Zephrys - not that great?
Submitted 5 years ago by
Elendil
Hi everyone,
Try to guess: which card is guaranteed to NOT appear in zephrys pool when Rouge plays necrium apothecary?
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Any kind of Silence! He even gave me Shadow Word: Pain. And it wasn't only one game. Blizzard… Why?
Anyone facing similar situation?
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Hi everyone,
Try to guess: which card is guaranteed to NOT appear in zephrys pool when Rouge plays necrium apothecary?
Anyone facing similar situation?
Less thinking, more pew-pewing!
I was trying to find the article but failed - I recall one of the devs answered this before that Zephrys recognizes Deathrattles but does not understand the effects of Deathrattles, so when offering removal options for Deathrattle minions he will prioritize 1) mana available 2) removal 3) that won't activate the Deathrattles.
So if you only have 2 mana to spend then he'll just give you basic removal since cost comes first, then removal. Only if you had 4 mana available would he have offered Hex.
Silence costs 0
A puzzle box? What does it say? ... Yogi-Saffron something... sure, let's open it, what is the worst that could happen?
Thanks for the answer, now that makes some sense. So know, let's find a way to force him to give silence, if it's possible.
Less thinking, more pew-pewing!
This is me just guessing, but if you play him with only 2 mana left, so that you have 0 left after, he might take that into account and offer Silence?
A puzzle box? What does it say? ... Yogi-Saffron something... sure, let's open it, what is the worst that could happen?
This seems like the best option to try and "force" Silence. Alternatively I do recall if you play him with no mana avaiable it will offer options based on the mana you will have next turn as well, so play him at 0 mana on turn 3 and he might offer that Hex for your 4-mana next turn?
He’s good!
-let´s negotiate: you concede and I let you live...
With 4 mana available he gives the mass silence from priest class
-=alfi=-
Nope. I played Zephrys at 0 mana multiple times and not ONCE has he offered me a silence for the Apothecary. I suspect it has something to do with the deathrattle coming from the combo effect. Similar results with Hex and Earth Shock, even when it was the ONLY minion on board
This ain't no place for a hero
Zephrys is very strong but not the Swiss Army knife everyone would like him to be.
If you highlander players face too many DR rogues, tech in a silence card like the rest of us. This will work like a charm.
What results does zephrys give if you play a 1 drop then Zephrys (going for earth shock)? I haven't tested it myself, but from my experience with Zephrys over the last expansion he never offers any kind of silence unless there are just no removal options or the minion you want silenced has been incredibly buffed.
Exactly ! Lot of players think he will always give you the best thing ever - but that's not the case - you also only wish for the perfect card - doesn't mean you will alway get it - sure in some situations he will give you the "Perfect" Card in other he will give you good options but not the perfect one
Challenge me ... when you're ready to duel a god!
Wtf does that even mean? Lol
Spice Lord and self-proclaimed Meme Master.
Well, I faced a sitiation with Renohunter in wil this morning, where I was playing a mage with 2 secrets up and 3 HP. I had a weapon and my hero power, so I could kill him if I got Flare, but the fucker gave me the new 5/4 that destroys ONE secret and two damage spells I didn´t need.
I didn´t have any cards in hand I could have played to reduce the amount of mana and ensure Flare. Good thing the guy destroyed the right secret (Ice Block) and I got a win, but not thanks to Zephyrs. I think in that situation, he could have offered the two secret-destroying options (for the player to know if he wanted to play around counterspell or not) and any 3rd card.
Let´s see if his smarts keep improving with time.
It means that in some situations he will give you the perfect card but in others only a good outcome but just not the perfect one!
Don't know how someone can missunderstand that :)
Challenge me ... when you're ready to duel a god!
Curiously, while Zephrys is a little poor at providing Silence-related cards in this specific context (I agree with an above poster that the combo effect seems to be throwing it off a tad), what Zephrys DOES correctly recognise is that this is a minion with 2 attack. If you hold him for later and play him on 8 (or 10 with a hero power) he'll usually offer a Cabal Shadow Priest which is even more effective than simply silencing.
I see you when you're sleeping; I'm gone before you wake
I'm not as good as turn 4 Barnes; But I'm at least a Twilight Drake
It's simple: you made it sound like Zephrys the Great's effect is RNG based. Zephrys is supposed to give you the best thing ever (obviously within his pool of cards) in every situation you use it.
Will it always give you what you want? No, because sometimes you didn't give him enough info or simply there are better cards. Even if you do, will it always fulfill your expectations? No, not always, and that's where there's room for future updates.
Since its release, Zephrys the Great has periodically received updates given some non optimal choices offered in different scenarios (Silence for Frozen minions for lethal, Shadow Madness being an actual useful choice, deathrattle and reborn being taken in consideration more seriously,...).
This meta shows that Zephrys does not evaluate Silence (and Secrets dare to add) as much as he should: is that a problem? Yeah, it could be since you'd plan your turn expecting a precise card to be offered and, if that doesn't happen, it may be game losing. Will it last forever? Fortunately no: like I said before, Zephrys either gives you what you should be wanting or will learn to do in the future.
Spice Lord and self-proclaimed Meme Master.
I hope they don't optimize Zephrys until it always provides you with the perfect card in any situation. This would be seriously op.
It already prevents so many decks from being played since he is so versatile and offers highlander decks counters for many strategies without using up tech slots.
Otherwise it would reduce the disadvantage of playing highlander decks, their inherent inconsistency and make them too strong.