Make Your Own Luck - Card Design Competition Discussion Thread

Submitted 2 years, 10 months ago by


Competition Theme: Make Your Own Luck

Sometimes Hearthstone can be a tad random, so it's time to try and influence your luck!

  • You must create a card where all the digits on it add up to 7 in total
    • That's the digits in their Cost, Attack, Health/Durability and Card Text - names don't count!
    • Numbers written in full text (where correct) don't count - "Summon seven 1/1 Imps" would only add 2 to your total, for example.

This week it was my turn to come up with the theme, and I've decided that it's time we all had a bit of good fortune!

As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


Competition Phases

Here are the phases of this card design competition

  • Submission Phase: Starts on Mon, Feb 7 17:00 EST (GMT -0500). Runs until Sat, Feb 12 17:00 EST (GMT -0500)
  • Voting Phase: Starts on Sat, Feb 12 17:00 EST (GMT -0500). Runs until Sun, Feb 13 16:00 EST (GMT -0500)
  • Finalist Phase: Starts on Sun, Feb 13 17:00 EST (GMT -0500). Runs until Mon, Feb 14 17:00 EST (GMT -0500)
  • Winner Selected: After finalist voting concludes and we validate votes.

Discussion Thread Rules

No thread rules were added to this season. Please populate and manually edit this thread with them.

  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 2 years, 10 months ago


    Competition Theme: Make Your Own Luck

    Sometimes Hearthstone can be a tad random, so it's time to try and influence your luck!

    • You must create a card where all the digits on it add up to 7 in total
      • That's the digits in their Cost, Attack, Health/Durability and Card Text - names don't count!
      • Numbers written in full text (where correct) don't count - "Summon seven 1/1 Imps" would only add 2 to your total, for example.

    This week it was my turn to come up with the theme, and I've decided that it's time we all had a bit of good fortune!

    As always, I can be reached through Discord or here on the site via PM if you have any issues to report.


    Competition Phases

    Here are the phases of this card design competition

    • Submission Phase: Starts on Mon, Feb 7 17:00 EST (GMT -0500). Runs until Sat, Feb 12 17:00 EST (GMT -0500)
    • Voting Phase: Starts on Sat, Feb 12 17:00 EST (GMT -0500). Runs until Sun, Feb 13 16:00 EST (GMT -0500)
    • Finalist Phase: Starts on Sun, Feb 13 17:00 EST (GMT -0500). Runs until Mon, Feb 14 17:00 EST (GMT -0500)
    • Winner Selected: After finalist voting concludes and we validate votes.

    Discussion Thread Rules

    No thread rules were added to this season. Please populate and manually edit this thread with them.

    Welcome to the site!

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  • SkeithDE's Avatar
    Fan Creator 235 13 Posts Joined 02/25/2021
    Posted 2 years, 10 months ago

    I had an instant inspiration for a card, so here's my idea.      Update: Im not continuing trying to make this card. My new ideas are further down.

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  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

    Taran Zhu is Lord of the Shado-Pan, Pandaria's ninja protectors. He can quickly employ a powerful weapon, but you do so knowing that you'll only get one swing out of it; Deathrattles like Twig of the World Tree or a swing-weapon like Boggspine Knuckles would be best.

    Probably too good, but the worst of it would be in Wild *shrugs*

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  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 2 years, 10 months ago

    Pretty hard to go for something over two mana this week (except for spells, of course)

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  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    "Is it even an infestation if they only have one body?"

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  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    Now I have no idea if this idea is practical or not, but playing around with numbers really played off.

    Now for some feedback.

    SkeithDE

    I'm unfortunately not a huge fan of this card. Other than the fact that it doesn't seem very practical to me for any game state, I'm afraid I simply just don't like it too much.

    This isn't really your fault or anything. Sometimes you just end up finding cards that you don't like but you can't entirely grasp why.

    Linkblade91

    I already gave you the feedback on Discord, but for the sake of everyone here reading, I will reiterate for them.

    It's a pretty good card. Though some weapons are particularly problematic. Not just Twig, but also Aluneth is another one. It's also just powerful deckthinning.

    Wailor

    Honestly I'm convinced that we already have the winner of the competition right here. Nexus Collectionist is a pretty stellar card and you've had an extremely good track record this season. Meanwhile I'm supposed to be the "FC guy" around these parts and I have not (sad face).

    Shadowbeak Cleric is okay, but I think it's supposed to read "All enemy minions -1 Attack" which would set its score to 5.

    AeroJulwin

    If you win with this card, I'm gonna be lowkey super pissed because I came up with this exact card and didn't go through with it because "Draw 1 card" is not traditional wording and therefore its proper score would be 6 instead of 7.

    As far as feedback for the card itself, well… that. Great card though.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
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  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    Feedback

    SkeithDE
    The effect is nice, but it's a little weak. If it had some synergies, that'd be fine, but I just don't see many decks using this. Playability is half of what makes a card interesting to me.

    linkblade91
    I'm not a Wild player, but this does seem problematic. It does have potential, though. I would recommend only reducing the Attack and shuffling it back into your deck at the end of the turn, if that fits. It should prevent broken combos while still getting on-attack effects.

    Wailor
    Shadowbeak Cleric should indeed be phrased differently and is honestly a bit meh. Nexus Collectionist has pretty much everything you could want from it.

    Demonxz95
    What's crazy is that as I was creating my card, for some reason I had a hunch someone else might come up with the same idea. I guess it's just a little on the nose.

    I'm a little confused as to how Dr. Smalls qualifies? Oohhhhh, the numbers are negative! Now your feedback on Wailor makes sense! How did I miss that?

    I do really like its effect, because it has some interesting uses. Although I would like it better if it only affected the minions in your deck to prevent it from leading into a big combo turn. I'm also not sure how 0-Health minions will be received.

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  • SkeithDE's Avatar
    Fan Creator 235 13 Posts Joined 02/25/2021
    Posted 2 years, 10 months ago

    I agree with the feedback that Unchained Soultaker was indeed too weak and far too situational, so I made some new, completely different cards.

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  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 2 years, 10 months ago

    SkeithDE
    I think Unchained Soultaker is your most interesting card here, but it's probably too weak. I don't know if making it a 2 Mana that steals the stats of a 3-Cost minion would be too broken, but I'd say it would be fine, because many 3-Costs have weak bodies with strong effects, so I guess this card would be very dependant on the meta.

    About your other cards, Spellsmith is the runner up for me.

    linkblade91
    I agree with everyone else, this is very dangerous. I like Aerojulwin's suggestions about affecting only the Attack or shuffling it at the end of your turn, but I'd only apply one of them because both at the same time feels unnatural. I'd go with the shuffle effect while rising the Cost to 3 (both to make it legal for the comp and to make it less dangerous).

    AeroJulwin
    It's indeed a bit on the nose, but I like it a lot. The art is very cute, which is something weird considering it depicts snakes lol

    About the inconsitency with the "Draw 1 card" thing, I don't mind it too much in this very specific case: wording it with "Draw a card" would break both the aesthetic of the text AND the parallel to Ultimate Infestation. If Blizzard ever printed this card (which they might do at some point), I wouldn't be surprised if they too broke the convention.

    Demonxz95
    I didn't know if negative numbers would increase or decrease the count, I guess this answers my question heh

    About the card, it's very weird. I don't like that minions with two or less Health die instantly nor the fact that it enables combos way too easily, but I find it very funny how this issues counter each other (you can't pull an Archmage Antonidas OTK because Sorcerer's Apprentices would die as soon as they hit the battlefield). I don't know if I like the card or not; as I said, it's very weird.

    Finally, I think it shouldn't be a Beast, as it seems in the same category as Worgens or Pandaren, even if rat-people don't exist so far.

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  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 2 years, 10 months ago

    From what I gather from the feedback, Dr. Smalls is basically DOA so here's a new card instead without negative numbers.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
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  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

    How's this? I honestly think it could be okay at 2-mana. Everything has to line up perfectly: Taran Zhu in hand, weapon in deck, appropriate timing of the "After your hero attacks" effect, etc.

    Best choices: Flamereaper, Rinling's Rifle, Aluneth (still), Silver Sword, Boggspine Knuckles, Ancharrr, Wrenchcalibur, Fool's Bane, Gorehowl (for face damage), Woecleaver.

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  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 2 years, 10 months ago

    Would appreciate any feedback.

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  • SkeithDE's Avatar
    Fan Creator 235 13 Posts Joined 02/25/2021
    Posted 2 years, 10 months ago

    linkblade91
    I think that this iteration is pretty good. Its a very strong card, so perhaps you could introduce a downside by reducing Taran Zhu's attack to 2, and making the effect also make the weapon pulled cost (1) more when returned to your deck.

    Swizard
    I’m not really a fan of Nerubian Lurker at all, to be perfectly honest. The main issue is that this minion's condition will likely never occur. Four deathrattle minions in a single turn is a lot to ask, and by the time you'd have the mana for such a play anyways, Nerubian Lurker will have been taken out by some form of board clear in almost every situation.

    Demonxz95
    I think Tactical Combat is pretty good solid, although personally I would make it give 3 Armor and the handbuff be +2 Attack, but I don't think its in any way a problem if you'd like to keep as is.

    Wailor
    I really like the Nexus Collectionist. No changes I feel need to be made in my opinion. Probably my favorite card someone’s showed here at this point.

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  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 2 years, 10 months ago

    Do you think it would be balanced as a 0/2 which takes 3 cards in a turn to activate?

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  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    More Feedback

    SkeithDE
    These are both solid cards. But I do think they're a bit lacking for this comp in general, because they don't play around with numbers at all.

    Wailor's suggestion isn't a bad idea. It does pose the threat of giving you a big minion on turn 2, but that's probably fine since you could just as well get a weak-statted 3-Cost as Wailor mentioned or even nothing at all.

    Demonxz95
    It might have a little too much value, but it definitely has good potential.

    linkblade91
    I dislike the amount of value this now has, even in combination with weapons that don't have any interesting effects. Pull an Arcanite Reaper and it's a free 5 face damage, which kind of defeats the original purpose of your card. Also, I'm sad it doesn't play around with numbers anymore, which is kinda this prompt's thing. If you do keep the current effect, you should at least make it a 3-Cost 2/1.

    Swizard
    You'll need quite a few small Deathrattle card saved up in your hand to pull this off, so I think the second version would be better.

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  • Wailor's Avatar
    Design Champion 640 708 Posts Joined 05/28/2019
    Posted 2 years, 10 months ago

     More feedback:

    Demonxz95
    It's probably a bit too OP for 1 Mana, but it would be too weak at 2, so I guess it's fine. I don't think it's stronger than Holy Smite, so…

    Other than that, I really like the card. Its text amost reads like a haiku. Very cute :)

    linkblade91
    Much better than the previous iteration, but I still think it would be more balanced as a 3 Mana 2/2. I mean, this is a vanilla minion that gives you 3 or more Attack, with the potential of pulling off obscene tempo plays depending on the weapon. It's a legendary, sure, but it's very strong if played on curve, while not diminishing its impact too much if played later on (like Prince Keleseth does).

    Swizard
    I think 2 Health and 3 Deathrattles is reasonable, yes. In order to balance this, I think you should compare it to the Side-Quests from Descent of Dragons, because the concept is very similar.

    Finally, I think the card should feature an egg or a larva instead of a full grown Nerubian. Considering how big and menacing they are, it's a bit odd to have one of them as a minion with 0 Attack.

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  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 2 years, 10 months ago
    Quote From Swizard

    Would appreciate any feedback.

    Shouldn't this have Dormant instead of Stealth? But i guess you cant really fit the text in, eh? I mean it still works, its just super extremely weak card like this, can be killed off quite easily.

    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

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  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

    Scrapping the weapon idea; cool as it is, I can't make it as good as I want it to be. That being said, I am extremely happy with my new version:

    It has everything this prompt wants to see: digits, negative digits, and a written number. It's flavorful to Taran Zhu and the Shado-Pan being all sneaky, and I feel it's a cool play on a Devolving Missiles-type effect :)

    I'm gonna put out some feedback via editing this comment; just give me a minute. Typing one-handed is a pain. Easier when you put the keyboard on your lap, and ignore the doctor's orders vis-a-vie using your right hand anyway...

    Show Spoiler

    Swizard - I agree with Sinti: just make it say "Starts Dormant" instead of Stealth. Harder to remove, obviously, but makes more sense flavor-wise. I'm concerned with dropping it to only needing 3 Deathrattles, 'cause a cheap Leper Gnome + some bounce-effects could achieve that easily. You don't want Anub'arak dropping on turn-3.

    Demonxz95 - Paraphrasing what I said on Discord, I don't like "effect soup" cards a la Ultimate Infestation. They feel forced, and this is heavy competition for Sword and Board's space in the game. I really like Dr. Smalls; just remove the Beast tag and you're honestly good to go.

    SkeithDE - Crimson Inquisitor says "minionS", so I assume you could swipe the whole board if your opponent doesn't play around it. This is a cool card, given you can use Rocket Boots for Rush and some handbuffs for a neat board clear. Yeah Blademaster Samuro is easier, but he came out way later. Spellsmith is very boring by comparison.

    AeroJulwin - I don't like it. As I said for Demon above, it's an obvious play on Ultimate Infestation and I don't feel that to be particularly creative.

    Wailor - Nexus Collectionist is your better card, although it feels like a total slam on Wandmaker. Wandmaker is already a good card, and now you can Discover with Spell Damage +1. It's too good in my opinion, but I don't see how you'd fix it.

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  • SkeithDE's Avatar
    Fan Creator 235 13 Posts Joined 02/25/2021
    Posted 2 years, 10 months ago

    Some people suggested I try remaking Unchained Soultaker, so here are two new versions of that card, one more inline with the original version and the other a completely different effect idea.

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  • AeroJulwin's Avatar
    Fan Creator 305 174 Posts Joined 07/08/2021
    Posted 2 years, 10 months ago

    There's a lot of struggling going on for what sounded like a simple prompt. My card is definitely not the best either, but unless I end up thinking of something more original, I'll probably just submit it.

    More More Feedback

    linkblade91
    I really like the new idea, but it is VERY powerful for a 4-Cost. I'd advise you to rebalance its numbers. Otherwise, at least make it target three random minions (rather than being able to hit the same one multiple times), so it isn't strong against both single big minions AND wide boards.

    Demonxz95
    If Dr. Smalls is still on the table, I would prefer that one. It's far more unique. Although I still think it should only affect you deck.

    Swizard
    I totally forgot about [Hearthstone Card (Shadow Step) Not Found]. And all things considered, I think this idea is just too difficult to properly balance.

    SkeithDE
    I think you should stick to the first idea. I don't like how the second version backfires on Deathrattle minions with 3 or more Health. And otherwise you'd still lose the body. Something like an upgraded version of Animated Berserker would probably do the same job better. It could have extra stats in return for damaging other minions you play. But that's probably for a different competition.

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  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 2 years, 10 months ago

    Pretty late to the party, but here are my initial ideas.

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  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

    @BloodMefist - Unfortunately, I just don't think Splintering Sword is a good card. You have to Honorably Kill something to get mediocre damage, and you only get two swings. It could be quite interesting with better numbers, but then it wouldn't work for the prompt... I'd save it for another one. The art and name are definitely worth hanging onto; they're pretty cool.

    Surge of Light ain't bad. We have a good amount of 1-Mana "Heal 3 and do X" Priest cards, though; at least, it feels like we do.

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  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

    Less than 24 hours to go; good luck everyone :)

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  • StormKnightSera's Avatar
    Senior Writer Serra Angel 1720 2915 Posts Joined 02/09/2019
    Posted 2 years, 10 months ago

    Congratulations to Shadows, who won his own comp! That sneaky turtle... :D

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