory Blood Knight mention whenever a decent divine shield minion is announced.
I understood what you meant I am saying that 5 mana 5/5 is not spectacular you are not running this just to upgrade your hero power and get a ress target with N'zoth.
if you don't have at least the 2 standard cards that generate SHR you probably are not running this guy cause the effect is a slight upgrade to the hero power, which you don't want to use in most games as the game got a lot more tempo oriented.
Very similar to [Hearthstone Card (Dark Pharoh Tekahn) Not Found], main differences being the ease of summoning Silver Hand recruits vs Lackeys and divine shield not being quite as impactful as 4/4. I think this will be too slow for what he provides, but any stat buff cards for Paladin become much better when there is a readily available divine shield target, s we'll see how things pan out in the end.
Huge odd paladin tool
And the combo is clear now
Turn 5: Lothraxion the Redeemed
Turn 6: Righteous Cause + Hero Power + Corrupted Day at the Faire
18/18 and 6 divine shields if Lothraxion survives the 5 turn
Well what can I say... I suppose you can run the twinspell Air Raid to make it worth it at the very least
I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius
I'm scared by how strong this could be in wild decks. Also, goodbye Loghraxion fancards. You were fun while you lasted.
Official Lorekeeper and Spinner of Tavern Tales
Air Raid with this is quite amazing it becomes similar to Giggling Inventor in level of speedbump to aggro decks. maybe it's worth to run as a "package" worst case you upgraded your hero power.
Seems like a strong card. Good stats for it's cost and might see play in a number of decks. Seems like their pushing some kind of divine shield dude paladin this expansion.
Standard: Really good minion for Pure Libram Paladin and broom paladin. Those decks love minions that stick on board.
Wild: Well luckely it's not...... NOOOO IT'S ODD COSTED! WHY BLIZZARD?!?!? Okay so i'm pretty sure Lothraxion the Redeemed existence alone is enough for ODD Paladin to become meta. Those Silver Hand Recruits were already annoying enough to deal with, and now their even more annoying. Also Lothraxion the Redeemed makes the Silver Hand Recruits way less susceptible to board clears like Defile and Spirit Lash. Maybe this Spirit Lash counter makes ODD Paladin a lot better against Raza priests? If so, then i guess Raza priest may see less play, which i'm totally okay with! :)
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
I'm actually in total agreement with Zyella. I thought long and hard about what this card has to offer to current lists, and while initially the effect looks really flashy and dangerous given its Odd cost, I'm actually leaning on the side towards it being too weak.
I'm a bit of an Odd Paladin junkie myself, so these are my two cents about it. 5-mana 5/5 that has no immediate board impact is INCREDIBLY slow in an archetype like Odd Paladin. For comparison, Loatheb is much more impactful on the same turn with any semblance of a board (which Odd Paladin often has by then), and it doesn't even see play in every Odd list, but rather as a tech option. Quartermaster is also a signficantly better option on the same turn should you even have just a couple of dudes on board. You also have cards like Blessing of Authority and Faceless Corruptor, both of which impact the board way more than this card does on the same turn.
Sure, this card might be able to strengthen your boards post-turn 5 should your previous ones have been wiped out, but I think even then this would only benefit you in slower matchups, and not by much given how insane Reno and other control decks tend to be with their sustain/removal/Taunts. In these matchups, you're better off with cards such as Quartermaster and/or Blessing of Authority in order to push current boards into a winning state. I think there's also something to be said about Steward of Darkshire, a card which already provides what is basically the same effect, albeit for a lower cost. Additionally, I can't ever see this being a good card in Aggro matchups because of how slow it is.
I'm definitely on the side of this card being overhyped by almost everyone on here with regards to Odd Pally. I'd love to be wrong, but I'm highly skeptical of the card becoming anywhere near a staple as other people have suggested.
Silver Hand Recruit Pally in Standard, on the other hand, seems to be well on its way to becoming an archetype given Blizz's pushing of it. I don't think Lothraxion does enough for the archetype (Standard just needs more ways to summon dudes), so I'm still not incredibly optimistic, but we'll see how it shapes out. I wouldn't be surprised if it takes a few expansions for the deck to kick in.
He just smiled and gave me a vegemite sandwich!
Maybe Blood Knight will be useful now.
Again as i said many times NO THIS DOES NOT GO IN ODD PALLADIN AT ALL
You shpuldnt be scared at all even if gets played the effect isnt that good and is never gonna make odd pally tier 0 or whatever
NO again odd palladin WONT Find a slot for this cause its to frekaing slow.
Geez people stop so massivly overrating it
Yay, more support for mid range paladin in standard.
5 mana 5/5 is decent albeit slow, but once put down all the dudes take 2 hits to take out which makes this very good imo.
We found the resident Odd Pally Player, may we burn her? Ok, but in all seriousness, I think you may be underrating the effect too much on the other hand. I mean, sure a 5 mana “do nothing” may seem bad, but if you don’t have a board on turn 5 as Odd Pally, you were gonna lose anyway. This effectively doubles the power of any dudes summoned and skyrockets their staying power for future board buffs and makes it really awkward for any class that is not Warrior to deal with, not to mention having more synergies with Rallying Blade and stuff. I mean its a clear one and done drop, and the fact that Steward of Darkshire is still being run is a testament that Odd Pally finds Divine Shields to be somewhat important.
Will it break the deck? No, probably not.
Will it help a lot? Yes.
This ain't no place for a hero
Umm, yeah, I have enough problems dealing with buffed silver hand recruits combined with Steward of Darkshire, and that requires the minion to be on the board to give the effect. This card just gives divine shield automatically after it's played. I still say it's pretty strong in the right wild combo.
Official Lorekeeper and Spinner of Tavern Tales
I think this is a 5/5 card, but I am still pretty curious as to how Paladin benefit from that Demon tag
Struggle with Heroic Galakrond's Awakening? I got your back :
Maybe they've been taking lessons from George and Karl
Disclaimer: if the above is factually incorrect or complete rubbish it is definitely both intentional and comedy genius.
But ODD Paladin already runs Steward of Darkshires for that divine shield, so why not run a card that gives basicly the same effect, but permanently. AND lets you replace the [Hearthstone Card (Staward of Darkshire) Not Found]s for something better? Seems kinda weird to me...And ODD Paladin can then run Blood Knight again, just like it did in the witchwood and Boomsday days...
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
I remember its 2 weeks of relevance when Giggling Inventor was played everywhere
STEWARD is good becasue its in the EARLY GAME its cheap its 3mana and a must kill target and even on 5 its betetr turn 5 then lorthaxion.
Lorthaxion doesnt o anything until atleast turn 6 odd pally doesnt want or need more 5drops and lorthaxrion is just TO SLOW.
ASlso steward gives more then recruits divine shield.
Steward is a way way better card for the deck
Even IF lorthaxion was good they wouldnt replace steward at all. Steward is GOOD casue it comes ealry adn its therefore much much faster and Again not onyl recruits
Wil ti breka the deck ? NO
Will it help at all? NO
This card is just way to slow for odd palladin. Loatheb and quarter master push methal or protect your board,faceless aslo buffs it,leeroy is charge, blessing buffs your board and all are much better and faster then lorthaxion.
His effect is good, But its TO SLOW
@Zyella can you stop upvoting yourself and downvoting everyone? (1 minute comment already +1 you are not fooling anyone).
Ok, so wild can't be changed no list ever changes and all games in wild are over by turn 4, RIP wild already a garbage zone with no standard card ever making any impact there according to you.
there's a thing called matchups so if wild has more midrange/control decks for some reason this becomes good, for example raza priest can have difficulties dealing with 1/1s with divine shields a turn he can't remove them forever so you can overwhelm them with that, play your quartermaster and finish them.
Sure sometimes a deck is very refined but exploring a different direction/build is interesting, and worth at least trying.
If for some reason he turns evil again someday, will he then be Lothraxian the Re-demoned?
Oh no Dudeadin is going to be even more annoying since all these dudes are going to be technically 2/2 now which is absolutely vile
Self proclaimed good at battlegrounds
Best Paladin card of the expansion and perhaps even good enough in Odd Paladin.
This card is INSANE. Dude Paladin will be great and this card will make the deck.
Dude paladin intensifies. Also I think this is the first demon for Paladin, and what a fitting one.
"Some inspirational quote from some famous person" - Some famous person
"For the rest of the game" effects can be either broken or just unecessary. Can you play this card in time for it to matter?
Unfortunately, common sense isn't as common as it should be.
It's just a straight up upgrade to your hero power so why not
All hail the banshee queen.
Now Silver Hand Recruit become solid base for buff. Perhaps next expansion will bring buffs cards for standard. Anyway we can try to play Lothraxion on wild.
This seems to come down pretty late in a SHR game plan that's about aggression. Also, I'm not sure there are enough SHR generators to take advantage of the effect as well as follow up cards to make use of the divine shields.
For glory, honor, and gold!
Does not make the cut in Odd Paladin -- you want to have one by 5/6.
I still can't get over a Demon in Paladin. I mean, I get it, I understand the flavour and everything, but it's just so weird. Might've been less odd if he wasn't just randomly showing up at the Faire.
Welcome to the site!
Hello Baku my old friend, time to leave no survivors again.
Hey, you heard about that Mario guy?
Dude Paladin's entire game plan is going to be "play Lothraxion on 5 or bust." Unless Dude Paladin can grind out games where they don't get Lothraxion, I doubt it will be a very competitive deck in Standard (this is probably busted in Wild).
I don't want to cure cancer; I want to turn people into dinosaurs.
Seems very strong with the right support. I specially love the art and flavour, though