Buffed Lurker Below in Wild
Submitted 4 years, 7 months ago by
RavenSunHS
On paper, the buff on The Lurker Below to 6/5 looks really good.
The card will become a potentially good Tempo swing.
HOWEVER, the Battlecry stays the same:
- How reliable and consistent is the Battlecry, given its condition, and the average board in Wild?
- Is turn-6 too late anyway, for that effect in Wild?
- Do you think it can fit Even Shaman?
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On paper, the buff on The Lurker Below to 6/5 looks really good.
The card will become a potentially good Tempo swing.
HOWEVER, the Battlecry stays the same:
1. The Battlecry should be pretty reliable. Secret Mage, (Odd) DH and swarmy Decks like Even Shaman have a lot of 2 or 3 Health Minions. It might be a bit weak against Mech-Pally, if they're snowballing magnetic Stuff (and if they're smart enough to play around Positioning).
2. Turn 6 might be a bit too late against hyper aggressive Decks like Pirate-Warrior. But on the other Hand, Shaman has also some good early Game Removal and Healing.
3. I don't think Even Shaman will run this Card. Like, why spend 6 Mana to (maybe) clear the Opponent's Board when you could just, you know, kill'em?
I'm optimistic about this Buff. Excavated Evil is a good Card, and The Lurker Below does almost the exact same Thing AND gives you a 6/5 for only 1 Mana more.
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It's great against Aggro, but 6 mana is pretty expensive agains those, like you mentioned. Once this card gets commonly used, people will play around it. In Wild there are better options for Even Shaman imo.