Freeze Mage as an archetype is, however, so I doubt this will do anything other than give you a brain hemmorhage when Spell Mage decides to randomly discover the fucker alongside Varden.
I wish there was a way to play Secret Freeze Mage, but if you've looked at the cardpool it just doesn't look good.
Damn, great card! Think of it like Hunter's Mark that you don't need a minion to trade with, and you can use it twice.
Hunter's Mark saw no play until Candleshot came out. The only reason they went together so well is both cards were independently useful but very strong when combined.
It's a solid card, but it's too expensive to run straight-up. Too many situations where it's a dead draw. It's fodder for Pack Kodo.
Hmm seems like a good minion. Great tool for surviving early game against decks like FACE Hunter. I really like this card!
Felrattler is basicly a 3 mana Swipe that can only target minions, which is VERY good i.m.o.
Pretty sure Deathrattle DH will 100% use it, and maybe some slower DH decks might use it as well? OTK DH might use it to try survive early game a bit more consistantly.
In wild i'm not sure if ODD-DH will use it. They might experiment with it in order to help against the ODD-Palladin matchup? Yeh i'm not that sure.
I'm assuming the weapon does something useful other than being a statstick?
Either way, this just seems like great value for Control Warrior and encourages a N'zoth package. Question is, is Venomous Scorpid still good enough to be run alongside it?
Playing doomsayer alone to an empty board has the exact same effect, you are talking about the benefit of doomsayer himself. But you are right that the FN+D can still be more beneficial than the new combo if you want to stop your enemy from playing minions as your main priority. I assumed many people's main priority would be to clear the board (since you don't need to frost nova first if the board is clear anyway). Both situations are not guarrented however since it is way too easy to clear a doomsayer these days.
Edit: Yeah sorry, I just understood what you meant, I think I misunderstood you and got confused. You meant Doomsayer has a reason to be played alone but Shattering Blast always needs a combo. Yeah you are absolutely right I didn't think about this.
More like a gold sink for those who want it. Also having the option to buy them anytime is always better than not having it. I see nothing wrong with this feature.
A 1 mana cheaper Swipe. Insanely good card! Auto-pick in Arena and I'm sure this will make it into a constructed deck sooner or later. Strangly enough probably not in Deathrattle Demon Hunter as you want to control when the Deathrattle goes off and that's not always possible in that deck.
This is pretty cool, yes, ppl will spend their gold on skins and might want to then buy mini-expansion, or next xpac packs with money, but who cares? We have the option to get the skins and card backs we want, even as f2p, im all for it.
Well there goes the chance for Secret Paladin to maybe not be the best thing yet again.
This basically fucks every minion based deck trying to value trade. At least before we only had to worry about Noble Sac or Avenge which aren't played right now, but might come back just because of this.
Can you at least fucking delete oh my Yogg from the game so I don't have to play RNG Minesweeper every time I play against these piss-colored lightbulb fetishists?
Nah, whenever and after effects have the same result in 99% of all cases. They probably just changed it because whenever effects are susceptible for unintented interactions like the hilarious things you could do with Illidan.
This probably replaces Renowned Performer in Deathrattle DH, which was one of the weaker Deathrattles in the deck. Pretty efficient card regardless. It's like a 3 mana Swipe, and it doesn't have that terrible downside of hitting your own board that every single other DH board clear has.
Great card for slower DH decks, and might fit well into Deathrattle DH to survive early game. It might also fit well into Soul DH. Also worth mentioning is that it probably fits into Token DH, but that deck is absolute garbage. (Still felt like i had to mention that.)
In wild it probably wont see any play. Maybe in some memey deck that's kinda slow it might see play, but it wont see play in actual meta DH decks. (Because it's not ODD costed.)
I mean...2-mana 3/4 is good, but there is only one turn 1 weapon currently available (and the occasional coin into Baton) so I doubt this will see any play outside of Arena.
If it had Rush it would be worth consideration, but Warrior isn't in need of stat balls...at least not for 2-mana.
this one feels extremely difficult to rate, we'll just have to see if priest has enough even attack minions and there are enough odd attack ones elsewhere. hope you dont run into a mirror with this in your deck.
really feels like theyre legendary more becuase they dont want you ro run 2 of them in the deck then anything els
Right? Felt the same for almost all the legendaries of this expansion. Not a single crazy, unique or interesting effect, just... Good cards (in terms of game performance). Cool cards for players that want to win, less for players that also want to have fun.
New Hunter Weapon - Venomstrike Bow
Very good weapon for Arena. Not sure what constructed deck wants to run this, probably none.
New Mage Minion - Floecaster
This card isn't bad.
Freeze Mage as an archetype is, however, so I doubt this will do anything other than give you a brain hemmorhage when Spell Mage decides to randomly discover the fucker alongside Varden.
I wish there was a way to play Secret Freeze Mage, but if you've looked at the cardpool it just doesn't look good.
New Hunter Weapon - Venomstrike Bow
Hunter's Mark saw no play until Candleshot came out. The only reason they went together so well is both cards were independently useful but very strong when combined.
It's a solid card, but it's too expensive to run straight-up. Too many situations where it's a dead draw. It's fodder for Pack Kodo.
94 Card Backs and 11 Hero Skins in Hearthstone Will be Purchasable for Gold in Patch 20.4 This Week
Guess my years of being unique with my Khadgar hero are over :')
Unstable Shadow Blast
Compare to Spirit Bomb.
New Demon Hunter Minion - Felrattler
Hmm seems like a good minion. Great tool for surviving early game against decks like FACE Hunter. I really like this card!
Felrattler is basicly a 3 mana Swipe that can only target minions, which is VERY good i.m.o.
Pretty sure Deathrattle DH will 100% use it, and maybe some slower DH decks might use it as well? OTK DH might use it to try survive early game a bit more consistantly.
In wild i'm not sure if ODD-DH will use it. They might experiment with it in order to help against the ODD-Palladin matchup? Yeh i'm not that sure.
New Warrior Minion - Kresh, Lord of Turtling
I'm assuming the weapon does something useful other than being a statstick?
Either way, this just seems like great value for Control Warrior and encourages a N'zoth package. Question is, is Venomous Scorpid still good enough to be run alongside it?
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 2
Playing doomsayer alone to an empty board has the exact same effect, you are talking about the benefit of doomsayer himself. But you are right that the FN+D can still be more beneficial than the new combo if you want to stop your enemy from playing minions as your main priority. I assumed many people's main priority would be to clear the board (since you don't need to frost nova first if the board is clear anyway). Both situations are not guarrented however since it is way too easy to clear a doomsayer these days.
Edit: Yeah sorry, I just understood what you meant, I think I misunderstood you and got confused. You meant Doomsayer has a reason to be played alone but Shattering Blast always needs a combo. Yeah you are absolutely right I didn't think about this.
94 Card Backs and 11 Hero Skins in Hearthstone Will be Purchasable for Gold in Patch 20.4 This Week
More like a gold sink for those who want it. Also having the option to buy them anytime is always better than not having it. I see nothing wrong with this feature.
New Shaman Minion - Wailing Vapor
who is ready for the shaman pendulum to swing back to bonkers broken?!!!
Party Up!
Y'all gon' make me lose my mind!
New Paladin Spell - Judgment of Justice
New Demon Hunter Minion - Felrattler
A 1 mana cheaper Swipe. Insanely good card! Auto-pick in Arena and I'm sure this will make it into a constructed deck sooner or later. Strangly enough probably not in Deathrattle Demon Hunter as you want to control when the Deathrattle goes off and that's not always possible in that deck.
94 Card Backs and 11 Hero Skins in Hearthstone Will be Purchasable for Gold in Patch 20.4 This Week
This is pretty cool, yes, ppl will spend their gold on skins and might want to then buy mini-expansion, or next xpac packs with money, but who cares? We have the option to get the skins and card backs we want, even as f2p, im all for it.
Paladin Nerfs are Coming for First Day of School and Hand of A'dal!
That doesn't change the way it functions - it's just for consistency's sake.
New Paladin Spell - Judgment of Justice
Well there goes the chance for Secret Paladin to maybe not be the best thing yet again.
This basically fucks every minion based deck trying to value trade. At least before we only had to worry about Noble Sac or Avenge which aren't played right now, but might come back just because of this.
Can you at least fucking delete oh my Yogg from the game so I don't have to play RNG Minesweeper every time I play against these piss-colored lightbulb fetishists?
New Shaman Spell - Perpetual Flame
this doesn't seem true.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 2
Nah, whenever and after effects have the same result in 99% of all cases. They probably just changed it because whenever effects are susceptible for unintented interactions like the hilarious things you could do with Illidan.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 2
Hunter got completely useless cards.
New Demon Hunter Minion - Felrattler
This probably replaces Renowned Performer in Deathrattle DH, which was one of the weaker Deathrattles in the deck. Pretty efficient card regardless. It's like a 3 mana Swipe, and it doesn't have that terrible downside of hitting your own board that every single other DH board clear has.
New Demon Hunter Spell - Sigil of Summoning
A good sigil? What blasphemy is this?
Great card for slower DH decks, and might fit well into Deathrattle DH to survive early game. It might also fit well into Soul DH. Also worth mentioning is that it probably fits into Token DH, but that deck is absolute garbage. (Still felt like i had to mention that.)
In wild it probably wont see any play. Maybe in some memey deck that's kinda slow it might see play, but it wont see play in actual meta DH decks. (Because it's not ODD costed.)
New Warrior Minion - Man-at-Arms
I mean...2-mana 3/4 is good, but there is only one turn 1 weapon currently available (and the occasional coin into Baton) so I doubt this will see any play outside of Arena.
If it had Rush it would be worth consideration, but Warrior isn't in need of stat balls...at least not for 2-mana.
New Priest Spell - Against All Odds
this one feels extremely difficult to rate, we'll just have to see if priest has enough even attack minions and there are enough odd attack ones elsewhere. hope you dont run into a mirror with this in your deck.
New Demon Hunter Spell - Sigil of Summoning
Not very exciting. I guess this is a consideration for Big Demon Hunter if that will ever become a thing, but that's about it.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 2
Right? Felt the same for almost all the legendaries of this expansion. Not a single crazy, unique or interesting effect, just... Good cards (in terms of game performance). Cool cards for players that want to win, less for players that also want to have fun.