New Warlock Minion - Void Virtuoso
Submitted 1 year, 9 months ago by
Arthas
A new Common Warlock Minion, Void Virtuoso, has been revealed!
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A new Common Warlock Minion, Void Virtuoso, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Its a support card for something warlocks love to do and as such like Malchezaar's Imp it has to be respected despite there not being any obvious combo now.
Of course, this card hasn't a snowball's chance in hell to survive past its first turn, but for what's it worth its still a 1/3 for 1 and that's fine as long as you're not keeping it for some combo.
Public Enemy #1. Chances are that most players will drop this right away instead of Peasant thinking that the 3 health will protect it. But that would be a noobie mistake.
I wonder if you play this late, how much self-damage stuff you can play without losing health. I'd assume you'd want to do more than just hero power and save 2 health.
Solid baseline for a self-damage deck, but I'm kinda bored of just play slightly overstatted cards that happen to also hurt me in exchange.
The Demon Seed was the most interesting they ever did with Suicidelock and I don't think we're getting anything close to that here.
I tried having fun once.
It was awful.
This is a great tool for Warlock, and an obvious trouble maker for your opponent to deal with, right away.
Not the most inspired design, but something useful that might shape Standard-Warlock games in the near-future.
Also, that is one interesting dress code.
Struggle with Heroic Galakrond's Awakening? I got your back :
This seems pretty nice, sticky 1 drop and can make a hero power free AND/OR make it so a fatigue card doesn't deal damage to your hero. This will see a bit of play.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Literally every Warlock other than Big Demons plays this. I'd be surprised if Wild doesn't find a way to break it too, though the Immune and Blood Cost errata did make it a little less likely.
Hey, you heard about that Mario guy?