This is bonkers. :D Wild growth had to be raised as it was played by every single druid ever. This card reverts the nerf and adds a bonus effect for a really easy requirement. Very powerful card, that we will see pretty often.
This is bonkers. Likely quicker than Jade Blossom - minus the body - and draws closer to removal that can catch me up after the possible loss of tempo.
It's good that you ramp only if you hold a dragon, which won't be that common turn 2 actually. Still, it's pretty good whenever before you already have too much mana so it's still powerful.
HeliosThe Cake Is A Lie 625319 PostsJoined 06/03/2019
Posted 4 years, 10 months ago
lol i'm giving this card 5 stars just because i like it how they nerf cards for being op then next expansion, they introduce a more broken card. well played blizz
Come on blizzard. Really? The whole disadvantage of ramp is that it costs you card advantage.
You then proceed print "draw a card" and "gain an empty mana crystal" on the same card!? Bliizard: "Hey guys, this expansion lets throw balancing out the window!"
Comments
If dragon theme for druid is somewhat relevant, this card is absolutely bonkers. Wild Growth recieved well deserved nerf and this is even better.
This is bonkers. :D Wild growth had to be raised as it was played by every single druid ever. This card reverts the nerf and adds a bonus effect for a really easy requirement. Very powerful card, that we will see pretty often.
Hello again, "wild growth", power level depends on future dragons—has potential in wild for a 2 mana cycle/ramp for malygos combo decks
Draw and mana gain, in druid, this is just bonkers!
Hello again ramp druid :)
This card is a real no-brainer, just completely insane how good it is. Along with Emerald Explorer Druid has gotten two very powerful tools already.
Sick Card, Powercreep to the nerfed Wild Growth if you have a dragon in hand. Just Wow
OH MAMA! This is the card that brings Dragon Druid together. Ramp AND card draw for holding onto dragons, which seem pretty god for Druid thus far.
This is bonkers. Likely quicker than Jade Blossom - minus the body - and draws closer to removal that can catch me up after the possible loss of tempo.
Wild even dragon druid might be doable with this and that card like deathwing except it summons all of your dragons
If you draw a card AND gain mana, that's a solid 2 mana turn.
gets weaker as the game gets later.
Great value but limited for the Dragon archetype. It sounds reasonable! But it may be OP
It's good that you ramp only if you hold a dragon, which won't be that common turn 2 actually. Still, it's pretty good whenever before you already have too much mana so it's still powerful.
lol i'm giving this card 5 stars just because i like it how they nerf cards for being op then next expansion, they introduce a more broken card. well played blizz
Yeah cuz we needed more ramp in druid....5/5 for control in wild and standard...so yeah...
you can even take a chance to play this card without a dragon in hand and hope the card you draw is dragon so you can still get the effect
Come on blizzard. Really? The whole disadvantage of ramp is that it costs you card advantage.
You then proceed print "draw a card" and "gain an empty mana crystal" on the same card!? Bliizard: "Hey guys, this expansion lets throw balancing out the window!"
Ah yes, the classic: let's reprint a nerfed card even stronger but glue it to a specific archetype.
I mean if it worked once....