New Druid Spell - Drum Circle
Submitted 1 year, 9 months ago by
Arthas
A new Rare Druid Spell, Drum Circle, has been revealed!
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A new Rare Druid Spell, Drum Circle, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Seems a tad underwhelming. The Treant option is just bad unless you're really desperate and the Buff option is good, but requires you to have a board to begin with. Maybe it's playable with the weapon because you can just spontaenously generate a board to buff, but that seems a bit optimistic.
It does buff Convoke with the Spirits though
I tried having fun once.
It was awful.
Its really scary off a discover. Aside from that its just a card that'll never see any play outside of shenanigans with Timber Tambourine, a poor card in my opinion
Too expensive for aggro, too weak for ramp. The very definition of a card in limbo, a fate shared by many druid cards, because team5 persist in druid's bs identity of polarizing gameplay.
A +2/+4 buff is pretty damn big if you have a wide board. Not sure summoning five 2/2s is enough for 7 mana though. Even if you ramp up to there on turn 4 or 5.
This seems lack luster when there already is a cheaper version for buffs that is evergreen. The treant option is nice, if there was another Goru the Mightree type of support, but it would need to offer something a little more.. like maybe Untapped Potential. Other than that, this seems like achievement support at this point
Good with Timber Tambourine, and probably fits well in a midrange token DH deck as either a finisher, or as a reload. Seems good. Really reminds me of The Forest's Aid.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Just feels like a win-more card. If you already have a wide board, the buff can be useful and make for a finisher, but if you don't and are already falling behind ... it is slow and won't turn the tide
It's more of a drum pentagon, really.
Struggle with Heroic Galakrond's Awakening? I got your back :
Only good with boards in a card like Tambourine or Rhythm and Roots, and you're never casting this for the Treants.
Hey, you heard about that Mario guy?