All Comments

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  • New Demon Hunter Spell - Red Card

    At first it looks like a good value card, but essentially you're putting an enemy minion out of play for 1 turn and removing the charge. You can play this on your demon legendary card but that combo just seems laughable 

  • New Demon Hunter Minion - Ci'Cigi

    Very good value card but I just don't think dh will have a good control deck. In midrange it seems slow. Also the cards are random so you might get something that doesn't suit your deck at all. 2 stars

  • New Demon Hunter Minion - Magtheridon, Unreleased

    I'm inclined to believe this will be the worst legendary of the set. So on it's own it's extremely slow. With the cost reducing weapon it becomes just okay. Even if dh had a good control deck I don't think this card would cut it as it's just too slow with too little value

  • Login Today to Get a Free 10 Year Anniversary Hearthstone Card Back

    I'm glad is an easy quest. I always wanted the Welcome Inn cardaback but it's impossible to get, and this one looks pretty similar.

  • New Death Knight Spell - Threads of Despair

    This is even better than defile because there are poisonous synergies to pull off a hard board clear. Auto include in any midrange/control oriented deck

  • New Death Knight Minion - Rainbow Seamstress

    It's basically a rainbow dk card. Reborn and rush are your main targets and frost/unholy deck isn't really a thing. For a rainbow dk it's a very good tempo play as well as life gain late in the game. I would be surprised if rainbow doesn't run this

  • New Death Knight Minion - Dr. Stitchensew

    Very sticky card but seems just too slow for the current dk decks. If midrange oriented undead decks become a thing, this card will take a lot of credit for it. Deathrattle synergy is very strong 

  • New Death Knight Hero - The Headless Horseman

    Death Knight will definitely benefit from this. Any hero card with a good hero power sees play as long as the class performs well. You can definitely cycle fast enough through your deck to get the head as dk. Seems like an auto include in current rainbow dk build

  • New Demon Hunter Weapon - Umpire's Grasp

    Pretty good, a more proactive Raging Felscreamer, which was already one of the better big demonhunter support cards of the past.

  • New Warlock Minion - Game Master Nemsy

    Hilarious character concept and a better execution of Dr. Morrigan. Might even be enough to make the whole concept work. Kinda like a Skull of the Man'ari, but with build-in card draw and continous costs.

  • New Shaman Spell - Baking Soda Volcano

    Awesome flavor and awesome card. Boardclear + huge self heal for only 4(5) mana ? A stable in future slow shaman cards.

  • New Demon Hunter Spell - Lesser Opal Spellstone

    Crazy good if you ask me. Attacking is half of Demonhunters whole thing and 2 mana draw 2 is already really good, not to mention 2 mana draw 3. I'm definetely sold on this one.

  • New Neutral Minion - Li'Na, Shop Manager

    Kinda reminds me of the original boomsday legendary spell "Mass teleportation", which was supposed to fill the board with random minions. Turned out the effect wasn't all that powerfull and this one having a condition doesn't make it particuallary better.

  • New Neutral Minion - Joymancer Jepetto

    Yeah, seems like minis are the way to go here. A lot of the minis also seem fairly strong, so I'm confident that there is at least going to be some experimentation with this one.

  • New Druid Minion - Owlonius

    I remember when Malygos with its +5 spell damage for 9 mana would be too much too handle. This has too much potential to ignore

  • New Druid Minion - Jade Display

    O god, please no. The memories, the green guys. I thought I finally went over it, but it keeps coming back. People are claiming that this is a bad card and I really hope that they are correct. I don't think I can do this another time.

  • New Warrior Minion - Inventor Boom

    He is back and making things go boom. After seeing all mechs I feel this has a good chance to shine. and being on warrior, branning is always an option.

  • New Mage Minion - Puzzlemaster Khadgar

    This is amazing, 6 intelligent spells might be a bit too much. Oozes are back baby! This will see play until it rotates. For sure

  • New Warrior Spell - Safety Goggles

    Pure armor gain cards (cough Iron Hide cough) historically had a rough time. Yes, there's Odyn and the new patron, but I'm still in doubt.

  • New Death Knight Hero - The Headless Horseman

    Always love having more hero cards to play with. I am hoping this one is good but will definitelly try it. Doubling its hero power could be really good.

  • New Neutral Minion - Wind-Up Musician

    This is amazing in flavour but way too slow to see real play. Unless you can tutor it in the future... Let's hope for it in the miniset.

  • New Neutral Minion - Origami Frog

    Expensive but amazing this rush as the other origami cards, help it clear a threat in just 1 turn. In this case, just nerf the one you are attacking and puff it goes.

  • New Neutral Minion - Nostalgic Initiate

    4 stars in general, the mini will get it's value back really fast, but the 4 4/5 is not the best actually.

    That will deffinitelly hold it back

  • New Warrior Spell - Quality Assurance

    [Enter QA Joke here] Other than that it's still a 2 mana draw 2, which there are a lot of recently and just like the others this one look pretty good. There's no way a working taunt warrior is coming up, but there are enough decent minions that just so happen to have taunt to make this a worthwile inclution.

  • New Warrior Minion - Testing Dummy

    That's a lot of damage, split damage to be precise. Maybe a bit expensive, but great at clearing enemy boards.