My original intent with Mirroring Shadow was to create exactly a better Mirror Entity as I never felt like Mirror Entity was a "Mage" card and more of a Priest card. Nevertheless, I tried replacing it again because it felt out of place. Focused Healing is now 15 health instead of 12. I do think it's still weak, but not because of how much it heals but often it would heal for said amount.
Feedback
R
United We Stand is a bit on the weaker side but honestly its fine as is. Also I'm not too sure about Outcast secrets although it is an interesting idea. Also they do fairly similar things so I would be more likely to change one of them at least.
linkblade91
I like the current cards better. Also yes, I forgot that Wrenchcalibur was RoS, because I only remembered Bomb being introduced in Boomsday.
grumpymonk
Sudden Deluge imo is a bit strong but it's probably fine. Explosive Devolution is also really strong, I would make it just target one minion instead.
FieselFitz
I like Shields Up! It fits what Warrior wants. I don't like the other two as much though. Goblin Bombs are a lot more Hunter than they were Warrior. Dr Booms Boombox is also pretty much the same thing.
Neoguli
I'm not too sure about Maledict Shadow being a permanent -2 Attack. Other than that, the other two cards seem pretty good to me. Demonic Presence could probably a When effect and not an After as well.
I actually didn't realise you had to make three cards for this comp lol
Considering this, you're right Crystalizeand Fertilizerare too similar, so I basically replaced the former with Grow Thorns, which may be a bit too similar to Never Surrender!, but I think it makes up for it by virtue of being a natural fit for Druid, both flavor and effect-wise.
I was thinking about making a Secret version of BEEEES!!!, but I realized it would trigger Fertilizer, so I refrained from it xD
EDIT: Changed Grow Thorns and Surprise Shapeshift from "After" to "When".
Feedback
Demonxz95
I really like all of them and don't think Deception and Supresive Light are too similar. I like how you managed to diferentiate your cards from Paladin, specially considering both classes are quite similar.
linkblade91
Product Recall is too wordy. I think it's better if you revert the text to "shuffle two Bombs in your opponent's deck". Bomb Warrior wasn't a thing, sure, but Seaforium Bomber existed and even if it didn't, it's not too unusual to have cards with unique tokens not describe them (ehem, Dr. Boom, ehem)
Engage Defenses! has the issue of being useless depending on your deck, but I guess this is not as important in a class that cannot generate them.
Scrap For Parts is very simple, but the flavor is quite cool and the effect is balanced enough.
FenrirWulf
As many people said, Spell Ward is your most interesting card. The other two are also fine, but I'd probably give Focused Healing a Holy tag (and maybe make it stronger as Demon suggested)
R
I really like the idea of adding Outcast to your Secrets. Without a Trace may be a bit too strong, though.
grumpymonk
All effects are cool and make a lot of sense for Shaman. That said, I'd probably try to find a better artwork for Explosive Devolution.
FieselFitz
I don't like how similar the trigger of Shields Up! and Bomb Throw are. If you're going for a bomb flavor, I'd replace Shields Up!, even though I like this card more. Also, I think you should probably use the same watermark for all 3 cards.
Neoguli
My main issue with Demonic Pressence is that Warlock doesn't have Armor gain, even if the overall effect fits it quite well (Demons and taking damage)
The new Maledict Shadow has the issue of potentially filling your opponent's board with 0-Attack minions, which is not nice.
I'm sure the Mercs offers were in the works long before they even knew about the bugs. Are you really suggesting that the offers -- which are created by an entirely different team that has nothing to do with the coding errors -- should be withheld because ... reasons?
Hey, I've made an update to the article since according to our research, we were wrong on how things worked.
This is the actual logic for the first deal, Random Legendary Mercenary:
If you are missing a Legendary Mercenary (no base or skins) you will receive one of those at random.
If you own all the Mercenaries, a random Mercenary is rolled.
If you own the base skin for that Mercenary, you will receive coins for that Mercenary.
If you do not own the base skin for that Mercenary, you will receive that instead.
I still think this is a good deal, but only in a couple of circumstances. If you are missing any base mercs though but have all the mercenaries as far as them all being playable, this "deal" really doesn't feel like a deal since now its only a chance of coins.
This is so poorly communicated in the deal. I really don't think this was the best the team could have done with how mercenaries are implemented. I love the idea of the game. I think its incredible fair for the most part and more than accessible to F2P folks. This sucks though.
I really cannot comprehend how Blizzard managed to make Mercenaries so complicated, and not for a gameplay reason. They really should have ditched the idea of a base skin when they saw how lengthy their communications on it were going to be. Maybe it was too late in the development process to do so, but that's hardly an excuse. Small indie this and that, this is something that really needed to be considered more. Kinda sad when you consider they worked on this mode for like 3 years.
As one of the Out of Cards staff put it on Discord - "dogshit".
Same here. Closing in on 500 wins and it would be a nice reward. I was bummed I passed on it last time. But as you said, there are many skins and more to come, and would be nice to buy a few packs aswell come next expansion.
Blizzard wouldn't ever release dual-class cosmetic skins for constructed coz players would be confused on who they are playing if they don't look at the HP. Or that is the excuse Blizzard would tell players.
Iksar mentioned in a recent AMA that they are interested in doing some of that, but neither Team 5 nor the other teams they would be collaborating with have had the time to work on anything like that.
Are they really already pumping out ridiculous bundles for Mercenaries when they haven't even done the bare minimum and fix some of the task quests? That's absolutely shameless ngl. No mini set announcement sadly but what is involving Arena and BGs seems fun
That flowchart is spot-on. The game really should NOT be using the same animations for this as for Hearthstone cards. They need to visually differentiate the guaranteed slot from the four random slots, and also give a visual of your duplicate merc being converted into coins.
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
It's not though, my Mukla quest is still bugged. Also, I posted this comment before whatever reddit post you're linking.
Top Three-cret - Card Design Competition Discussion Thread
My original intent with Mirroring Shadow was to create exactly a better Mirror Entity as I never felt like Mirror Entity was a "Mage" card and more of a Priest card. Nevertheless, I tried replacing it again because it felt out of place. Focused Healing is now 15 health instead of 12. I do think it's still weak, but not because of how much it heals but often it would heal for said amount.
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
Anyone else's achievements bugged and show zero progress and points?
Top Three-cret - Card Design Competition Discussion Thread
I actually didn't realise you had to make three cards for this comp lol
Considering this, you're right Crystalize and Fertilizer are too similar, so I basically replaced the former with Grow Thorns, which may be a bit too similar to Never Surrender!, but I think it makes up for it by virtue of being a natural fit for Druid, both flavor and effect-wise.
I was thinking about making a Secret version of BEEEES!!!, but I realized it would trigger Fertilizer, so I refrained from it xD
EDIT: Changed Grow Thorns and Surprise Shapeshift from "After" to "When".
Engage Defenses! has the issue of being useless depending on your deck, but I guess this is not as important in a class that cannot generate them.
Scrap For Parts is very simple, but the flavor is quite cool and the effect is balanced enough.
The new Maledict Shadow has the issue of potentially filling your opponent's board with 0-Attack minions, which is not nice.
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
I'm sure the Mercs offers were in the works long before they even knew about the bugs. Are you really suggesting that the offers -- which are created by an entirely different team that has nothing to do with the coding errors -- should be withheld because ... reasons?
Hearthstone Mercenaries Gets its First Round of Post-Launch Bundles and They Feature Legendaries - Are They Worth Buying?
Mercenaries: $5 for a guaranteed Legendary
Genshin Impact (for example): $450 to guarantee a 5-star character.
Lumping these two games into the same category is kind of ridiculous.
Hearthstone Mercenaries Gets its First Round of Post-Launch Bundles and They Feature Legendaries - Are They Worth Buying?
Hey, I've made an update to the article since according to our research, we were wrong on how things worked.
This is the actual logic for the first deal, Random Legendary Mercenary:
I still think this is a good deal, but only in a couple of circumstances. If you are missing any base mercs though but have all the mercenaries as far as them all being playable, this "deal" really doesn't feel like a deal since now its only a chance of coins.
This is so poorly communicated in the deal. I really don't think this was the best the team could have done with how mercenaries are implemented. I love the idea of the game. I think its incredible fair for the most part and more than accessible to F2P folks. This sucks though.
I really cannot comprehend how Blizzard managed to make Mercenaries so complicated, and not for a gameplay reason. They really should have ditched the idea of a base skin when they saw how lengthy their communications on it were going to be. Maybe it was too late in the development process to do so, but that's hardly an excuse. Small indie this and that, this is something that really needed to be considered more. Kinda sad when you consider they worked on this mode for like 3 years.
As one of the Out of Cards staff put it on Discord - "dogshit".
Hearthstone Mercenaries Gets its First Round of Post-Launch Bundles and They Feature Legendaries - Are They Worth Buying?
It's pretty straightforward, really. If you need a merc, buy the merc. If you don't need a merc but want some coins, buy the coins.
Why would you even consider doing the opposite?
Undeath and Necromancy, The Story of the Scourge and Forsaken: Traversing Azeroth
Thank you kindly :) I'm glad you enjoyed it.
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
I'm not seeing the Battlegrounds Hallow's End Bundle. Anyone else see it?
Hearthstone Mercenaries Gets its First Round of Post-Launch Bundles and They Feature Legendaries - Are They Worth Buying?
The gacha starts...
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
If you say it's not gonna happen, then it must be true. I take your word as gospel. I mean, you are the expert after all.
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
the task quests were fixed in todays serverside hotfix
Horseman Uther Returns to the Shop for Real Money or 1000 Gold, Aranna Starseeker Returns in a Card Back Bundle
Same here. Closing in on 500 wins and it would be a nice reward. I was bummed I passed on it last time. But as you said, there are many skins and more to come, and would be nice to buy a few packs aswell come next expansion.
Horseman Uther Returns to the Shop for Real Money or 1000 Gold, Aranna Starseeker Returns in a Card Back Bundle
Very tempted to get Aranna but spending 1500 gold right before the mini-set just seems sinful....even if I have 10k gold and no reason to hoard it.
Also suspecting that there will be a new DH skin in the near future...
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
Blizzard wouldn't ever release dual-class cosmetic skins for constructed coz players would be confused on who they are playing if they don't look at the HP. Or that is the excuse Blizzard would tell players.
It's just not gonna happen
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
Iksar mentioned in a recent AMA that they are interested in doing some of that, but neither Team 5 nor the other teams they would be collaborating with have had the time to work on anything like that.
Runeterra Patch 2.18.0 - Live Balance Philosophy Detailed, Card Balance Adjustments, & More
- Dragons are looking scary now.
- Nami/Zoe just took a huge blow with the nerf to Sparkfly. Draven/Sion is weaker but I still expect it to be top tier.
- I didn't understand why Tristana couldn't grant herself impact in the first place but as the saying goes, better late than never.
- Freljord got a little bit of love but I don't think that would be enough to put the region back on the map.
- Lux got two big buffs, so hopefully all the Lux stan's can shut up now.
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
Are they really already pumping out ridiculous bundles for Mercenaries when they haven't even done the bare minimum and fix some of the task quests? That's absolutely shameless ngl. No mini set announcement sadly but what is involving Arena and BGs seems fun
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
It says he's a dual class hero mixing Warrior and Warlock pools in Duels. A dual-class skin would be cool.
Using Merc Coins
That flowchart is spot-on. The game really should NOT be using the same animations for this as for Hearthstone cards. They need to visually differentiate the guaranteed slot from the four random slots, and also give a visual of your duplicate merc being converted into coins.
Horseman Uther Returns to the Shop for Real Money or 1000 Gold, Aranna Starseeker Returns in a Card Back Bundle
because of the hallows end tavern brawls.
Horseman Uther Returns to the Shop for Real Money or 1000 Gold, Aranna Starseeker Returns in a Card Back Bundle
Why does my Modes button keep lighting up with green fire?
Hearthstone's Hallow's End Begins Today - Fairy Tale Bundle, Free Garrosh Hero Skin, Free Guff Battlegrounds Skin, Diablo in Duels
But what class would he be for? Warlock?
Horseman Uther Returns to the Shop for Real Money or 1000 Gold, Aranna Starseeker Returns in a Card Back Bundle
my waifu returns, but I already have her