New Paladin Spell - Boogie Down
Submitted 1 year, 8 months ago by
Arthas
A new Common Paladin Spell, Boogie Down, has been revealed!
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A new Common Paladin Spell, Boogie Down, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
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Probably really good in Pure Paladin. That one runs a bunch of decent stats as 1-drops and there'S not a whole lot of good draw in that deck.
I tried having fun once.
It was awful.
There's just not enough good 1 drops to justify this card's inclusion, and its 3 mana.
Even pure pally dont play that many 1 drops. The best thing you can say about it is that its thinning your deck but chances are good you'll never mulligan for this card, you'll mull for your 1 drops. So what's the point?
I'm a little uncertain that conditionally giving them taunt justifies spending 3 mana on 2 mana worth of minions. Might be good if it always gave them taunt.
Seems good for Pure and Dude paladin. This can tutor Sanguine Soldier, Sinful Sous Chef and Righteous Protector and even without the Finale, just getting these out of your deck is just a good thing because it thins out your deck. And these are just the class cards. Dude paladin or some other paladin decks might just try out some non-pure versions again. This will see play.
RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.
Not a fan of this card design - the only silver lining is that it slims your deck and summons directly - but without the finale effect, I doubt it is really worth (3) mana ...
Whatever you do, do NOT sashay to the right.
Struggle with Heroic Galakrond's Awakening? I got your back :
1 cost minions aren't as exploitable as 2 cost ones, and it's only two of them not three. Call to Arms, this is not.
Hey, you heard about that Mario guy?