Well, Valeera got possessed during the story arc of identifying and defeating Onyxia, long before Me'dan entered the story. I'm pretty sure that arc is completely canon, and her mana/fel addiction - along with the curse of Kathra'natir - is a major sub-plot across that entire arc. So I'd be very surprised if it wasn't included in the BoH.
As a bonus, we might well see Aegwynn appear too, since she helped Valeera out multiple times, and not least with suppressing the demon.
/* Side note: I was reading these comics over the Christmas period, hence why the details are all fresh in my mind. */
First of all, we should try to set the limits. For example: how many players can coop at the same time(be in the same game)?
Considering the concept from WoW, the first things that pop to mind are "some guild members" vs PvE content, and Guild vs Guild. I think the latter is more fun for a game like HS, basically creating the tournament format - guilds battle it out, player vs player, set number of games, probably with some predefined rules or none at all.
One thing that should NOT be in guilds is a bonus for battling other guild members nor any static bonuses in general. There should not be an incentive to join a guild in terms of exp/gold/dust gain. Why do it then? Exactly for the idea of guild vs guild and maybe vs pve.
Again considering some sensible limits(e.g. Can't have more than 2v2 on the same game board), that are not even possible currently, winning games in this GvG format, or just winning the guild battle, should provide some bonuses for the winning guild members (especially if the rules will be fixed by the devs), but in a completely different system.
For example, they could gain a different type of exp to build up a guild tavern while each player could build his own house - by having some choices on how objects look upon reaching certain levels and what objects to put inside.
So, what to do with this guild tavern and houses? Maybe let them just be cosmetics, maybe allow stronger and stronger PvE fights, maybe allow different themes for the game menus overall, etc. Don't really have any interesting ideas regarding this.
TLDR: don't make guilds provide bonuses to exp/gold/dust in any way.
That Viktor/Aphelios deck is really fun! It feels like it has the tools to combat anything. Aphelios in general has to be one of the most fun heroes thanks to his superb flexibility.
I literally just saw this a few minutes ago in the first Art Of Hearthstone book! How weird. If you don't have it yet? You should get those books. It's very cool to see how the original game and each expansion can't together.
Haha, great choices! You just did part of my work for me ;) I'll see what I can dig up to get a good balance of hunters and legendary beasts, as you're right about them being so central to the class identity.
Yeah, the uncertainty of the Me'dan story in the comics is why I didn't bring up where he got the demon from. We know his relationship Kathra'natir is cannon because it's so central to the mage story in Legion, but I guess we're still waiting for confirmation on whether he ever possessed Valera or not. Perhaps her book of heroes could even determine that.
Awesome to hear it! It's always a big scary making these guides since my personal testing can only go so far, so I'm always stoked to hear that people have a good time with the decks!
There's a good chance Valeera's Book of Heroes will bring Meryl into it (likely as a minion in her deck), since he took over as host to the dreadlord Kathra'natir from her.
How the Hearthstone team plans on handling the (not entirely canon) surrounding story with Me'dan is up to them, but Kathra'natir's possession of Valeera is not something they can really skip. Not least because that'll set us up for an awesome demonic Valeera skin :P
Even those three can be argued to dabble in magic within warcraft canon. E.g. magic arrows with Arcane Shot, and rogues can canonically go invisible which surely requires some sort of magic.
I tried looking at the letter after each pair and got "imaiesenei" which doesn't look or sound like anything. Then I tried taking the letter before each card and got "uldisgsa" which also doesn't seem to mean anything.
The main thing that's stumping me is how the riddle works either with or without Xarl, and what exactly was the "Z" supposed to mean?
I'd like to see Aegwynn and/or Azshara as mage cards, or heroes. I mean, neither can hold a candle to Jaina in my mind, but they both would be pretty sweet. I can just imagine interactions between Aegwynn and Medivh at a match start.
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
The staff that Aegwynn carries is Atiesh instead Aluneth, no? Or am I wrong?
[Game] Card Treasure Hunt (The Resurrection Attempt)
Wrong direction again. Xaril, Poisoned Mind could be replaced by Dark Inquisitor Xanesh and Xavius, and as mentioned, by Z (which then doesn’t require a card), but NOT by Waxadred
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
Well, Valeera got possessed during the story arc of identifying and defeating Onyxia, long before Me'dan entered the story. I'm pretty sure that arc is completely canon, and her mana/fel addiction - along with the curse of Kathra'natir - is a major sub-plot across that entire arc. So I'd be very surprised if it wasn't included in the BoH.
As a bonus, we might well see Aegwynn appear too, since she helped Valeera out multiple times, and not least with suppressing the demon.
/* Side note: I was reading these comics over the Christmas period, hence why the details are all fresh in my mind. */
Working on a new concept, I’d like to have OoC’s input.
First of all, we should try to set the limits. For example: how many players can coop at the same time(be in the same game)?
Considering the concept from WoW, the first things that pop to mind are "some guild members" vs PvE content, and Guild vs Guild. I think the latter is more fun for a game like HS, basically creating the tournament format - guilds battle it out, player vs player, set number of games, probably with some predefined rules or none at all.
One thing that should NOT be in guilds is a bonus for battling other guild members nor any static bonuses in general. There should not be an incentive to join a guild in terms of exp/gold/dust gain. Why do it then? Exactly for the idea of guild vs guild and maybe vs pve.
Again considering some sensible limits(e.g. Can't have more than 2v2 on the same game board), that are not even possible currently, winning games in this GvG format, or just winning the guild battle, should provide some bonuses for the winning guild members (especially if the rules will be fixed by the devs), but in a completely different system.
For example, they could gain a different type of exp to build up a guild tavern while each player could build his own house - by having some choices on how objects look upon reaching certain levels and what objects to put inside.
So, what to do with this guild tavern and houses? Maybe let them just be cosmetics, maybe allow stronger and stronger PvE fights, maybe allow different themes for the game menus overall, etc. Don't really have any interesting ideas regarding this.
TLDR: don't make guilds provide bonuses to exp/gold/dust in any way.
[Game] Card Treasure Hunt (The Resurrection Attempt)
That would mean we have to take the letter after "pt" since they're both an "e" in Ravenous Pterrordax and Pterrordax Hatchling, but the letter before "ch", since they're both an "s" in Dr. Boom's Scheme and First Day of School.
We also don't have much of a choice with Xaril, Poisoned Mind because there is no letter before the "x".
So it looks like this to me:
[Game] Card Treasure Hunt (The Resurrection Attempt)
The Coin but specifically the new one that looks more like a pastry if you ask me.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Wow. With this hint I can...
I clearly can't find a way to answer.
Winner of the Hearthstone China Card Back Competition - The Winner's Card Back is Being Added to the Game
Amazing! So much skill in one place. I wouldn't mind it if these were the next two years' cardbacks.
The blue waves is my favorite of the lot. It's so crisp, and deceptively asymmetrical.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Here’s a hint:
Ravenous Pterrordax could be replaced by Pterrordax Hatchling, and Dr. Boom's Scheme could be replaced by First Day of School
7 Super Legends of Runeterra Masters-Tier Decks to Jump Into Ladder With This Week
That Viktor/Aphelios deck is really fun! It feels like it has the tools to combat anything. Aphelios in general has to be one of the most fun heroes thanks to his superb flexibility.
Maiden Voyage of the Exodar: A Custom Hearthstone Expansion!
This is looks like the most real custom expantion i ever seen. Congratz on all your work and effort!
Really enjoyed the keyword and the twist that some legendaries you created.
Hope we can see more of your work someday.
From the Vault - Blizzard Shares Early Sketches of Hearthstone's Packs, Collections, and Arena (Forge!)
I literally just saw this a few minutes ago in the first Art Of Hearthstone book! How weird. If you don't have it yet? You should get those books. It's very cool to see how the original game and each expansion can't together.
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
Haha, great choices! You just did part of my work for me ;) I'll see what I can dig up to get a good balance of hunters and legendary beasts, as you're right about them being so central to the class identity.
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
Yeah, the uncertainty of the Me'dan story in the comics is why I didn't bring up where he got the demon from. We know his relationship Kathra'natir is cannon because it's so central to the mage story in Legion, but I guess we're still waiting for confirmation on whether he ever possessed Valera or not. Perhaps her book of heroes could even determine that.
Squidmas Secret Paladin Deck List and Guide - Memes and Dreams #6
Awesome to hear it! It's always a big scary making these guides since my personal testing can only go so far, so I'm always stoked to hear that people have a good time with the decks!
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
Nah, these guys are definitely, absolutely, bone fide invisible: Safe Haven cinematic
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
There's a good chance Valeera's Book of Heroes will bring Meryl into it (likely as a minion in her deck), since he took over as host to the dreadlord Kathra'natir from her.
How the Hearthstone team plans on handling the (not entirely canon) surrounding story with Me'dan is up to them, but Kathra'natir's possession of Valeera is not something they can really skip. Not least because that'll set us up for an awesome demonic Valeera skin :P
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
Maybe Rogues are invisible because no one's paying attention to them?
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
Even those three can be argued to dabble in magic within warcraft canon. E.g. magic arrows with Arcane Shot, and rogues can canonically go invisible which surely requires some sort of magic.
Winner of the Hearthstone China Card Back Competition - The Winner's Card Back is Being Added to the Game
Really cool designs. I love the winning back most, can't wait to see it in the game.
[Game] Card Treasure Hunt (The Resurrection Attempt)
I tried looking at the letter after each pair and got "imaiesenei" which doesn't look or sound like anything. Then I tried taking the letter before each card and got "uldisgsa" which also doesn't seem to mean anything.
The main thing that's stumping me is how the riddle works either with or without Xarl, and what exactly was the "Z" supposed to mean?
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
I'd like to see Aegwynn and/or Azshara as mage cards, or heroes. I mean, neither can hold a candle to Jaina in my mind, but they both would be pretty sweet. I can just imagine interactions between Aegwynn and Medivh at a match start.
Winner of the Hearthstone China Card Back Competition - The Winner's Card Back is Being Added to the Game
I need all this cardbacks in my life.
7 Remarkable Mages from World of Warcraft Who Deserve to Be Hearthstone Cards
Huln Highmountain and Fenris Wolfbrother for Hunter please. And, for legendary beasts, Loque'nahak would be pretty cool!
Reminder: Love Is in the Air Card Back & Anduin Hero Bundle Leaving the Store Soon
Here's an idea: dual class hero portaits! How cool would it be to play anduin as a Rogue!?