Emerald Spellstone - Post-Nerf Discussion
Submitted 5 years, 9 months ago by
Fluxflashor
Last month Emerald Spellstone was nerfed alongside a few other cards. We wanted to see how everyone felt about the nerf at this point in time.
The nerf was: Cost increased to 6 mana (Up from 5)
- Do you think the nerf to Emerald Spellstone was warranted?
- Are there any decks you're using that make use of the nerfed card? Share them!
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Last month Emerald Spellstone was nerfed alongside a few other cards. We wanted to see how everyone felt about the nerf at this point in time.
The nerf was: Cost increased to 6 mana (Up from 5)
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Emerald Spellstone is still a solid card.
Thankfully, such a nerf prevented crazy combos with [Hearthstone Card (Thundra Rhino) Not Found] - 12 damage of charge on Turn 10 is pretty insane.
Definitely warranted a change. Still a viable card. I'd say that's the definition of a good nerf.
I was able to get to rank 4 this month with the recruit/secret hunter. I was running both spellstones and both hunter's marks. I'm sure if you were on the grind long enough you could push beyond rank 4 with this deck. I ended up changing over to a recruit/deathrattle hunter though since I felt the nerfs may effect further pushing beyond rank 4.
It's still strong card. I still use it in my hybrid hunter deck. cant really feel the nerf.
Yeah, It was a very strong card and even with the nerf it is still incredibly powerful. I use it in a control hunter deck and, even at 6 mana, it can be a game winner alongside Zul'jin.
its still playable. that makes a pretty good nerf