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  • New Priest Spell - Twilight Torrent

    Decent card, probably best out of a discover, or you just play this instead of Holy Smite for a more expensive but flexible removal option.

    Nothing else to say really. Its gonna see play in priest, but its burn potential is nowhere near the level required for shadow priest to outdo control decks and the healing is negligible against aggro.

  • New Priest Minion - Soulburner Varia

    Its just an okay card. Not something I expect to bring shadow priest back into the meta, nor do I think its sufficiently interesting for people to even want to play shadow priest.

    You'll very nearly never get a situation where you have a ton of undead on board and your opponent casually decides to do nothing to them, allowing you to get value. There's also no chance they dont just kill this thing first before your board. At very best you get value out of 2 minions. I cant see this being better than High Cultist Basaleph even at 5 mana.

  • New Priest Minion - Shadowtouched Kvaldir

    Dont know what this can do but at some point in time it'll just break the game, because effect like these often do.

    At the moment though, nothing in standard springs to mind. Its certainly never going to be played in wild because Embrace the Shadow is tons better, but that team5 decided to basically reprint that card into standard shows they have something cooking in mind.

  • New Death Knight Spell - Sinister Soulcage

    Respectable, because even at its very worse its still a 6 mana fireball to the face.

    That said, its basically just a more flexible Yelling Yodeler most of the time, because merely copying a minion is usually not enough, and at such a price tag it needs to really end the game or threaten to do so, and so far Im not seeing it.

  • New Death Knight Spell - Runes of Darkness

    Normally I'd dismiss crap cards like these but for DK this is exceptional because it grants you weapons outside your rune restrictions.

    Unfortunately, this card is bogged down (as usual) by its bizarre rune restrictions which severely limits its usage. At best I can see BBU plague DK play this to get Staff of the Primus, a card that they would want but cannot get under normal circumstances.

    I can see this card going both ways, but more likely its just an unplayable card not because its shit but because the rune system is shit.

  • New Death Knight Minion - Sickly Grimewalker

    Poison Undead? Reborn getting deadlier.

  • All Day 6 Card Reveals for Hearthstone's Fall of Ulduar Mini-Set

    So, Priest's theme is 2 in 1 ?

  • New Priest Spell - Twilight Torrent

    A new Common Priest Spell, Twilight Torrent, has been revealed!

    Twilight Torrent Card Image

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    Staff
  • New Priest Minion - Soulburner Varia

    A new Legendary Priest Minion, Soulburner Varia, has been revealed!

    Soulburner Varia Card Image

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  • New Priest Minion - Shadowtouched Kvaldir

    A new Rare Priest Minion, Shadowtouched Kvaldir, has been revealed!

    Shadowtouched Kvaldir Card Image

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    Staff
  • Quest Trading - Play A Friend!

    Battletag: Chillstyler#2147

    Region: EU

    Trade Only?: Yes, you go first!

  • New Death Knight Spell - Sinister Soulcage

    A new Rare Death Knight Spell, Sinister Soulcage, has been revealed!

    Sinister Soulcage Card Image

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    Staff
  • New Death Knight Minion - Sickly Grimewalker

    A new Common Death Knight Minion, Sickly Grimewalker, has been revealed!

    Sickly Grimewalker Card Image

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    Staff
  • New Death Knight Spell - Runes of Darkness

    A new Common Death Knight Spell, Runes of Darkness, has been revealed!

    Runes of Darkness Card Image

    Discuss this card below or head on over to the card page to give it a rating!


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    Staff
  • All Day 6 Card Reveals for Hearthstone's Fall of Ulduar Mini-Set

    Poison DK? YES

  • New Druid Spell - Forbidden Fruit

    I want to see some meme otk decks using this.

    Get 20 mana with Wildheart Guff, Forbidden Fruit to get 20 attack, Eonar, the Life-Binder to refresh your mana and use another Forbidden Fruit to get 40 attack :D

  • Site health check?

    What's the new way? :) and please don't say podcasts. Can't understand why people like to hear someone babble about whatever subject when you can read something more comprehensive and actually keep something in your brain.

  • New Neutral Minion - Cho'gall, Twilight Chieftain

    I'll be honest I dont like cards like these that screw you based on dice rolls.

    Imagine playing a combo deck or a burn deck and out comes an anomaly that discounts your cards by 1. That can easily just break the game from turn 1. I know hearthstone needs such cards to keep things interesting but you can easily just piss off players that only want to climb up ladder instead of memeing about.

    At least team5 is fully aware that there is a possibility that upper levels just shit on this card completely so they made the first week inescapable so the anomalies actually get to see play. We'll see if it continues, but Im willing to bet we'll not be seeing this in decks much after that week is over.

  • New Neutral Minion - Chaotic Tendril

    Looking forward to seeing rogue abuse the shit out of yogg and its tendrils.

    It may get to a point where the 10 mana spells are so broken that you can legit win through spamming enough tendrils.

  • New Neutral Minion - Chaotic Tendril

    By improve they mean cast 2-cost spells?

  • New Druid Spell - Forbidden Fruit

    Druid keeps getting these 'I Win' cards, might as well hand the game over to it.

  • New Paladin Minion - Muscle-o-Tron

    A card that will be tons more powerful unforged than forged.

    Handbuffing is nice and all, but these days if you're wasting two mana to do nothing while being an aggro/midrange deck you're likely going to lose that match, even against slow control decks. Facts are, the +1+1 buff is decent enough already, and with so few charge minions available for pally you cant even argue that youre investing for a later burn turn.

    Probably see play in mech and nowhere else.

  • New Mage Minion - Tainted Remnant

    So team5 really, really wants you to play elemental mage, and therefore printed this monstrosity.

    With Aqua Archivist, you can legit just play this on turn 3 and immediately pressure your opponent with both stats and direct damage. The problem? Well, then you'd be playing elemental mage in a shell that is nonexistent and will likely never get anywhere past the post because doing 7 damage nowadays is like getting hit by hunter's hp. You would need to consistently fill the board for any tempo deck to work, and thus far mage hasnt demonstrated they can do that with anything outside nagas.

  • New Mage Spell - Void Scripture

    Possibly one of the more dangerous card to be printed for mage, because its bad enough that the class basically just scam wins with cards like Solid Alibi etc + more mana cheating. Just print more, because why not. Imagine getting solid alibi from this card, that's practically two turns of free bs.

    Of course, its suffers from consistency but boy it will feel bad losing because of this shit.

  • New Mage Minion - Meddlesome Servant

    Honestly, this card is weak.

    At first glance its Arcane Intellect with a 3/4 solid body but its nearly if not impossible for mage to play so many spells by 3 and in later stages of the game you'd probably rather just be playing arcane intellect anyway. Plus, mage can discount spells but not minions so it makes it even less incentivizing to play this card over arcane intellect.

    Mind boggling that this isnt at least an elemental or a naga, where it might possibly serve a niche.