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  • Weekend Wild Hearthstone Decks - Quest Shaman, Miracle Rogue, N'Zoth Taunt Druid, & More!

    Mark is the ultimate mad scientist. I bet the Blizzard devs love seeing what he comes up with. Hell, they just need to hire the dude.  

  • Dean Ayala's Hearthstone Community Q&A #19 - Corridor Creeper, Next 2 Expansions, Tournament Mode, & More

    That would be very cool. I think it’s unlikely, because they usually like to have just a few hero cards in Standard at a time. If they did the mercenaries, they’d have to make cards for all ten classes.

    (Personally, I think we could handle it.)

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    salty about hearthstone and posting about it

  • Playing Koi

    It's such a calming cardback, I love it!

  • Turn 6 Miracle Mecha'thun OTK!

    Love your content, Mark! <3

  • Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana

    23rd May update: Star and Oakijak's Hostage Shudderwock Shaman: King Mukla MVP!

    Hostage Sudderwock Shaman. The aim? Frustrate your opponent.

    Amour up so nobody dies. Fill their board with chests so they can't play minions.

    If you have questions about this deck, head over to the For Doomhammer Discord, and the wonderful denizens of the server will come to your aid! http://discord.gg/nU2bkEV

    Deck code:
    AAEBAaoIFPoO9Q+QFPa9Avm/ApvLAovOAqTnAqvnAsPqAu/3ArWYA72ZA8+lA+GoA5O5A+DMA6juA/2fBJigBAWyBtITl8EC38QCkuQDAA==

    https://youtu.be/ejdEyqwUWEc 

  • Playing HS for fun rather than rewards

    Hearthstone is A Scam This Game Should Be Called RIPSTON

    This game is 100% CON only a fool wood spend money on this scam game, This RIGGED UP GAME should be 18 only as it has a form of gambling & should not be teaching young people how to gamble, This free to play game model is just designed for GREEDY activision to squeeze every penny they can out of your pocket, The only winner in this house is activision blizzerd, Would not recommend playing this game as you will get no where in less you spend thousand per year on this CON game. WARING THIS GAME IS A WAST OF TIME & 100% RIGGED

  • Ben Brode Talks About Hearthstone's Original Heroes - Hemet Nesingwary, Edwin VanCleef, & Cho'Gall Were All Heroes

    In fairness, I think it is more important for the hero art to fit the theme of the class as it is in HS than to fit the lore of WoW, just due to proximity. It would feel weird to everyone if the basic hero had axes but only used bows in-game, but only some subset of players will know Rexxar doesn't use a bow in Warcraft lore, and only a subset of them will be bothered by it.

    Given there were no major lore characters that simultaneously used beasts and bows, it looks like a fair compromise to me. The same goes for the void aspect of Anduin's art, even if he hadn't since had hints towards it in Warcraft lore.

    That said, Garrosh doesn't really sell the idea of warriors using armour, so I'm not going to defend their choices too much!

  • Ben Brode Talks About Hearthstone's Original Heroes - Hemet Nesingwary, Edwin VanCleef, & Cho'Gall Were All Heroes

    Rexxar's bow was the first thing that bothers me when I started to game in first beta.

    Yeah, we didn't notice that BBrode ! They were really considering that their playerbase like idiots as if it never had been said before (!)

    True Story Bro !

  • Dean Ayala's Hearthstone Community Q&A #19 - Corridor Creeper, Next 2 Expansions, Tournament Mode, & More

    @BionicDoor They are new characters so some it depends on how they are received, as least for the more distant future. As for this year, a big piece of our story is following these characters so you can expect to see them in some capacity in every set (even if not directly as minions). (Source)

    so Mercenary hero Cards confirmed ? I remembered like he speaks to return of hero cards in some Q&A so it makes some sense maybe?

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Guess the Weight! Lines 2 and 3 describe its effect and line 4 has the same meaning as 'Guess the wait'.

  • What do you do on Out of Cards?

    Well, I visit this site numerous times a day, tho I only log in if I want to post/comment on something. I check the news page, then go to see the forums. I like our rewards track thread and get excited when someone posts their progress, or when someone makes a new thread, which is sadly, very sporadic. I sometimes make a thread myself about drops or new heroes/cardbacks in the shop, or things I don´t like for others to miss, or just ask a question which I can´t find the answer for. Most of the time I just reply in the other threads when someone asks a question and I think I have the answer, that could be helpful :D I like to check the most active thread the Card Treasure Hunt and even tho I´d love to participate, my english is not so good to get the references in the riddles, and even if I might guess the card right after a few hints, I wouldn´t be able to make a meaningfull riddle myself. I liked to read our salt and pepper threads too, but the first one not so much anymore because too much is too much. From time to time I post a deck for Tavern Brawls or Solo Heroic bosses if I have success with it, but I´m not very confident posting my own decks for Ranked, cause I´m not a good deckbuilder.

    I love our little community here and I´m grateful to all of the staff and members to be so amazing helpful individuals, so one can feel welcomed here :)

    EDIT: I´ve just realized that in few days I´ll have a 2 year anniversary since I´ve joined this site. Yay! :D

  • I Want Your Custom Champion Proposals

    Feedback first, ofc. Wow! That a lot of work. At start I thought that its only for LoR, then I saw the description of the abilities for LoL, then strategy and other stuff... I can't say anything about LoL part (not played it). LoR part - Because of the requirements for improving and L2 ability he looks like a Swain friend btw. He is like Karma, but only for spells with damage and the possibility to choice another target for the second copy of the spell. Works better with face damage nexus / pnz decks imo.

    Ok, champion proposals. Someone from Hayao Miyazaki’s Spirited Away. Haku, Yubaba, Zeniba, Kamaji or Faceless at your choice.

  • Quest Trading - Play A Friend!

    Battletag: Szafirmag#2937
    Region: EU
    Trade Only?: Yes

  • Achievement Hunting: Forged in the Barrens edition

    Quote From Osh92

    I wonder, are there any guides for classic mode achievements?

    I don´t think there are, mostly because they don´t provide XP points, just useless (by now) achievement points, and they seem quite simple (or very conditional) to complete. If you struggle with some, you can make a new thread about it, or post here, so we can share some tips, if you want.

  • Ben Brode Talks About Hearthstone's Original Heroes - Hemet Nesingwary, Edwin VanCleef, & Cho'Gall Were All Heroes

    "We wanted a balance of races and gender"

    Ended up with 7 male and 2 female heroes. Huh, that would maybe explain some of the problems Hearthstone has with balance.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Not a letter one but there's some cleverness involved in the last line. Not immune in any way. I edited it a bit.

  • Diamond Cards We'd Love to See From Hearthstone's First Two Years

    Diamond cards haven't grown on me.

    Still super ugly imo

  • I Want Your Custom Champion Proposals

    Quote From greenhatjynx78

     well the winged dragon of ra is my favorite egyptian god from yugioh , but , if you wanna do someone not card related i would like cactuar from final fantasy 6 he is my favorite summon and i try to jam him in every project i start XD. if you need more info let me know.

    Cactuars are fun, although they only have like two moves: 1000 Needles and running away lol. I'll make it work :D

  • Achievement Hunting: Forged in the Barrens edition

    I wonder, are there any guides for classic mode achievements?

  • I Want Your Custom Champion Proposals

     well the winged dragon of ra is my favorite egyptian god from yugioh , but , if you wanna do someone not card related i would like cactuar from final fantasy 6 he is my favorite summon and i try to jam him in every project i start XD. if you need more info let me know.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Have no idea. Does this card have an immune keyword? Measure... Maybe this is Mal'Ganis due to the cost. Or some card which has more letters than Blur.

  • I Want Your Custom Champion Proposals

    Exactly like what the title says. It's been a long time since I've flexed my writing muscles, and I'm looking to get back into the game; here's my proposition: throw out ideas for champions, and I'll flesh out their design. The more coherent and sensible the better, although it could be as simple as "make Link from The Legend of Zelda!" or whatever. I'll write about their gameplay in League of Legends, their appearance, a blurb of lore, and even try to make a Runeterra card for them! I do all the work; all you have to do is start the process :D

    Oh and please give me time to work on it: I have a full-time job and a couple games I try to stay "current" with in terms of daily quests and stuff in my downtime. I want to make a quality product for you, so I can't really pump these out quickly.

    To get us started, I'll show you an example of what I'm looking to do, a champion concept I came up with about five years ago:


    Qorval, the Cosmic Emissary

    Overview
    Qorval is an AP Mage, generally played in the Middle lane. Demonstrating mastery of the entities and forces of the cosmos, the dark wizard seeks to overwhelm his opponents with large swaths of Area of Effect (AoE) damage, with an emphasis on multi-hit abilities. Qorval doesn't win with a surgical strike for singular, massive damage (like a Ziggs' ultimate), but rather a constant oppressive drain against the health of his enemies (a la Vel'koz's ultimate).

    Attack Power - Low
    Ability Power - High
    Defense - Medium
    Difficulty - Low

    Appearance
    As an armored battlemage, Qorval's appearance shares similarities with characters such as Golbez from Final Fantasy IV, and the Magic Emperor Ghaleon from Lunar: Silver Star Story. A mysterious entity with a deep voice, hidden behind dark armor with a horned helm, pauldrons, and a cape. Covered head-to-toe, Qorval's true appearance is unknown, and whether he is actually human or not is subject to debate.

    Debut Skin - "Comet Catastrophe Qorval" His armor would have more gray and blue in it, and his abilities are given an icy, cold theme: "frozen" meteors (like a hailstorm), comets instead of asteroids, and his Supernova is blue (which would mean it's actually hotter, according to science, but it's more for aesthetic reasons :P).

    Abilities
    Passive - Cosmic Alignment
    When an enemy champion is struck by more than one of Qorval's abilities simultaneously, both abilities have their cooldowns reduced by (1, 1.25, 1.5) seconds.

    This is cumulative for each enemy struck during a combo: if Qorval were to hit three champions with his Meteor Shower and Black Hole together, both abilities would lose 3-4.5 seconds from their cooldowns. If Black Hole were to end, but these same enemies were then hit with a combination of the remaining Meteor Shower and Asteroid Belt, MS would reduce by another 3-4.5 seconds, and so would Asteroid Belt.

    Q. Meteor Shower
    After a brief moment, meteoroids rain from the sky, bombarding the selected area. Each meteoroid inflicts its damage individually (like the Gangplank ultimate of old), accumulating damage over time as an enemy is struck by multiple shots.

    W. Asteroid Belt
    Qorval surrounds himself with a ring of boulders, pummeling enemies who remain within the area of effect. The summoned belt moves with Qorval, continuing to damage those who stay too close (very similar to Aurelion Sol's comets, but more of them).

    E. Black Hole
    A singularity is created at a targeted location, pulling in foes who stray too near. Similar in function to Orianna's ultimate but not instant, Black Hole inflicts no damage, but contributes towards a combo in regards to Qorval's passive. The pulling effect is stronger on those closer to the singularity's middle.

    For clarity, let me mention that the strength of BH's pull would be relative to the enemy's position. If you're outside the range but walk near it, it would start to pull you in: if you're paying attention and move away accordingly within time you should be fine (unless you're knocked into it). If you're within the Black Hole, but not at its center, you better have some kind of movement ability like Ghost, Flash, or Master Yi's ultimate, or you're going in. If you are at the center, it's essentially the equivalent of a root, although something like Flash would still be an acceptable means of escape. While technically inferior to an actual root/snare, this is intended as compensation for the strength of Qorval's damaging abilities.

    R. Supernova
    Qorval erupts in a point-blank AoE pyroball, that engulfs the area around him as it expands in size. Qorval cannot move during this ability, nor cast other abilities, but all enemies who remain inside the area are subject to incredible damage over time. Note that the Supernova cannot be stopped: if Qorval is silenced, knocked up/away, or killed, the spell continues uninhibited from its original location, regardless of what happens to Qorval. His "channeling" of the ability is to compensate for the (frankly) massive damage it would provide.

    Strategy
    Qorval is a master of sustained damage; given ample opportunity, the dark wizard will utilize his large area of influence to pummel the enemy team into submission. Combining his abilities together, the damage over time drains the enemy's health while simultaneously refreshing his cooldowns so he can continue the assault. However, with minimal crowd control potential of his own, Qorval must rely on allies to hold enemies in place to maximize his damage output, and to maintain his survival by keeping them at bay.

    Outside of Meteor Shower, Qorval's spells are generally medium-to-close range, meaning that he must build at least somewhat toward durability to trade his damage effectively. And yet, if he can survive long enough, his passive will allow him to continuously rain damage on his opponents, overwhelming them if they cannot escape from Qorval's effective range. Pulling enemies together with Black Hole, Qorval can apply Meteor Shower upon them before moving closer for Asteroid Belt. This triple-combo can refresh a significant amount of his cooldowns, and even more-so if given the opportunity to blast them all with Supernova as well. With sufficient mana reserves, Qorval can recover his spells off cooldown and be ready for the next fight...assuming any enemies still live.

    Lore Entry
    "Planets are...fragile.

    Life and death, disaster and triumph; countless stories play out on a rock no greater than a marble compared to the vast expanse of the outer void. A beacon of spirit alone in the night, a grain of sand hidden in the darkness. And yet for all their spectacle, these small blips hold no control over their actions, exert no will over their domain. So full of life, and yet so lifeless themselves.

    Pitiful.

    A meteor slams into a planet's surface: devastation spans an area immeasurable. The structures are shattered, the people but ashes on the wind. Civilization has fallen. But the skies maintain their garrison of such force to a degree without count; the loss of one of their numbers is meaningless when viewed relative to the celestial horde. What is a man's achievements against that level of awe-inspiring strength?

    Insignificant.

    I have witnessed entire worlds on fire. Planets broken in half. Stars blinking out of existence, their great brilliance consumed by another greater still. I have looked into an abyss, that which contained within such power that nothing has ever held hope in escaping from it.

    My journey has spanned the stars, and it has brought me here. To this...fragile planet. You squabble to remain in control of your lives, but it means nothing to me; all of your "might" means nothing to me. In comparison to the cosmos - the unyielding darkness, the innumerable asteroids and planets, the magnificence of the stars themselves - you are but insects, eclipsed both in magnitude and authority. How would you fare against such power?

    How would you fare against one who wielded such power for themselves?

    ...You will know soon."

    Friends/Allies: None
    Rivals/Enemies: Azir, Bard, Lissandra

    Unknown to the civilizations of Runeterra, Qorval has threatened the planet before, but all knowledge of his existence has fallen out of written record. Lissandra and Azir may yet be aware of Qorval's power, having come from an age long since past. As a guardian spirit that has existed through the centuries, Bard would similarly be in opposition to Qorval, in protection of the planet and its people.


    And that's the gist. I have other champion concepts I can post, as well, which I might do if I don't get any takers right away. Thanks for giving this all a read, and double-thanks if you do wish to participate in this project/activity with me :)

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Awesome guess but no, not a Pally card

  • Deathrattle Vol'jin Demon Hunter Budget Deck List & Guide - Hearthstone Budget Deck Breakdown

    Another amazing fun budget deck. Thanks!