The more I think about it, the more situations I see in which this is good.
If your opponent has a wide board of small minions (Quest Shaman, Lackey Rogue), this doesn't give them the full three minions, while you do get a cheap big taunt with enough attack to take out small minions when traded into.
If you don't play this on curve, you could immediately kill off the summoned minions with one-sided AoE; even on turn 6 or 7, a 3/9 taunt is useful.
In Quest Hunter, this progresses your quest by 4 ticks early game and has synergy with Unleash the Hounds late game.
And of course other advantages that were already mentioned, like messing up resurrect pools and discounting Sea Giant.
Nice big priest counter. Too bad it's born 2 years late. I hate how the devs always print counters to the most infuriating decks after the said deck dies "naturally". This card pisses me off.
Aside from summoning 3 1 drop minions, it provides a strong attack and body that'll eat them up which can combo with a Frothing Berserker, or even using the 1 drops to pollute a rez priests pool.
now if we get a new 1 drop POISONOUS minion than yeah this card's usability drops a bit
Ideal candidate to be resurrected by Psychopomp, if you can take three 1 drops from your opponent. If anything, this might be a tech card against resurrect control priest that may surface in the next expansion.
Can be used to cheat out Sea Giant for massive tempo swing, or put out another taunt with Rabble Bouncer. Given that zoolock mostly have better stated minions to value trade with, this might find a place there along with sea giant.
Too bad that hearthstone history suggests that cards that give your opponent something is generally not good.
Rather uninteresting card that likely will not see play.
In a similar vein to Hecklebot however it does not offer the same combo disruption capabilities. In wild this could be used to dilute the resurrection pool for Priest. Has some synergy with cards like Mind Control Tech or Drywhisker Armorer, but outside of that will likely end up being detrimental to play this card against most decks.
Don't really see much potential except for countering Resurrect Priest. Big priest in wild is already dead due to the Barnes nerf and Snip-Snap warlock presence. It's an okay evolve target but Evolve is already heading out (finally) so it's unlikely to see any play.
Comments
Don't think this will see much in standard unless res/ wall priest makes a new run for the top.
Wild could use it for fringe benefits and doubt people would choose this in arena.
The more I think about it, the more situations I see in which this is good.
If your opponent has a wide board of small minions (Quest Shaman, Lackey Rogue), this doesn't give them the full three minions, while you do get a cheap big taunt with enough attack to take out small minions when traded into.
If you don't play this on curve, you could immediately kill off the summoned minions with one-sided AoE; even on turn 6 or 7, a 3/9 taunt is useful.
In Quest Hunter, this progresses your quest by 4 ticks early game and has synergy with Unleash the Hounds late game.
And of course other advantages that were already mentioned, like messing up resurrect pools and discounting Sea Giant.
Nice big priest counter. Too bad it's born 2 years late. I hate how the devs always print counters to the most infuriating decks after the said deck dies "naturally". This card pisses me off.
Great card against wild priests!! Will include it in my every deck.
I like this card, can mess with res pools, can maybe be used in a more controll-y battlecry shaman style deck. Very nice.
The counter to resurrect Priest we have all been looking for. Bless
Its great when ressurected but otherwise is soooooooo awful. Like sooooooooooooooooooooooo bad, you give your opponent 3 1 drops. 1 star
I don't think this card's bad at all.
Aside from summoning 3 1 drop minions, it provides a strong attack and body that'll eat them up which can combo with a Frothing Berserker, or even using the 1 drops to pollute a rez priests pool.
now if we get a new 1 drop POISONOUS minion than yeah this card's usability drops a bit
Ideal candidate to be resurrected by Psychopomp, if you can take three 1 drops from your opponent. If anything, this might be a tech card against resurrect control priest that may surface in the next expansion.
Can be used to cheat out Sea Giant for massive tempo swing, or put out another taunt with Rabble Bouncer. Given that zoolock mostly have better stated minions to value trade with, this might find a place there along with sea giant.
Too bad that hearthstone history suggests that cards that give your opponent something is generally not good.
Well it messes up opponent res pool also especially good if you are going to AOE right after playing it. But other than that mediocre.
This is my thought exactly. Rez priest will hate this. And I hate rez priest!
At first sight it doesn't seem that it'll see any play. Maybe to dilute the resurrect pool for priest.
although mostly 1-drops dont have more than 2 damage, this card is bad anyway, it's never good give your opponents minions.
I played Cornered Sentry in my warrior list to counter ressurection effects so what you said is not exactly true...
It's Gonk O'Clock, and all's Gonky.
this card is just trash. 1/5
level 99 worst Cornered Sentry
Rather uninteresting card that likely will not see play.
In a similar vein to Hecklebot however it does not offer the same combo disruption capabilities. In wild this could be used to dilute the resurrection pool for Priest. Has some synergy with cards like Mind Control Tech or Drywhisker Armorer, but outside of that will likely end up being detrimental to play this card against most decks.
Don't really see much potential except for countering Resurrect Priest. Big priest in wild is already dead due to the Barnes nerf and Snip-Snap warlock presence. It's an okay evolve target but Evolve is already heading out (finally) so it's unlikely to see any play.