New Death Knight Minion - Cage Head
Submitted 1 year, 9 months ago by
Arthas
A new Legendary Death Knight Minion, Cage Head, has been revealed!
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A new Legendary Death Knight Minion, Cage Head, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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I like it as a win condition but I fear it might be too slow since you also have to kill him to get value on the charge, but maybe there are ways to get him out faster than turn 8.
I tried having fun once.
It was awful.
Its actually a switch for unholy, because that deck is supposed to be swarm not burn. But that would explain why its a double rune card.
I like this actually. Its double rune status means you can legit go for BUU without sacrificing a finisher and this card is more than able to hold its own. The only problem is of course, how'd you kill it yourself to actually charge the 9/9 to face, but that's fairly trivial since it only has 1 health.
It does synergizes with Death Growl, but let's be real here, there's likely no chance you'll pull it off and its always going to be overkill anyway. You'd rather just play a curve game and finish with this card. Its 9 damage after all, a third of your opponent's health.
Overall, this is the sort of card DK needs if its ever going to go away from the triple rune decks.
I'm pretty sure a 9/9 with charge and taunt is pretty damn good, even at 8 mana. Hiding that behind a 5/1 gives your opponent a chance to respond or one more turn to kill you first, but this still looks pretty good.
Very slow wincondition, but once you play it it's going to be very scary for your opponent. It HAS to be silenced or even better: Transformed. Otherwise Boneshredder, Mosh Pit and Death Growl will make your life hell. (Especially if they Mosh Pit it the turn they play Cage Head.)
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
My heart wants to make him work, my brain says that Unholy Death Knight probably gets there well before this comes online, and needs cards like Construct Quarter at the ready to make it worth.
Hey, you heard about that Mario guy?
I don't think it is that good, for it is very slow, but that the same time, I much rather for Team 5 to give sub-par new tools to DK, as the overall power level of their tool box and way above most other classes, so there is that comforting aspect to having a new legendary minion be just "okay".
Isn't Cage Head already taken by Nicolas Cage' fan club? ^^
You get your head stuck in a cage ONCE, and all of a sudden you've got a new nickname.
Struggle with Heroic Galakrond's Awakening? I got your back :