The absolute state of the meta
Submitted 3 years, 6 months ago by
YourPrivateNightmare
You can't make this shit up
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You can't make this shit up
You must be signed in to leave a comment. Sign in here.
You can't make this shit up
I tried having fun once.
It was awful.
Just take a deep breath. Only a few days to go before the nerfs go live.
Did you read your forum signature?
Yep, sadly we'll have to wait a long, long week until Blizzard nerfs it. The lineups for GM are also very funny: out of 48 players, 47 brought mage and 46 brought paladin. The only player to bring neither class is Fled.
I'm actually looking forward to it, because I'm absolutely certain that paladin's win rate in grandmasters will be actually less impressive than what we tend to believe it should be.
Pretty sure the whole lineup in grandmasters is actually targetting mage. Plenty of aggro decks, at least in asia.
Never a good sign when a deck's worst matchup is itself.
It makes me wonder if Team 5 didn't think people would combine the Libram package (which was already slightly too strong) with the powerful new Secret tools. Did they think the new package would actually weaken the old one? Did they think there was some reason the two wouldn't work well together? Did they simply not test the two packages in the same deck?
It boggles the mind.
I think that might be legit. I think they thought that to run the Secret Package as a draw engine would require too much deidcation to effectively combine it with Librams, so they didn't consider the overlap of the two obviously very powerful archetypes.
Also, as is evident by the delayed launch and the multitude of very strange bugs, it's quite obvious that they just didn't have as much time as they needed and it's very likely that playtesting suffered because of it.
I mean, they clearly didn't playtest Spell Mage that much either or else they would have very quickly realised that DoL gotten that much stronger.
I'm honestly not even mad at the current state of the game. I very much expected something like this to happen, and honestly, if you look at all the other decks that are currently completely overshadowed...they're actually quite diverse. I'm fairly certain that after this initial wave of nerfs (and the second one that takes care of the remaining outliers like Druid or Warlock) we might actually get back to the fairly balanced meta of last expansion.
I tried having fun once.
It was awful.
I completely agree. Once the glaring issues are addressed, we'll be in a pretty good place.
I mean if you look at the history of first expansions for the year, they launched it quite early if you ask me, about 10 days on average earlier.
(Earliest: April 2nd (Blackrock) | Latest: April 26 (Old Gods) | Median: April 6th - April 7th)
They absolutely could have given themselves a week of more time but for some reason, be it publisher or manager urging it, or an absolute belief that they were ready... They decided this should be the first expansion released in March since the games own release date in 2014
Oh no I don't mean that they released it too early, I'm saying it quite literally wasn't finished yet (for various reasons, some of which might be pandemic related) but they just couldn't push it back even more.
I tried having fun once.
It was awful.
I once would like to see the winrates excluding the mirror.
I hope they don't nerf lunacy to 4 and completely destroy it... Though I'm up 3200 gold if they do
The Only Constructed Deck Worth Playing:
https://outof.cards/hearthstone/decks/43506-the-only-constructed-deck-worth-playing