New Neutral Minion - Stormpike Quartermaster
Submitted 3 years, 1 month ago by
Arthas
A new Common Neutral Minion, Stormpike Quartermaster, has been revealed!
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A new Common Neutral Minion, Stormpike Quartermaster, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Seems solid in Libram paladin, for some handbuff potential. But that's all i can think off.
Maybe in wild some mage deck might utilie this alongside Sorcerer's Apprentice in order to buff up a HUGE Leeroy Jenkins? Sounds way more fun than the Flamewaker version i.m.o. lol. (Actually with all of mages spells, maybe Stonetusk Boar might be enough?)
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
This has to have a way of being abused in wild
This looks shockingly powerful for a random neutral. I mean, I don't know what kind of deck I would put this in right now but if you manage to get more than 2 procs off it's kind of nutty.
I tried having fun once.
It was awful.
This card can be a powerful tool on libram paladin acting as a handbuff if you manage to cast a few times in a turn
Medium strength card.
Good in very specific decks, but otherwise filler that won't even see play in Arena.
You just need one minion in your hand for Stormpike Quartermaster's effect, making the target much more threatening. That being said, maybe Tempo Rogue can make a pseudo Edwin VanCleef? It's the only option I can think outside of Librams and even then, it feels very Tier 5.
Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
Wins per class (2/6/22): DH-197; Druid-996; Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906
Maybe rogue can use this as a way to handbuff little minions? Some kind of deathrattle shark coin thing in magic Xmas land might do it.
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Odd card. Interesting, possibly powerful. But odd.
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Its niche, but realistically just never going to be good. It doesn't even have vanilla stats for some reason.
Reminds me alot about History Buff. But infinitely shittier.
This, Nazmani Bloodweaver, Sethekk Veilweaver, memes? Feel like Wowhobbs can make some nice videos with it.
So buffing minion in your hand while playing spells from your hand meaning that you have really small pool of targets to get the buff? Maybe will be used in some specific combo deck but doesn't really feel like a minion to be run in standard handbuff.
Maybe a Nazmani Bloodweaver miracle priest will try use this card? Only real hand buff classes atm are Paladin and Warrior, the other classes don't really care much about hand buffs. I guess the existing hand buff paladin can use it, if they add more spells.
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+1/+1 to a single random minion seems weak.
Neutral handbuffing is nice, and this is a very good card in a deck with lots of super cheap spells. Libram Paladin is an obvious fit, but I'm not sure how many other decks are interested in this.
I just think that late game when you have a bunch of librams in your hand and just cast them on minions sent to their death, only have them come back to your hand and help this thing buff something in your hand. But that is A LOT of set up.
Is this Buffception? Put this in paladin that typically buffs with its spells anyway and you get extra buffing power. Throw down a divine shield minion, buff it with this in play and buff your hand. Then trigger the weapon by losing the divine shield and buff the hand some more. That adds up to quite a few stats.
Unfortunately, common sense isn't as common as it should be.
I really like the thoughts people had of Libram Paladin - it hadn't crossed my mind at all and I was scratching my head trying to imagine a deck with the right balance of spells to minions to make this work.
Welcome to the site!
More handbuff? This time with spells, so it's less about making everything big and more about making one very specific thing big. Probably a meme combo card at best.
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Single/Random target handbuffing seems bad to me, but at the same time I can also see some video with Epic Sax music somehow making a 30/30 Boar otk deck.
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I wonder if this viable in Wild Even Libram Paladin? Then again, Wild has much better alternatives to offer, so probably not.
Seems a little too weak to stick in the board, so not sure if it'll actually see any play.