I think it's gonna be good; not spectacular, but good. I dislike, however, that it doesn't seem paladin-y (mana ramp wasn't a paladin thing 'till this).
You know what costs 10 mana? An Ironbeak Owl, 2 Blessings of Might and a Blessed Champion. That's 28 damage and clearing a taunt if needed. I dunno, could be good. Could also backfire STUPENDOUSLY.
Probably bad for standard if midrange or druid is on the rise
On its own its probably going to lose more games than it wins. Somewhat decent in arena, since the 8/8 body makes up for it giving your opponent 10 mana crystals.
Seems quite powerful, doesn't need to be played on curve and can be kept to eat up a bunch of buffs and then played later on as a very large and cheap threat. Could help a Big Paladin archetype out, where the opponents ramp does not have as much impact as your own.
Definitely a fun card, will certainly see some play because of it.
Yeah but who plans on having 10 mana on turn 4 or 5? Also that's them wasting a single target removal when you have a deck that'll probably be built around high cost stuff
Fun card to play. Great to evolve for in wild and mogu in standard. Also duel paladin. You can also play it late game for a cheap minion with big stats.
HeliosThe Cake Is A Lie 625319 PostsJoined 06/03/2019
Posted 4 years, 11 months ago
good theme card. Maybe the dream dragon control paladin can finally become true. I like this kind of cards, but won't cut it for competitive play i think
Comments
As much as everyone loves this card, the deck it brings would probably be niche and not meta defining. Definitely a fun card tho!
I think it's gonna be good; not spectacular, but good. I dislike, however, that it doesn't seem paladin-y (mana ramp wasn't a paladin thing 'till this).
You know what costs 10 mana? An Ironbeak Owl, 2 Blessings of Might and a Blessed Champion. That's 28 damage and clearing a taunt if needed. I dunno, could be good. Could also backfire STUPENDOUSLY.
I'm still not sure about it, I like that at the beginning it just boosts both players and at the long run it's a 4 mana 8/8.
When I first saw the statline, I thought it was a solo adventure boss card! This seems very interesting for a control/big pally.
Ramp Paladin I suppose, but how consistent will this actually be is the question
Remember [Hearthstone Card (Flamewreathed Faceless) Not Found]? Well, now there is a 4 mana 8/8 :P
Behold! Big paladin is coming to standard!
Probably bad for standard if midrange or druid is on the rise
On its own its probably going to lose more games than it wins. Somewhat decent in arena, since the 8/8 body makes up for it giving your opponent 10 mana crystals.
Big pally inc
Seems quite powerful, doesn't need to be played on curve and can be kept to eat up a bunch of buffs and then played later on as a very large and cheap threat. Could help a Big Paladin archetype out, where the opponents ramp does not have as much impact as your own.
Definitely a fun card, will certainly see some play because of it.
"Just wait until I have 4 mana!"
go ahead.
TRY AND PLAY AROUND A TURN 4 8/8!
AND THEIR FOLLOW UP TURNS
MWAHAHAHAHAAAAA
Except the opponent has 10 mana to answer it :/
Yeah but who plans on having 10 mana on turn 4 or 5? Also that's them wasting a single target removal when you have a deck that'll probably be built around high cost stuff
Remember biology project? It is proven bad to give your opponent manna no matter what . Meme card for sure!
Really good for Evolve and for Big Paladin(with Duel!). It has some potential but i don't think it will be meta defining.
Fun card to play. Great to evolve for in wild and mogu in standard. Also duel paladin. You can also play it late game for a cheap minion with big stats.
Duel pally will be for sure a contender to be feared.
good theme card. Maybe the dream dragon control paladin can finally become true. I like this kind of cards, but won't cut it for competitive play i think