These Quests don't make sense
Submitted 5 years, 4 months ago by
KANSAS
I have a quest that reads "win a game with hunter or mage" for 50 gold, then I have another quest that reads "win two games as priest" for 50 gold. This doesn't make any sense. With the second quest I have to win twice as many games, and I get less options for what class I can play, but the gold reward is the same. Does this seem weird to anyone else? And why would blizzard make their quests like this?
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I have a quest that reads "win a game with hunter or mage" for 50 gold, then I have another quest that reads "win two games as priest" for 50 gold. This doesn't make any sense. With the second quest I have to win twice as many games, and I get less options for what class I can play, but the gold reward is the same. Does this seem weird to anyone else? And why would blizzard make their quests like this?
Carrion, my wayward grub.
I definitely agree. The double win should reward more than single win. Even moreso since if forces the class choice to 1.
A 50-60 would feel more fair, as opposed to a 50-50.
Or remove the double win entirely, since we already have the triple win at 60.
This is leftover from last year where the win a game with hunter or mage was at 40 gold.
I just don't get why blizzard decided to change them to be this way, and why they haven't fixed them yet.
Carrion, my wayward grub.
laziness
I think that they have to rebalance the quests entirely ...
Not all quests are created equal: Total Dominance and Challenge a Friend (and a few others) are generally better than the 50/60 gold quests. What is more important is that none of them take very much effort.
An alternative perspective is that a world where they can be re-rolled (i.e. our world) inherently carries a sense that not all quests are as good to get as each other. Otherwise the re-roll function would never be used.
I’m surprised they haven’t adjusted this yet. As others said, it was a carry over when they overhauled dailies. To me the solution should be...
”Win a game with class x or y.”
”Play 2 games with class X.”
Maybe throw in a hidden limit of play to turn 4 or win the game to dissuade entering a game with a class and insta-conceding
Yeah, I noticed this as well. At first I thought I read the quests wrong, but then I realized it was just our beloved and small indie company striking again... XD XD XD
They should rework properly most of the quest, both to make them more flexible and to recalibrate their rewards.
It's another of HS' aspects that seem to have just been forgotten by Team5. They only put efforts in making new expansion sets, while everything else can be ignored: new modes (like Tournament, implemented in China), internal datas and decktracker (already existing in China), changing the Ladder's grind, fixing quests and so on. Ofc is good that they keep expanding the game with more and more cards, but also all this other things will improve HS' experience by a lot instead we're stucked with the same thing since years and they don't even have any plan to actually change something.
I find this situation a bit sad.
"For what profit is it to a man if he gains the world, and loses his own soul?"
Just take your extra 10g and move on. Would you rather they change it back to 40g so it "makes more sense"? Or make the quest requirements more time consuming to complete?
You have to delete one. That's why it happens this way. But I'm a terrible liar.
To me it seems weird that I haven’t got any quests other than those rewarding 50 gold for more than a week. Same thing happened right before the release of Dalaran Heist
Sometimes the same is different, but mostly it's the same.