The honorable kill makes it so situational - some games, it may build up, and on some other, you won't ever have a chance to scale it up - depending on your opponent's play(s)
Does anyone know when they will switch the Rewards Track to Fractured in Alterac? Last time, they did it a week early, and I'm still pissed about it because I was close to earning a bunch of achievements and thought I had more time. A heads-up would be nice (but also, being able to work on achievements through the actual end of the expansion cycle).
Well... it's more deathrattle support for all the deathrattle synergies blizzard is pushing this expansion. It's not a great deathrattle though that you'd want to trigger multiple times. Might be seen off of discover effects when there's nothing better, but right now, I'd feel bummed if I got this epic out of my packs. Why is it epic???
So this is a stall effect similar to Conjured Mirage which never saw play, coz even aggro decks can wait one turn and with Frozen Buckler, the opponent card still hit face and not loose any minions, compared to Conjured Mirage. What Frozen Buckler would be good with is another card that synergizes with lots of armor like Shield Slam and Reckless Flurry
Arena: Another solid card. Piloted Shredder is on the weaker side these days but still playable. Dire Frostwolf is like a modern age version of that card. Significantly better, but not broken or anything.
Constructed: Looks like this is part of a package. Are we finally getting to see (Midrange) Beast Druid? Could be.
+1 for the reminder that Piloted Shredder once terrorized the (standard) meta
It is slow, yes, but it is at least a tad better than you make it sound : for (3) mana, you get 3 2/2 with Stealth. The fact that they summon stealth minions makes it usable, as the beast will patiently await your turn - in most cases. All we are missing to make this work is some more buffs for Beast and druid would have a viable archetype.
You still didn't read it right. Your first TWO hero powers activate immediately and you get to choose them. So it's a summon two 2/3 taunt and aoe, or burn face for 6 summon two 2/3, etc.
Your comment had me re-read the card text - the confirmation that it was "beasts summoned" and not "played" is the saving grace of this design - indeed a great follow up for Glowfly Swarm
Well, this is our first 13 mana card, so shamans can now evolve Mountain Giants into Ur'zul Giants. This Giant will be insane in Duels though so wouldn't be surprised if it's banned. Very nice support for token DH, but we need more tokens
Seems like it could push a little extra damage to the face, given that you prioritizes trading and controlling the board, which ain't typical for your average aggro DH list
Well, it's deathrattle support for priest and the effect is neat. Priest has access to lots of buff spells so this card can see some potential in a new deathrattle priest. Still to early to tell, but this is still insane against aggro
I could see this used as swing turns, combined with countless rush-token, helping to stabilize and gain board control. But for it to act as good as Savage Roar once was, you would need a steady board already - and one that can survive 2-3 turns to allow for your final push, which may sound a little too idealistic/optimistic - it is a tad too predictable
I was thinking it would be problematic too, but more in regards to token decks - as 13 illiaries aren't that hard to kill in a game - and the resulting (0) mana pair of Ur'zul Giant would act as a finishers
Seems cool on paper, but I still want to see the rest of the set, because at this point, I don't know what would be the optimal target for such effect - it has the potential to be strong and adequate support for Big Demons brews
New Mage Spell - Build a Snowman
Bearon Gla'shear is a New Shaman Legendary Card Revealed by PC Mag for Fractured in Alterac Valley
I mean how could I NOT be interested in cooking up a Moorabi list?! I doubt I'll have it day 1 though.
New Hunter Weapon - Bloodseeker
The honorable kill makes it so situational - some games, it may build up, and on some other, you won't ever have a chance to scale it up - depending on your opponent's play(s)
New Hunter Minion - Ram Tamer
That makes for a great tempo play, for sure
New Hunter Minion - Dun Baldar Bunker
Can't go wrong with tutoring that also gives discount and long lasting effect!
New Hunter Spell - Revive Pet
Rez-shenanigan is now part of Hunter's identity ^^
New Hunter Minion - Wing Commander Ichman
Am I too naive to think this is a sign Control Hunter will be viable ?
Yes, it is naive of me .. but I can't help
Rewards Track: Current progress 3.0
Does anyone know when they will switch the Rewards Track to Fractured in Alterac? Last time, they did it a week early, and I'm still pissed about it because I was close to earning a bunch of achievements and thought I had more time. A heads-up would be nice (but also, being able to work on achievements through the actual end of the expansion cycle).
Undying Disciple is a New Priest Hearthstone Card Revealed by LastPriest for Fractured in Alterac Valley
Won't ever see any kind of play.
New Neutral Minion - Popsicooler
Well... it's more deathrattle support for all the deathrattle synergies blizzard is pushing this expansion. It's not a great deathrattle though that you'd want to trigger multiple times. Might be seen off of discover effects when there's nothing better, but right now, I'd feel bummed if I got this epic out of my packs. Why is it epic???
Fractured in Alterac Valley
Reveal seasons are always exciting - thanks OoC for making the season such a fun time to be around!
New Warrior Spell - Frozen Buckler
So this is a stall effect similar to Conjured Mirage which never saw play, coz even aggro decks can wait one turn and with Frozen Buckler, the opponent card still hit face and not loose any minions, compared to Conjured Mirage. What Frozen Buckler would be good with is another card that synergizes with lots of armor like Shield Slam and Reckless Flurry
New Druid Minion - Dire Frostwolf
+1 for the reminder that Piloted Shredder once terrorized the (standard) meta
Bru'kan of the Elements is a New Legendary Shaman Hearthstone Card Revealed by Ben for Fractured in Alterac Valley
Correct me if I'm wrong, but doesn't Bolner choose randomly when he repeats Battlecries? So you may not get the fireball each time.
New Druid Spell - Frostwolf Kennels
It is slow, yes, but it is at least a tad better than you make it sound : for (3) mana, you get 3 2/2 with Stealth.
The fact that they summon stealth minions makes it usable, as the beast will patiently await your turn - in most cases.
All we are missing to make this work is some more buffs for Beast and druid would have a viable archetype.
Bru'kan of the Elements is a New Legendary Shaman Hearthstone Card Revealed by Ben for Fractured in Alterac Valley
You still didn't read it right. Your first TWO hero powers activate immediately and you get to choose them. So it's a summon two 2/3 taunt and aoe, or burn face for 6 summon two 2/3, etc.
New Druid Spell - Capture Coldtooth Mine
It is an interesting design, with room for possible abuse, I think people will find a way to cheap out something good with this flexible tutor
New Druid Minion - Frostsaber Matriarch
Your comment had me re-read the card text - the confirmation that it was "beasts summoned" and not "played" is the saving grace of this design - indeed a great follow up for Glowfly Swarm
New Demon Hunter Minion - Ur'zul Giant
Well, this is our first 13 mana card, so shamans can now evolve Mountain Giants into Ur'zul Giants. This Giant will be insane in Duels though so wouldn't be surprised if it's banned. Very nice support for token DH, but we need more tokens
New Demon Hunter Weapon - Dreadprison Glaive
Seems like it could push a little extra damage to the face, given that you prioritizes trading and controlling the board, which ain't typical for your average aggro DH list
New Priest Minion - Undying Disciple
Well, it's deathrattle support for priest and the effect is neat. Priest has access to lots of buff spells so this card can see some potential in a new deathrattle priest. Still to early to tell, but this is still insane against aggro
New Demon Hunter Spell - Field of Strife
I could see this used as swing turns, combined with countless rush-token, helping to stabilize and gain board control.
But for it to act as good as Savage Roar once was, you would need a steady board already - and one that can survive 2-3 turns to allow for your final push, which may sound a little too idealistic/optimistic - it is a tad too predictable
New Demon Hunter Minion - Warden of Chains
I want to believe that more Big Demons are coming our way - I'm a believer .. and a demon lover
New Demon Hunter Minion - Ur'zul Giant
I was thinking it would be problematic too, but more in regards to token decks - as 13 illiaries aren't that hard to kill in a game - and the resulting (0) mana pair of Ur'zul Giant would act as a finishers
New Demon Hunter Minion - Caria Felsoul
Seems cool on paper, but I still want to see the rest of the set, because at this point, I don't know what would be the optimal target for such effect - it has the potential to be strong and adequate support for Big Demons brews