New Druid Minion - Zok Fogsnout

Submitted 1 year ago by

A new Legendary Druid Minion, Zok Fogsnout, has been revealed!

Zok Fogsnout Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 1 year ago

    A new Legendary Druid Minion, Zok Fogsnout, has been revealed!

    Zok Fogsnout Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Festival of Legends

    Head on over to our dedicated guide for Festival of Legends!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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    1
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year ago

    Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.

    How is that fair exactly?

    I tried having fun once.

    It was awful.

    1
  • linkblade91's Avatar
    Senior Writer Serra Angel 1700 2780 Posts Joined 02/09/2019
    Posted 1 year ago
    Quote From YourPrivateNightmare

    Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.

    How is that fair exactly?

    I'm wondering if it makes a difference between gaining Attack and gaining Armor; as in, does gaining Attack improve the Quilboar's Attack, while the Armor increases their Health? Then you would need to balance it out if you want double 8/8s.

    2
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year ago
    Quote From linkblade91
    Quote From YourPrivateNightmare

    Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.

    How is that fair exactly?

    I'm wondering if it makes a difference between gaining Attack and gaining Armor; as in, does gaining Attack improve the Quilboar's Attack, while the Armor increases their Health? Then you would need to balance it out if you want double 8/8s.

    That would actually make sense. Not very intuitive and the wording would be crap, but that's just par for the course I guess.

    Honestly, that's the only way I could see them printing this at 7-mana, I hope you're correct.

    I tried having fun once.

    It was awful.

    0
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 1 year ago
    Quote From linkblade91
    Quote From YourPrivateNightmare

    Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.

    How is that fair exactly?

    I'm wondering if it makes a difference between gaining Attack and gaining Armor; as in, does gaining Attack improve the Quilboar's Attack, while the Armor increases their Health? Then you would need to balance it out if you want double 8/8s.

    After watching the Video (which I should have done from the get go) it appears you are entirely corrrect, which makes the card a lot less busted, but still very scary (putting massive taunts in the way while you hammer them with hero power attacks is good enough)

    I tried having fun once.

    It was awful.

    2
  • GoddammitDontShootMe's Avatar
    Splendiferous 2145 1903 Posts Joined 06/03/2019
    Posted 1 year ago

    So is the minions' attack tied to the hero's attack and the health tied to the armor? Since you would only have 3 mana to spend gaining attack or armor, I don't see how you could get anything that big from this. Unfortunately for this card, Armorsmith + Whirlwind are Warrior cards.

    1
  • dapperdog's Avatar
    Dragon Scholar 1890 5544 Posts Joined 07/29/2019
    Posted 1 year ago

    It'll see play, but its not your win-con nor is it ever going to do more than block aggro decks.

    The thing about this card is that its entirely dependent on you upgrading your hp to respectable levels and then play a Tour Guide to set it up on 6.

    Yes you get two very big burly quillboars with taunt, but as we have seen time and again, most aggro decks would have long beaten your face to a pulp by then and midrange decks tend to be able to handle big dudes, if they havent already beaten your face to a pulp by the time you play this.

    Wont see it anywhere outside of hp druid, which is just as well because its completely trash otherwise.

    1
  • Horus's Avatar
    Detective Pikachu 2565 3344 Posts Joined 05/29/2019
    Posted 1 year ago

    That is indeed kinda scary - but because it requires a proper set up - it will often fumble into just two whatever to medium size taunts.

    Despite having only 3 digits on each hand, Zok plays Bass like he has 5.

    Struggle with Heroic Galakrond's Awakening? I got your back : 

    0
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 1 year ago

    This seems pretty good if you can set it up correctly, but that's the problem. How difficult is it to setup a decent fogsnout? Fogsnout + basic hero power (So just +1/+1) = 7 mana Cenarius. (With the summon option) But that either requires 9 mana total, making it just Cenarius... Or you have to spend a total of 8 mana (fogsnout + Tour Guide), so a 1 mana discount in the WORST case scenario. Of course it gets better with all the Hero power upgrades, and discounted spells that give your hero Atk/Armor. 

    Overall, it seems a bit clunky to setup. At worst it's either a 7 mana 6/6 do nothing, or it's Cenarius, which hasn't seen play in quite a long time. At average it will probably summon about 3/3 or 4/4 ish taunts, which doesn't sound that good considering all the setup it needs.

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    0
  • Geno9999's Avatar
    Metrognome 1620 1210 Posts Joined 11/10/2019
    Posted 1 year ago

    Ironically, the Hero Power Druid deck might not be the best performing place for this card, but in a Anub deck to make a pair of giant taunts that few aggro decks can get around. Or they're the same deck, and this is just the nuts.

    0
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