We've got some big news tonight on new additions for the Hearthstone shop! Although there is no current timeline on their availability, Hearthstone will eventually be getting purchasable decks!
- They want to add pre-constructed decks that you can purchase.
- These decks will be competitive right out of the box.
- No timeline on when pre-constructed decks will happen.
This is a great way forward in making Hearthstone more accessible to newer players since it makes jumping into a game really easy. The price will need to be fair and they'll need to make sure they change these decks up enough to keep them interesting and viable which should be a fun challenge for the team. Legends of Runeterra has been offering purchasable decks when new cards come out for some time now so it's good to see Hearthstone taking a play out of their book. That's not to say Magic, Pokemon, and every other card game hasn't been doing it for even longer, but the digital space can be a bit different.
How much would you pay for pre-constructed decks? How many legendaries would you want to see in it? Read on for what Dean Ayala had to say about the new feature.
Quote From Dean Ayala I like Hearthstone, but very often on new releases I can't enjoy the new set because most of the fun cards are Legendaries and it's extremely punishing to craft "wrong ones". Release bundles are very stingy with Legendaries. Any tweaks upcoming for that? (dust system, bundles)
Reward system rewards a lot more than we used to, hopefully enough to enjoy. We want to make pre-constructed decks to sell as well that are just competitive right out of the box. Will be a little while til those are ready, though.
Comments
Good idea but the devil is in the details. Will the cost be adjusted to account for cards you already own or do you just get duplicates? When during the expansion cycle will the decks be made available? How do they find competitive decks? If they wait for such decks to establish themselves in the meta, we're more likely to have some of the cards by then. Duplicate rares and commons probably don't matter to most players, but duplicate epics and legendaries are a sore spot for me.
Still I like the idea if only as an alternative means of getting specific legendaries.
I'm surprised it didn't come sooner, frankly! I've been waiting since they announced free constructed decks for returning players.
I predict a price point of about $20 - $25 per non-Core legendary in a given deck.
Anything lower would cut into sales of their predatory loot boxes randomized packs.
(Obviously, they are going to try to use as many Core legendaries as possible to give the illusion of value.)
This is interesting, I don't think I would be buying one, but the option for mostly returning players is really good.
I think it would be cool if the decks led to a format specifically for preconstructed decks. Similar to PTCGO. There is something nice about everyone being on the same footing competition wise. There has to be a critical mass of decks though.
So instead of dodging answers about Whizbang not in Core.
They straight lie about their motivs & reveal this shortly after.
Safe to say, this discourages me from playing Standard.
They need a gold cost or it's horrible. Don't add paywalls to the game that gives people with money a competitive edge.
It's more likely to be decks for new players who don't have a huge collection and still want to play competitive decks. If you have golds you should be able to collect cards needed for the deck. But yes, it would be nice to have the cost in real money and gold to let everybody enjoy the meta decks.
I still don't get why you get downvotes for blurting out opinions, everyone had their voice. And I agree with you. They should make it purchasable by golds. Otherwise, it's useless.
These downvoters need a smack when they downvote an honest opinion. Why downvotes? The comments not rude and offensive in anyway.
Packs are already purchasable with real money and its not like they have a limit to how many can be purchased. Whales will always get a competitive edge from the point of view that more cards = better players, but that doesn't always work out as being true because there are a lot of people with money but no brains to actually pilot the top-tier decks.
Decks in the shop only add accessibility, especially if they pick a good price. Should they also be available for gold? Hell yeah they should, that could be a great way to gold-sink players! Pay some extra gold compared to opening packs and you're essentially targeting what your first one or two legendary cards will be for the expansion by buying the deck.
I'd rather them make acquiring cards easier and less punishing (which they've definitely taken steps towards), but this is a fine alternative if they do it right. I'd have to see how it's implemented: Purchase the deck to unlock the cards within it in your collection? Purchase it to temporarily unlock those cards such that they can only be used in that deck (unless you collect/craft them normally)? Purchase the deck temporarily, basically rent it, for the expansion cycle? Lots of potential pitfalls.
I can't say I see a world where Blizzard lets us temporarily unlock cards for a price or restrict your deckbulding to being able to only use the cards in that deck.
Everything else they do indicates they want to give people more ways to play with their cards, so why would they add layers of confusion to how certain cards in your collection work? It just wouldn't make sense. It would also make buying packs suck because then you'd eventually unlock the "full" version of the cards that could be used freely.
Without confirmation from Blizzard I can tell you this will work exactly as it works in every other card game:
Doing it any other way and they're going to harm the game and players are going be frustrated. They make some blunders at times but they aren't that dumb
Great, I forgot to add in my comment that I don't know how other games do it :P. I wholeheartedly believe the developers just want players to get (good) cards and have fun, but the question is always the suits' profit margins.