New Druid Spell - Rhythm and Roots
Submitted 1 year, 8 months ago by
Arthas
A new Legendary Druid Spell, Rhythm and Roots, has been revealed!
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A new Legendary Druid Spell, Rhythm and Roots, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Seems pretty insane if you play it on 4, but pretty weak later in the game.
Basically, if you can get away with playing this on 4 and make the correct choice depending on the matchup it's just game over. Nobody deals witth a board that large out of nowhere
I tried having fun once.
It was awful.
I would assume in most cases you wouldn't want to wait four turns for something to happen, especially if you can't play this on turn 4, but I wouldn't know.
There are enough tactics to get this out fast... and year 4 turns to get the effect seems like a pain... but the fact that you'll have 8/8's on the board that your opponent now has to deal with, is a little tough
Pretty good actually, but definitely one of those cards that tends to get weaker as the game progresses.
Because in effect, you're playing this for a swing turn in future, or setup a massive board with Drum Circle. Given that druid lost pretty much all their win cons and stabilization, this might be the only thing you have that isn't hp and remotely broken
Imagine cheating this out with Innervate etc. just get a trio of 5/5s as early as turn 4.
Seems good on 4, but 9/10 times it's just too slow. Seems good with Drum Circle, however this is a LEGENDARY which means it's hard to draw. I'm not convinced about this card, it just seems too meh outside of super aggresive druid decks... Which might prefer something with immediate impact instead.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Its a tad slow to delay your payoff, but at the same time, it guarantees that by the time the effect trigger, you have loads of mana available to complement your newly acquired board, so there is that! Having possibly 3 5/5s on turn 6 is not neglectable too
For Zok's latest song, he decided to go back to his roots. Like the ones on a tree. Tree roots.
Struggle with Heroic Galakrond's Awakening? I got your back :
NEEDS Drum circle on the turn the bodies come out, because otherwise this is snail slow development for something that may not have an impact in time.
Hey, you heard about that Mario guy?