I think the key point of the question is "to get achievement points". If you owned some card and disenchanted it, it still counts towards set completion achivement. So there's no easy way to find out what you miss and need to craft, especially for old sets.
The game only started tracking which cards you had previously owned in Ashes of Outland, when duplicate protection was extended to all rarities (and the way it worked changed slightly, even for legendaries). So unless cards were dusted from pre-AoO sets in the last year, searching "missing" is as reliable for old sets as it is for new ones.
@Demonxz95 Sorry about my card being really similar to yours. I hadn't had time to submit via the thread so I just put a card straight on the comp without realising how similar it was.
I think the key point of the question is "to get achievement points". If you owned some card and disenchanted it, it still counts towards set completion achivement. So there's no easy way to find out what you miss and need to craft, especially for old sets.
One important bit is to get that free legendary card on the track on day 1 so you'll be better informed when you make crafting decisions. Its up at about 5750 xp, which would be obtainable from the xp gained from all three weeklies.
Well good thing i saved my quests for FitB launch. I personally rather get the new stuff on the rewards track. (Because i already have 80 packs worth of gold ready to spend on FitB packs. AND i'm purchasing the Tavern Pass this time, so i rather get closer to to Cosmetics/EXP Boosters as soon as possible!)
If the quest would have reset, let's just say that i would have had to play A LOT of games/Battlegrounds before FitB launches.
No frenzy? It's the first word I was looking without seeing the clues.
Also, it can be a good idea to set a timer to see whos the fastest solving puzzles. (Maybe create a start button then show the word puzzles while counting it down).
I'm really interested in seeing what you guys come up with.
"Drunhei" is actually a reference to Heidrun, a goat in Norse mythology.
Am I seeing something weird? Because there's no way a 2 mana card can be justified to summon a 10 value card. I'm pretty sure this one need more heavy restriction other than waiting for lethal. But who knows.
Initial ideas. The first one and third one is an attempt to give Mage and Rogue some defensive Secret. Second one is for Secret Mage to cheat out more Secret from their deck. Fourth one is for Miracle Rogue that can draw and dump their hand in one turn.
Seeing as I'm at the point of 50g/1500xp now, and I'm confident I will be again in less than 3 months, I don't see why I would bother saving my quests in order to get xp on the new track instead of the current one. It will all work out the same.
Thanks for the tip! I am actually up to the very last step myself (play 175 cards from Empires of the Ascended), so an all-Shurima deck is exactly what is needed in my case.
Total mindgames. If your opponent's first action is just press "End Turn" button, then his turn is over, this secret is triggered and it's end your turn. How about that?
Since I don't anticipate this comp will go by particularly quickly, here's some relatively early feedback.
Cydonianknight
I think this is a pretty neat card, although cards that interact with Legendary cards outside of generating them tend to be looked down upon by a lot of people in communities I'm in (despite the fact that Rend Blackhand exists), so I guess consider that. This is a different place, so maybe they think differently. I still enjoy the card though.
As far as watermarks go, I would go with your Rise of Shadows suggestion. Not only because it's super flavorful there, but also because Legendary spells did not exist until Journey to Un'Goro, and ones that weren't Quests didn't exist until The Boomsday Project, so seeing them in TGT or WotOG is a bit weird.
Wailor
I did already make a post about why making Secrets for non-Secret classes should be avoided in this comp. Ignoring this aspect though, I don't find the card particularly fun or interesting. As KANSAS pointed out, I think you should scrap it in favor of something for one of the traditional Secret classes.
Fedrion
This is an interesting design for the most part, but I'm worried it might be too similar to (and possibly weaker than) Flame Ward.
Linkblade91
Overall, I think this looks pretty good.
Lundy
I think you should've posted your card here first before you submitted it. I don't really like the card too much. I feel like it takes away from the unique-ness of Yogg-Saron, Master of Fate by making a card with the same exact effect (in the same set no less).
One other problem with the version you submitted is that it uses the Classic watermark when the card does not make any sense in Classic (being a Legendary spell and using a unique mechanic from an expansion).
KANSAS
I really like the idea of this card (both flavorfully and mechanically). The thought of being able to get Grave Vengeance early in the game seems a bit spooky to me, although it can be played around by killing less than 3 minions in a turn and can be countered with weapon removal, so it's probably not as scary as it looks on first glance.
I understand the desire to put this in Knights of the Frozen Throne for flavor and to fit with Uther of the Ebon Blade, although it does feel slightly weird given that non-Quest Legendary spells did not exist until The Boomsday Project, though the Quests themselves can be considered a precedent to idea of Legendary spells.
Need to Grind Out Runeterra's Expansion Event before Wednesday? Try this Buried Sun Disc Deck!
Good for you! In that case the mono-deck should be perfect :)
is there an easy way to find the cards im missing?
The game only started tracking which cards you had previously owned in Ashes of Outland, when duplicate protection was extended to all rarities (and the way it worked changed slightly, even for legendaries). So unless cards were dusted from pre-AoO sets in the last year, searching "missing" is as reliable for old sets as it is for new ones.
Cross-Pollination - Card Design Competition Discussion Thread
@Demonxz95 Sorry about my card being really similar to yours. I hadn't had time to submit via the thread so I just put a card straight on the comp without realising how similar it was.
is there an easy way to find the cards im missing?
I think the key point of the question is "to get achievement points". If you owned some card and disenchanted it, it still counts towards set completion achivement. So there's no easy way to find out what you miss and need to craft, especially for old sets.
Heads Up, Your Daily and Weekly Quests Will Not Be Reset Once The New Rewards Track Arrives
One important bit is to get that free legendary card on the track on day 1 so you'll be better informed when you make crafting decisions. Its up at about 5750 xp, which would be obtainable from the xp gained from all three weeklies.
Heads Up, Your Daily and Weekly Quests Will Not Be Reset Once The New Rewards Track Arrives
Well good thing i saved my quests for FitB launch. I personally rather get the new stuff on the rewards track. (Because i already have 80 packs worth of gold ready to spend on FitB packs. AND i'm purchasing the Tavern Pass this time, so i rather get closer to to Cosmetics/EXP Boosters as soon as possible!)
If the quest would have reset, let's just say that i would have had to play A LOT of games/Battlegrounds before FitB launches.
Dragoon Custom Class
And indeed there be more cards! 3 new cards for Fire Dragoon!
The Lore and Backstories of Forged in the Barrens Legendary Minions - Archivist's Lore
I never played WoW so those Lore articles are pure gems to me! Thanks
Heads Up, Your Daily and Weekly Quests Will Not Be Reset Once The New Rewards Track Arrives
Except you unlock new cosmetics earlier witch is worth the hassle to me. This is especially relevant when buying the tavern pass.
The Cards We're Going to Miss Plenty When Saviors of Uldum Rotates
The druid's quest introduced a really fun deck and even if it's no longer in the meta, I will miss it.
Heads Up, Your Daily and Weekly Quests Will Not Be Reset Once The New Rewards Track Arrives
noooooooooooooooooooooooooo
The Forged in the Barrens Word Search - Earn a Forum Title & Site Gold
No frenzy? It's the first word I was looking without seeing the clues.
Also, it can be a good idea to set a timer to see whos the fastest solving puzzles.
(Maybe create a start button then show the word puzzles while counting it down).
It's just for fun.
Even More Top Secret - Card Design Competition Discussion Thread
First idea. The fantastic treasures are Tolin's Goblet, Golden Kobold, Wondrous Wand, and Zarog's Crown.
Even More Top Secret - Card Design Competition Discussion Thread
Am I seeing something weird? Because there's no way a 2 mana card can be justified to summon a 10 value card. I'm pretty sure this one need more heavy restriction other than waiting for lethal. But who knows.
Heads Up, Your Daily and Weekly Quests Will Not Be Reset Once The New Rewards Track Arrives
"Either way, it won't make a huge difference in the long run, so it's nothing worth worrying about much."
that's the main point I feel. have fun getting your XP, folks, either way! :)
Even More Top Secret - Card Design Competition Discussion Thread
Initial ideas. The first one and third one is an attempt to give Mage and Rogue some defensive Secret. Second one is for Secret Mage to cheat out more Secret from their deck. Fourth one is for Miracle Rogue that can draw and dump their hand in one turn.
Heads Up, Your Daily and Weekly Quests Will Not Be Reset Once The New Rewards Track Arrives
Seeing as I'm at the point of 50g/1500xp now, and I'm confident I will be again in less than 3 months, I don't see why I would bother saving my quests in order to get xp on the new track instead of the current one. It will all work out the same.
Need to Grind Out Runeterra's Expansion Event before Wednesday? Try this Buried Sun Disc Deck!
Thanks for the tip! I am actually up to the very last step myself (play 175 cards from Empires of the Ascended), so an all-Shurima deck is exactly what is needed in my case.
Even More Top Secret - Card Design Competition Discussion Thread
Total mindgames. If your opponent's first action is just press "End Turn" button, then his turn is over, this secret is triggered and it's end your turn. How about that?
Even More Top Secret - Card Design Competition Discussion Thread
Since I don't anticipate this comp will go by particularly quickly, here's some relatively early feedback.
I think this is a pretty neat card, although cards that interact with Legendary cards outside of generating them tend to be looked down upon by a lot of people in communities I'm in (despite the fact that Rend Blackhand exists), so I guess consider that. This is a different place, so maybe they think differently. I still enjoy the card though.
As far as watermarks go, I would go with your Rise of Shadows suggestion. Not only because it's super flavorful there, but also because Legendary spells did not exist until Journey to Un'Goro, and ones that weren't Quests didn't exist until The Boomsday Project, so seeing them in TGT or WotOG is a bit weird.
I think you should've posted your card here first before you submitted it. I don't really like the card too much. I feel like it takes away from the unique-ness of Yogg-Saron, Master of Fate by making a card with the same exact effect (in the same set no less).
One other problem with the version you submitted is that it uses the Classic watermark when the card does not make any sense in Classic (being a Legendary spell and using a unique mechanic from an expansion).
I really like the idea of this card (both flavorfully and mechanically). The thought of being able to get Grave Vengeance early in the game seems a bit spooky to me, although it can be played around by killing less than 3 minions in a turn and can be countered with weapon removal, so it's probably not as scary as it looks on first glance.
I understand the desire to put this in Knights of the Frozen Throne for flavor and to fit with Uther of the Ebon Blade, although it does feel slightly weird given that non-Quest Legendary spells did not exist until The Boomsday Project, though the Quests themselves can be considered a precedent to idea of Legendary spells.
Legends of Runeterra Will Only Have 10 Regions, Balance, Patches, Dev, & More - Riot Dovagedys Dev Interview Recap
This seems like a very bad definition of a 'perfect meta'.
Heads Up, Your Daily and Weekly Quests Will Not Be Reset Once The New Rewards Track Arrives
GONE
Other games to play while you wait for patch 2.5
I play Smite, Call of Duty, Hearthstone, watch youtube, and sometimes movies to pass the time.
Heads Up, Your Daily and Weekly Quests Will Not Be Reset Once The New Rewards Track Arrives
What about Experience Points leftovers from the previous track? They will be gone, right?
The Lore and Backstories of Forged in the Barrens Legendary Minions - Archivist's Lore
What band is Mordresh in?
Bone Thugs n Harmony.
I'll see you at the Crossroads.