New Paladin Minion - Lightray
Submitted 2 years, 6 months ago by
Arthas
A new Common Paladin Minion, Lightray, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
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A new Common Paladin Minion, Lightray, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Voyage to the Sunken City
Head on over to our dedicated guide for Voyage to the Sunken City!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Very powerful potentially, but it all depends how fast it goes down. Not even sure what the density of Paladin cards in current decks even is.
I tried having fun once.
It was awful.
In most cases I think it'll reach 0 mana around turn 5-6, which is respectable. But its basically like Devout Pupil, in that its true strength lies in being able to play a 0 mana 5/5 on intervals of clears to swing board.
Too bad it doesn't have divine shield or it'll be absolutely auto include into all pally decks. As it stands right now, its probably mostly useful in both handbuff and control, as either a companion for varian or a board swing after an equality turn.
I would be greatly surprised if this card ceases to see competitive play at any point in the next two years.
insta-include for MOST paladin decks. Just a reminder that most paladin decks right now ALREADY run mostly paladin cards + only a couple neutral cards. This slots into so many decks.
In wild this might just slot into some kind of Libram paladin decks, and of course Pure Paladin.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
I bet the card initially costed 7 mana and had Divine Shield on it. But thankfully, the HS team was able to nerf it in advance. I’m not too sure if a 5/5 with taunt matters at all in the current paladin list but we’ll have to see
This ain't no place for a hero
That card can fit into a big pally deck.
You don't lose the synergy with Vitality Surge and can be cheated using early pally spells. That card will se play some day for sure.
By The Holy Light!