New Druid Minion - Frostsaber Matriarch
Submitted 3 years, 1 month ago by
Arthas
A new Epic Druid Minion, Frostsaber Matriarch, has been revealed!
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A new Epic Druid Minion, Frostsaber Matriarch, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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That's a pretty strong follow up after Glowfly Swarm and just generally supports beast builds...but we still need some sort of payoff because just running medium-sizeed beasts is only going to keep you in the game for about 4 turns.
I tried having fun once.
It was awful.
I think that alone this card is amazing. I am confused though as they are a few cost reducing cards for Druid, but have been given and still maintain a lot of ramping abilities. The strategies seem counterintuitive
Arena: Only draftable if you have plenty of beasts in your deck already.
Constructed: Ugh, more token support. Let's hope this fits better into Beast Druid. Crazy good if the cost gets reduced as fast as Corridor Creeper. That also counted enemy minions, yet Frostsaber Matriarch does not have to be in hand.
Arena > Wild > Standard
Good in token Druid i guess? Especially after Glowfly Swarm. Frostsaber Matriarch might still see play, even if the other beast druid cards are bad. Also Frostsaber Matriarch gets reduced in cost while its in your deck which is really good.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Mana cheat is strong, but it feels like it comes online too slowly. Only viable combo I see is with Glowfly Swarm, but that deck doesn't want many minions so don't feel like it makes the cut.
Reminds me of Corridor Creeper with a different trigger. This will quickly costs 0 mana most games and it has synergies with other Beast effects.
Keyword here is summoned, which means it works with Glowfly Swarm, Adorable Infestation, and Thorngrowth Sentries, all of which are featured cards in token druid.
Its decently stated, have taunt, is a beast, and more importantly it supports an archetype that's not meta at the moment. I would say that its a card for a healthy deck, unlike the usual druid madness of drawing one card and win.
Synergizes with Oracle of Elune once you've summoned enough Beasts. Druid already plays Druid of the Reef, Encumbered Pack Mule, and Vibrant Squirrel, so it's not too much of a stretch to imagine this in an Aggro Druid deck.
I don't want to cure cancer; I want to turn people into dinosaurs.
🐛In the dungeon I go deeper🐛in set reviews I was a sleeper🐛when minions die I get cheaper🐛You guessed it right🐛I'm corridor creeper🐛
Druid already has a couple of cheap beasts to summon. Also, Frostwolf Kennels.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
I guess this could be good if beast Druid is good. You'd probably want to reduce this to at least 3 mana.
Anything with cost reduction is worth thinking about, and because this is a summon trigger it could be particularly powerful with Vibrant Squirrel and Frostwolf Kennels. Toss in Wickerclaw and Park Panther and you could have the makings of a very strong Beast/Token deck.
Your comment had me re-read the card text - the confirmation that it was "beasts summoned" and not "played" is the saving grace of this design - indeed a great follow up for Glowfly Swarm
Struggle with Heroic Galakrond's Awakening? I got your back :
One of the "beast package" minions that will only see play if midrange beast druid is any good. Definitely likely to get this beast to zero mana in a dedicated deck but also might see play during evolve effects. You ideally want 4 beasts to have died already, so it costs 3 mana minimum. Any larger and you'd be better off playing something else.
TREMBLE before.... the most legendary dragon that ever existed!
Very powerful.
More beast/token support...
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Pretty nasty card in a deck bult around beast synergies that druid received plenty of. They are going back and forth with it. Beast/Treant/RandomType.
There's always a bit of scariness for when cards can be reduced down to 0, but honestly, I don't think that any of the beast druid support cards we've seen push far enough. For a finisher for a beast druid type deck, this really doesn't seem to be that great. I think I would just rather play token druid.
"Some inspirational quote from some famous person" - Some famous person
Do you pair this with the legendary for extra beasts? Beast druid has tried and muddled through for a bit. There are a few other beast support cards in this expansion so maybe this makes it in.
Unfortunately, common sense isn't as common as it should be.
Amazing in Beast and even Token decks, but it does feel like the overall Beast support has been all journey and no destination for the most part.
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With all the beast support it cuold be summoned for free on turn 6, very strong imho
Corridor Creeper with Taunt seems good, and gets discounted in the deck.
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Thing from Below but for Beast synergy.
Not sure if beast Druid will be good, but it still seems like a pretty decent card, even for decks that only run a handful of beasts.