Yeah, that final dump was absolute chaos. I had been asking Blizzard for some time to just starting doing stuff with the "throwaway" cards and they finally did. It's also so much better to do them by class and more importantly, multiple at a time. Being around for every single individual card reveal was tough and it destroyed sleeping schedules.
I would regularly get sick for 2-4 days after a card reveal period ended because I would torture myself with being around for every reveal. That three times a year was not fun.
I really dislike how, if you play this on turn 6, you're always milling a card next turn since you're hand will be full. I really don't see how this card is ever worth playing. It almost seems like a punishment for playing a card like Yogg more than anything that will ever see legitimate play. I'm not a fan.
I played the demo of The Talos Principle 2 yesterday. The first puzzles were basically a tutorial for people who hadn't played the first game, but after that they showed some new mechanics (RGB shifter, driller, teleporter) which look interesting. So I bought the full game and will be playing it tonight.
I also managed to get into one puzzle that wasn't supposed to be accessible in the demo by jumping across a fence, but as soon as I picked up an object there, it respawned me at the latest continue point; it looks like they guarded the demo against that.
It won't, at least not more than once. The resummoned Bovine Skeleton will be a naked 3/3, so you only get one rez off that. You need a continuous attack buff.
Perhaps I should've explained my though process instead of a 1 line joke. Both spells are 6 mana and for some reason The Badlands Bandits is a legendary spell with the opposite effect of Rats of Extraordinary Size minus the stats/buffs/bonus effects etc. Rats of Extraordinary Size never saw any reasonable amount of play and in my opinion The Badlands Bandits is worse coz you need to play the Bandits not to mention you can't play this spell on turn 6 with a full hand or you risk burning your next draw. Sure hand paladin seems like it could work but this card won't see play coz you would've already played your Living Horizon and a bunch of 3/2s from turn 6 onwards is horribly bad. Also no spell school, less options for mana cheating.
Not really. The cards serve opposite purposes. With Rats, you want a full board and an empty hand so you can get the value 1-mana 5/5s. With Bandits, you want an empty board and a full hand so you can avoid having to manually cast all the bandits.
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Can I just say, I love how steady the reveals have been. Getting a handful of cards each day has made it easy to keep up with voting and commenting, as well as just processing the feel of the set and my expectations for the upcoming meta. In the past, there's usually been a huge card dump of the last 40 or 50 cards, which was overwhelming to me. This is way better!
No, I think there's been other ways to enchant cards in hand. What about that Priest card that gave a Haunted deathrattle?
And card draw is always nice, but Explorer's Hat let you choose which minion got the buff. If this draws too expensive of a minion, you'll have to wait.
I hope Hunter gets a third Hat at some point, so we can build Hat Trick Hunter decks.
Additional Nov event: the Rewards Track will probably switch over on November 7 or so. You have less than a week to gather XP from Titans achievements.
Personally, I'll be summoning about 4 more frost giants.
I'm not sure I'm going to want to play this weak-ass weapon and wait three turns to excavate.
I'm pretty sure you will when it's giving you 4 mana generate four 0-cost spells.
Is a 1 mana 1/3 weapon even that bad? People are playing Staff of the Primus. People are playing Carving Chisel. Yeah this is slow, but it's a parasitic keyword with a broken payoff. You'll play it.
All Showdown in the Badlands Day 15 Hearthstone Card Reveals - November 2
Wow, these are real strong. good synergy, and Warrior already loves playing taunts and has access to good hand buff.
edit: anytime I see hand buff synergy I hope to see Don Han'Cho in the set reimagined in some fashion
All Showdown in the Badlands Day 15 Hearthstone Card Reveals - November 2
You only have 15 SECONDS to read, vote and comment on each revealed card!!!
All Showdown in the Badlands Day 15 Hearthstone Card Reveals - November 2
*Me anytime I see a Taunt Warrior card* "Fire Plume's Heart, LET'S GOOO"
Showdown in the Badlands
Yeah, that final dump was absolute chaos. I had been asking Blizzard for some time to just starting doing stuff with the "throwaway" cards and they finally did. It's also so much better to do them by class and more importantly, multiple at a time. Being around for every single individual card reveal was tough and it destroyed sleeping schedules.
I would regularly get sick for 2-4 days after a card reveal period ended because I would torture myself with being around for every reveal. That three times a year was not fun.
All Showdown in the Badlands Day 15 Hearthstone Card Reveals - November 2
New Rogue Spell - Triple Sevens
Fair, but it also has the artwork for even more sevens!
New Paladin Spell - The Badlands Bandits
I really dislike how, if you play this on turn 6, you're always milling a card next turn since you're hand will be full. I really don't see how this card is ever worth playing. It almost seems like a punishment for playing a card like Yogg more than anything that will ever see legitimate play. I'm not a fan.
New Games Releasing November 2, 2023: RoboCop: Rogue City, The Talos Principle 2, & More
I played the demo of The Talos Principle 2 yesterday. The first puzzles were basically a tutorial for people who hadn't played the first game, but after that they showed some new mechanics (RGB shifter, driller, teleporter) which look interesting. So I bought the full game and will be playing it tonight.
I also managed to get into one puzzle that wasn't supposed to be accessible in the demo by jumping across a fence, but as soon as I picked up an object there, it respawned me at the latest continue point; it looks like they guarded the demo against that.
New Hunter Minion - Bovine Skeleton
It won't, at least not more than once. The resummoned Bovine Skeleton will be a naked 3/3, so you only get one rez off that. You need a continuous attack buff.
netflixparty
You should play Drift Hunters! Try it!
All Showdown in the Badlands Day 14 Hearthstone Card Reveals - November 1
You're not wrong, I think the card is bad. But I think the comparison is not very apt.
All Showdown in the Badlands Day 14 Hearthstone Card Reveals - November 1
Perhaps I should've explained my though process instead of a 1 line joke. Both spells are 6 mana and for some reason The Badlands Bandits is a legendary spell with the opposite effect of Rats of Extraordinary Size minus the stats/buffs/bonus effects etc. Rats of Extraordinary Size never saw any reasonable amount of play and in my opinion The Badlands Bandits is worse coz you need to play the Bandits not to mention you can't play this spell on turn 6 with a full hand or you risk burning your next draw. Sure hand paladin seems like it could work but this card won't see play coz you would've already played your Living Horizon and a bunch of 3/2s from turn 6 onwards is horribly bad. Also no spell school, less options for mana cheating.
All Showdown in the Badlands Day 14 Hearthstone Card Reveals - November 1
Not really. The cards serve opposite purposes. With Rats, you want a full board and an empty hand so you can get the value 1-mana 5/5s. With Bandits, you want an empty board and a full hand so you can avoid having to manually cast all the bandits.
New Games Releasing October 20, 2023: Spider-Man 2, Super Mario Bros. Wonder, & More
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Showdown in the Badlands
Can I just say, I love how steady the reveals have been. Getting a handful of cards each day has made it easy to keep up with voting and commenting, as well as just processing the feel of the set and my expectations for the upcoming meta. In the past, there's usually been a huge card dump of the last 40 or 50 cards, which was overwhelming to me. This is way better!
All Showdown in the Badlands Day 14 Hearthstone Card Reveals - November 1
Rats of Extraordinary Size laughs hysterically at The Badlands Bandits
New Rogue Spell - Triple Sevens
The card has 3 sevens on it: the cost, the damage and the card draw. You're not wrong, but I think that's the intention.
New Hunter Minion - Bovine Skeleton
Always a Bigger Jormungar should work too.
All Showdown in the Badlands Day 14 Hearthstone Card Reveals - November 1
Lawful Longarm had better say "I'm the law in these here parts" when you play it.
All Showdown in the Badlands Day 14 Hearthstone Card Reveals - November 1
A "Holy Cow!(boy)" is all you get, sorry, pardner.
New Hunter Spell - Ten Gallon Hat
No, I think there's been other ways to enchant cards in hand. What about that Priest card that gave a Haunted deathrattle?
And card draw is always nice, but Explorer's Hat let you choose which minion got the buff. If this draws too expensive of a minion, you'll have to wait.
I hope Hunter gets a third Hat at some point, so we can build Hat Trick Hunter decks.
Wing It With Hearthstone's November Seasonal Card Back - Moonkin
Additional Nov event: the Rewards Track will probably switch over on November 7 or so. You have less than a week to gather XP from Titans achievements.
Personally, I'll be summoning about 4 more frost giants.
New Rogue Spell - Triple Sevens
This should be called Double Sevens, because it does two things, not three.
New Rogue Weapon - Bloodrock Co. Shovel
I'm pretty sure you will when it's giving you 4 mana generate four 0-cost spells.
Is a 1 mana 1/3 weapon even that bad? People are playing Staff of the Primus. People are playing Carving Chisel. Yeah this is slow, but it's a parasitic keyword with a broken payoff. You'll play it.
New Rogue Weapon - Bloodrock Co. Shovel
I'm not sure I'm going to want to play this weak-ass weapon and wait three turns to excavate.