So the new ladder system kicked off yesterday and there are a few interesting things about it to observe. Personally, my first surprise was when I received a multiplyer of x10 when I "only" finished on rank 2 in march - x10 was communicated to be distributed to players hitting legend. I haven't played more than 10 games yet, but I must say the new system feels very rewarding, especially if you manage to pull off a win streak. Cruising through those ranks, seeing more and more rewards getting added to your chest feels cool (not to mention the first time achievements).
Much more important seems to be this blog post, though:
https://us.forums.blizzard.com/en/hearthstone/t/faq-ranked-mode-overhaul-matchmaking/27937
One of the key infos is, that your multiplyer is determined EITHER by the rank you achieved the previous month OR your MMR, whichever is higher; now combine that with the statement that your MMR will only change slightly from month to month and you can conclude that you will keep a good multiplyer for a long time if you have a high MMR. On the other hand, having a low MMR but finishing in high ranks only gets you a bonus for the new month, no longtime benefits.
So if get this correctly, Blizzard has modelled the new ladder system to be beneficial for long time players (who should tend to have a higher MMR than new players) for once.
Anyway, my first impression is very good - at the start of the season everybody gets at least 2 times the profit from winning than the loss from losing a game and that just feels nice to me. What are your thoughts about the new system?

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