New Priest Spell - Stormpike Aid Station
Submitted 3 years ago by
Arthas
A new Rare Priest Spell, Stormpike Aid Station, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Rare Priest Spell, Stormpike Aid Station, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Seems a tad expensive for the effect. Tempo Priest right now depends on Shadow so this obviously doesn't work. Additionally you want to play this with a reasonably sized board in play and then hopefully snowball that to victory so even if this were playable in any capacity your opponent will just do their best to keep you off the board and make you waste the effect.
That being said, if you can set this up with Vulgar Homunculus and other sticky stuff it could get out of control quite quickly. I'm just not sure that's good for the game
I tried having fun once.
It was awful.
You need a pretty big board of minions for this to be useful, but spending 3 mana on this means you have to build that board from a pretty big disadvantage. Don't see it working.
Bit expensive, but really good for setting up a Bless OTK.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
This is one of the weaker objectives imo. If Aggro Priest becomes a thing, this card will be nuts lol
Probably not good enough because priest simply doesn't flood boards like other classes, and you're unlikely to save up minions for a turn 4 flood.
But its definitely something to watch whenever theres a new expansion, because its a bit like Dun Baldar Bridge, if it works you've probably won the game.
For this to work "on curve" you need powerful statline 1 and 2 drops to stick to the board. The best cards in these costs are:
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If Priest gets a minion-heavy tempo deck, this could maybe see some play;
Decent effect, but requires a board already to make work
Struggle with Heroic Galakrond's Awakening? I got your back :
I suppose there's very little chance more than 1 or 2 minions will get +6 health out of this. If that.
Enabling a combo with Bless, but it helps you to defend the board to set up a lethal for next turns
So this will give full health minions +2 health, due to the wording and "restore health" absent. You could time this with dormant minions like Imprisoned Homunculus to get some really sticky minions. I doubt you could combo coz your opponent would be damaging your minions each turn, it is nice tempo though, especially if used on a lot of small minions.
TREMBLE before.... the most legendary dragon that ever existed!
Stormpike Aid Station seems a bit too weak. The effect clearly wants to be in a deck that cares about winning the board, and including it means you're not running a Darkbishop Benedictus Shadow deck (which gives you a very relevant hero power for early game board control). So if this is going to see play it has to fit into the Healing/Bless Priest archetype, but that deck probably needs to spend the early turns playing and healing minions. Maybe this is playable as a 1-of in such a deck (up to +6 health on all your minions is nothing to scoff at), but it seems a little too slow to be a staple.
I am really liking this. The synergy is there for an aggro non-shadow deck. I just hope that the pieces fall into place
Some healing combos are available to priest with AV being released so might be that this will be a surprise hit.
This is another decent card to run in conjunction with Bless. I think Priest starts to go with Paladin in the 'don't leave anything on board' category. You just might find yourself with a runaway minion all of the sudden.
Unfortunately, common sense isn't as common as it should be.
I just think this card is too slow. Sure, getting extra Health on your minions is great but how many minions are you going to have in play over three turns? Feels very win-more, and not necessarily in a way that actually leads to winning the game.
I don't want to cure cancer; I want to turn people into dinosaurs.
For the same amount of mana:
Druid: Free 2/2s with stealth.
Priest: +2 health to your board.
Way too slow, and not enough impact even if I was playing some aggro Bless deck.
Hey, you heard about that Mario guy?
Wish this cost a bit less, because it looks really unimpressive compared to many of the others. Can Priests reliably set up enough of a board to make this worth it?
Welcome to the site!
They are really pushing Heal Priest this expansion. I remain skeptical if it actually might prove to be reasonably good though.
Seems a bit too slow and weak to see any play.