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Comments
Curious Glimmerroot saw play due to the strength of Raza Priest. When Raza/Kazakus rotated, it basically dropped off the face of the earth. Not sure Envoy of Lazul will see play upon release due to Combo Priest likely remaining the predominant choice for Priest in Ranked. It's not a bad card, but it lacks a place in the meta.
I like Talritha. A 3-mana 3/3 with a strong deathrattle is hard to complain about. The "endless value" train might even win you a few games here and there. She seems like more of a supporting piece of Dragon Paladin rather than a key component. By which, I don't think she'll be a "must have" to build a successful Dragon Paladin deck.
Shu'ma seems kinda trash. Is there a way to effectively use it that I'm not thinking of? Probably. But my initial reaction is that it's a bad card.
Does anyone know what are they trying to do with Shu'ma ? Am I missing something ?
I think it's kind of helpful to look at the basic case. It's 7 mana for 7/7 worth of stats. Spread-out War Golem. However, suppose it sticks. Suppose Shu'ma isn't removed. Then you trade off the 6 1/1 tentacles, and get 6 new ones for free. Now it's a 7 mana 13/13.
Now, I don't think that's great (too slow, and an opponent is too likely to have an answer for it), I don't think it's a core constructed card. 7 mana isn't where you need to snowball the board. But it probably wouldn't be terrible at maintaining a favorable board state.
It's a 7/13 for 7, with more potential, so I would say, it is a pretty okayish card.
Well you could use it in a hunter roar deck, that the most obvious one, one thats more spell based, the other is a shaman deck itself if the opponent has no way to clear your board a bloodlust of tentacles will still take them down
If only Treachery were still in Standard, Shu'ma would be a funny way to block your opponent from playing anything meaningful. Assuming they aren't a Shaman with Bloodlust in hand.
T-T-T-T-Token!
So is Envoy of Lazul basically a Curious Glimmerroot reprint?
Edit: not quite. Glimmer asks you to guess card from deck, not hand. I wonder if this makes Envoy worse as, if you have a rough idea of the deck your opponent is playing, the odds of guessing a card from potentially 20ish in your deck are better than guessing from 5ish in hand.
Any thoughts?
Which of these 3 is in your Tempo Res Priest opponent's hand: Mind Control, Prophet Velen or Inner Fire? Assuming it works like Glimmerroot, it will give you 1 card from enemy deck, which is ALSO is in his hand, and 2 random priest cards. So I would say odds to guess right are actually even higher.
Yea, but if it shows you Inner Fire, Divine Spirit and [Hearthstone Card (Mass Ressurection) Not Found]? Maybe he has all of them in deck but only one i hand. But even if u don't guess u will know he doesn't have this card in hand so u won't need to play around.
Not totally. Envoy looks at current hand.
Glimmerroot looked at game's opening deck.
Knowing no one uses Warsong Commander probably also helps :P
/cheers to the priest player in wild who uses these, that chameleon legendary or other copying mechanics and one-ups and defeats a Coldlight Oracle rogue with their own medicine; I did that a few years ago
Yes and no. Ppl always look primarly on the card gain, but you also get an information with this. Glimmerroot tells you something about your opponent's deck while Envoy tells you something about your opponents hand. So there is a difference
he doesnt give much info since if you got it wrong it still is a 50/50 and its just 1 cards
Talritha has awesome flavor.
When it "dies", it just jumps on to a different dragon, and then it jumps on to another dragon, and then another...
Pretty sure Envoy of Lazul will see play. Curious Glimmerroot was in Priest decks until it rotated out, and this one seems better since you get a good idea of what your opponent is holding even if you get the choice wrong.
you dont get much of a idea what the opponent is holding since you are just seeing 1 card
Very interesting
I really like the Deathrattle that passes on the deathrattle - and because it's to a dragon in your hand, you can wait to play that dragon until you have another dragon in your hand if you want to keep the chain going.
Sorta Val'anyr like. But yeah, cool design.
Oh yeah, I was forgetting that - good point. I never really managed to make that work, so maybe I'm overestimating this card