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  • Reno Guff Druid - Wild Hearthstone Full Deck & Detailed Guide on the Wildest of Wednesdays

    Would love to hear of any fun or interesting games or moments!

  • Reno Guff Druid - Wild Hearthstone Full Deck & Detailed Guide on the Wildest of Wednesdays

    Thanks, and would definitely love to hear of any fun moments!

  • Hearthstone Patch 22.2: All Known Issues and Fixes - Missing Portraits, Broken Duels Runs, Faulty Mercenaries Training, Battlegrounds, & More

    There may be lots of bugs, but hey. At least they FINALLY fixed the Edwin Vancleef portrait! It finally shows edwin when selecting a deck instead of a "default" Jaina! It only took them like a month or something close to that to fix that bug! 

    That being said, it's honestly quite baffling that every major patch has more and more bugs. The amount of bugs keep growing with each patch. I'm honestly wondering if the team that's responsible for bugtesting is either understaffed or overworked. (Which would honestly be quite unfortunate, and considering all the bad publicity that blizzard i.m.o. definately deserved, it would be hard to get new hires).... or maybe the "They don't bugtest lmao" joke is real, but that's something i REALLY hope is NOT the case. Either way i really hope that the bugs get fixed as soon as possible, and i hope the next major patch isn't going to be even buggier.

  • Training Grounds + Bug

    Known:

    https://outof.cards/hearthstone/4183-hearthstone-patch-222-all-known-issues-and-fixes-missing-portraits-broken-duels-runs-faulty-mercenaries-training-battlegrounds-more

  • Hearthstone's New Duels Heroes, Treasures & Updates Are Almost Here - Don't Forget Your "Free" Tavern Ticket for a Heroic Run!

    Afraid not anymore, unless you have somehow managed to avoid updating to patch 22.2 on your devices and could still access the previous version.

  • Reno Guff Druid - Wild Hearthstone Full Deck & Detailed Guide on the Wildest of Wednesdays

    Thanks for the great write up. This is a very fun deck indeed!

  • One Card To Rule The Brawl - Card Design Competition Discussion Thread

    Two new iterations of the card, according to Aerojulwin's feedback. I agree this effect is very fitting for Rogue (since they would always get cards from another class), but I had to adapt the flavor and I think the previous art was better heh

    Let me know which version you prefer.

  • Tavish vs. Rokara

    Its basically an arena game with duels' hero power. Just drop minions on curve, and try swinging board all day.

    And then you realise that this is in fact not a carefully crafted deck you're receiving, but a random one. So the game effectively ends whenever your opponent lucks out a hero card or any must kill card.

    Baffling to be honest. And this being a new brawl too.

  • Final Meta Changes - Pre Expansion

    Quote From sto650

    I honestly don't know where you get your meta reports from. Maybe just browsing the tier list on Mobalytics? Wherever you get your reports, you need a new source.

    Here you go, all gift wrapped and served on the proverbial platter. That guy posts a new report every Monday to the LorCompetitive subreddit.

    If you don't like that one, Dr. Lor also makes a weekly meta report. He's late for this week, but here's a link that will take you to his list of reports.

    Now, with all that out of the way, I'll summarize what the first link says about the meta.

    Top 6 decks by playrate (in order): Scouts, Darkness, Lurk, Kennen Ahri (Shurima), Zilean Zerath, Kennen Ahri (SI).

    Top 7 decks by winrate (in order): Kennen Ahri (Shurima), Taric Pantheon, Kennen Ahri (SI), Fizz Lulu, Scouts, Shyvana Pantheon, Elise Trundle

    Not exactly dripping with Bilgewater. Also, no spiders at all. No pirates either.

    Those meta report do match the data from Runeterra.Ar : https://runeterra.ar/stats

    Based on my personal experience on the ladder, the only Bilgewater deck that I see is Lurk. I guess you can count Scouts too, but that's mostly a Demacia deck with like 6-9 Bilgewater cards. Gankplank/Sejuani and Nami/TF are both gone from the ladder and haven't encountered a single pirate aggro in months now.

    I do face spider Aggro every now and then tho.

  • One Card To Rule The Brawl - Card Design Competition Discussion Thread

    Quote From AeroJulwin

    I love how absolutely stupid this card is. Sadly, there should be enough worthless cards for both players to end up with a full hand of unplayable cards until one of them dies of fatigue, so I'm afraid it's not Brawl material

    Well to be fair no card from the classic and basic sets are truly unplayable, only the weapon buffs perhaps. If the brawl makes you play as rogue that's easily fixed. Also "worst cards" usually means just something unfitting the situation. Like a high mana cost minion on early turns, a board clear when the enemy has no board, a Silence when only you have minions on board, a heal when the enemy is low hp, stuff like that. It's a silly, and perhaps not very replayable brawl, but you wouldn't get 10 never playable cards in hand and die from fatigue for sure.

  • Hearthstone Patch 22.2: All Known Issues and Fixes - Missing Portraits, Broken Duels Runs, Faulty Mercenaries Training, Battlegrounds, & More

    My first few duels runs with traditional heroes went fine. It was on my fourth run with Drek'Thar that caused the rewards screen to break. I was able to login on my phone and tap away at the area where the rewards handle would be and the door swung open (still behind the Resume Screen) and the loot boxes popped up. Collected, then was able to do another run. 

  • One Card To Rule The Brawl - Card Design Competition Discussion Thread

    Feedback

    Demonxz95
    Solid. Love the art.

    linkblade91
    It's kind of a worse Forbidden Shaping. Would probably be more interesting with a set Cost, like the Scheme cards. Also, it seems pretty boring for a Brawl. The art is perfect, but I'd try coming up with a different effect.

    Wailor
    Agree with "Studies card". Although I do think it's a bit too high in value for a Neutral card. I advice increasing its stats and cost or making it a Rogue card.

    R
    Its value is too high. I think you should go with unspent Mana.

    Nirast
    The second version might be better balance-wise, since you'd want to try and shuffle more of them into your deck. But it's more of a constructed card. I could literally calculate which person would win the Brawl. (Spoiler Alert: It's whoever goes second!) You must embrace the randomness!

    BloodMefist
    Solid card! Gives you plenty of choice, but you gotta plan one turn at a time, which is very fitting for a Brawl.

    BasilAnguis
    I love how absolutely stupid this card is. Sadly, there should be enough worthless cards for both players to end up with a full hand of unplayable cards until one of them dies of fatigue, so I'm afraid it's not Brawl material.

  • Tavish vs. Rokara

    I had Deathstalker Rexxar in my deck and anfter I've played him no one talked again for the rest of the match which is really funny for a story oriented brawl

  • One Card To Rule The Brawl - Card Design Competition Discussion Thread

    Feedback:

    Demonxz95
    I'm usually a fan of callback cards, so I like this quite a bunch. It's a big improvement over the original card, but that one sucked, so this is quite balanced imo.

    linkblade91
    The first version was just a less flexible Forbidden Shaping, but the current version is probably fine, since it can be quite good if you draw it at the start of the game. The Brawl resulting out of this would be pretty fun, although not much different from a Brawl with Forbidden Shaping. Oh, and extra points for the artwork.

    R
    I still think it's a bit OP. It should be remaining mana, imo. Also, the Tavern Brawl would be more fun this way: you would need to think if it's better to fill the board or play a single card each turn to get bigger minions.

    If you're afraid this would be too weak, you can always make it a 2/1.

    Aerojulwin
    I don't think the lack of Evolve flavor is a big problem, since Evolve is a bit weird thematically most of the time.

    I do agree with everyone else that the card should probably cost 2. Even with this change, I don't think it would be as strong as Evolve, since the clunkyness wouldn't make up for the extra minion.

    Finally, I think this card is probably my favorite so far in terms of fun Tavern Brawl.

    Nirast
    I really like it as a constructed card, but it's quite boring for a Tavern Brawl.

    Comparing both versions, I prefer the effect of the former, but I think the later is more balanced. Maybe if you make it a 2 Mana 2/2 it would be more balanced with the former effect.

    BloodMefist
    I do like the idea that you pick the class you don't want cards from. It would be a fine card to exist, but I think it lacks originality for a competition.

    BasilAnguis
    Pretty funny card. I like the stupid twist on Zephrys XD

  • Tavish vs. Rokara

    Is the deck you're given random? It appeared to be that way for me: Harbor Scamp with no Pirates, Crowd Roaster with no Dragons, Dr. Boom, Mad Genius when we're supposed to be listening to Mercenary dialogue...yikes.

    It's disappointing because what could have been a celebration of the past Hearthstone Year turns into a mess.

  • Tavish vs. Rokara

    That’s cool!  Seems like recycled content from Book of Mercenaries, but also interesting to see how they transformed a single player encounter into a two player brawl

  • Hearthstone's 22.2.0 Game Update on January 25 Adds Support for Multiple Collection Favourites

    aw man, we did not get this feature, did we?

    This sounded really good, how unfortunate

  • Hearthstone's New Duels Heroes, Treasures & Updates Are Almost Here - Don't Forget Your "Free" Tavern Ticket for a Heroic Run!

    Does someone know if I still have time for this?

  • Tavish vs. Rokara

    Finally, a new brawl.

  • Snowpocalypse 2

  • The First Big Hearthstone Content Release of 2022 Is Live - Full Updated 22.2 Patch Notes

    Crusty the Crustacean every turn! Hell Yea!

  • Reno Guff Druid - Wild Hearthstone Full Deck & Detailed Guide on the Wildest of Wednesdays

    My brain when I saw the article thumbnail: “Why can’t I hold all these Renos?!?”

  • Reno Guff Druid - Wild Hearthstone Full Deck & Detailed Guide on the Wildest of Wednesdays

    Holy Crap!!!! Simply going to try this deck because it is complete insanity

  • Training Grounds + Bug

    Talking about mobile client here.

    Is there any way to see how much progress the Merc has? If you click on the xp bar the Merc gets the XP and the training stops and starts again after a 20 second delay. Is there any possibility to see the progress in advance without stopping? On the other hand: I had the  xp bar im the TG filled by like 10 % before I clicked it. What is the percentage about? Time from max time? 

    I tried to switch the trained Merc. Dragging a new one in results in "no free slots" message, but I couldn't dragg the training Merc back either. I had to stop it by clicking thr bar and could remove him during the delay. Is this the only way to do it?

    Bug: you can select Mercs you don't own but are able to craft in the TG selection list. Dragging them onto a training slot will result in freezing the game.

     

  • Reno Guff Druid - Wild Hearthstone Full Deck & Detailed Guide on the Wildest of Wednesdays

    Yes