Constructed Quests have a crap design
Submitted 3 years, 4 months ago by
baboen
I'm so annoyed with the way constructed quests work. Let's say I'm playing and losing badly in turn 6. The opponent has a full board and almost lethal. Let's say it's a shaman so he has like 5 things in hand to get lethal.
The normal thing to do would be to concede, but I can't because I have a 'play x games with mage' quest. The opponent of course wonders why I didn't concede, but pressed End Turn instead and thinks well, let's continue this game for a pretty long time before I kill you. Makes sense right, that is what I used to do before I realized these stupid quests make this behaviour happen.
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I'm so annoyed with the way constructed quests work. Let's say I'm playing and losing badly in turn 6. The opponent has a full board and almost lethal. Let's say it's a shaman so he has like 5 things in hand to get lethal.
The normal thing to do would be to concede, but I can't because I have a 'play x games with mage' quest. The opponent of course wonders why I didn't concede, but pressed End Turn instead and thinks well, let's continue this game for a pretty long time before I kill you. Makes sense right, that is what I used to do before I realized these stupid quests make this behaviour happen.
If the goal is to just finish up your daily quests, just play a hyper aggressive burn deck and either burn your opponent off or yourself. Spell mage (no quest) in standard can already easily do that, and its basically one of the cheapest decks available.
We're pretty much stuck with this unfortunately. Just remember that the threshold is 15 health, you dont have to die to finish up the win x games quests.
For a game to count, you have to either get to 15 or less life, or make it to turn 10. After one of those conditions are met you can concede and it still counts. It's not unreasonable for the game to have some kind of standards for what makes game count. Otherwise people would just start a game and instantly concede three times in a row and that isn't very interesting either. And having to wait an extra few extra seconds so your opponent punch instead of just conceding you isn't the end of the world.
Carrion, my wayward grub.
If you have an extra device, you could also use an extra F2P account and concede matches against your main account to complete these quests within 2 minutes. Do not take this as advice, but rather an alternative way to tackle these quests.
Ok didn't know about the 15 life barrier. That helps a bit :)