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The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Dean Ayala's Community Q&A #3 - New Classes, Champion Cards, New Achievements, Spell Tribals

    "With the old version of the pass it wouldn't be the case"

    Incorrect: the amount of gold has remained the same, they just removed some of it from special events and dropped it directly into the XP progression. The community went insane with seriously incomplete information.

    But none of that has anything to do with Dean's comment, which is about their general philosophy on sometimes offering packs rather than making every single reward gold-only.

  • Hearthstone Patch 19.4.1 Brings Balance Changes to Duels - Hero Power Nerfs, Treasure Adjustments

    Staff

    That's what I/we were expecting too. They don't have another "usual patch time" so it's impossible to say.

  • Ever feel intimidated?

    Yeah, I don't think you should let the 1000 win portraits or golden cards intimidate you. Anyone playing long/often enough can reach many of those milestones. Certainly it's an indication of experience, but not necessarily skill.

  • The Lore of Runeterra's Bilgewater and its Champions

    More videos with TF + Graves are always appreciated; those two are quite the pair haha :)

  • Kaldheim Releases Today! Set Survival Guide

    No, rotations come in september.

  • Android Early Access device compatibility

    Ugh, which part of my Poco F2 Pro does not comply with the early access Android client? 😠

    https://www.google.com/amp/s/m.gsmarena.com/xiaomi_poco_f2_pro-ampp-10220.php

  • Hearthstone Patch 19.4.1 Brings Balance Changes to Duels - Hero Power Nerfs, Treasure Adjustments

    When does this go live? I'm holding off on starting a Duels run. Figured it would be 1pm EST but nothing yet.

  • Dean Ayala's Community Q&A #3 - New Classes, Champion Cards, New Achievements, Spell Tribals

    Death Knights in Knights of the Frozen Throne originally shuffled corrupted things into your deck. It wasn't fun.

    Kind of like bombs, also not fun, yet you allowed them to dominate the meta for the majority of the year?

    This goes back to my argument about Demon Hunter not being the success your metrics tell you it is. Lots of people play to win and will pick the strongest thing, not necessarily the thing that's the most fun for everyone. They certainly don't care about what's healthy for the game -- quite the opposite, in most cases.

  • Monks and Death Knights? No New Hearthstone Class is Planned for at Least the Next 2 Years

    Demon Hunter is "successful" (i.e., played a lot) because it has been extremely OP for most of the last year. That's not the same as everyone loving it. A lot of players play to win and don't care how they do it.

    I personally don't find DH interesting at all and consider it a failure in terms of design, certainly not worth all the effort they must have put into it. There is not one part of the DH class that couldn't have been implemented in one or more other classes instead.

    And, as I implied earlier, it hasn't been successfully balanced until very recently -- mainly by boosting the power level of the rest of the classes. This will lead to big problems again after rotation if DH retains its overpowered core while everyone else loses some of the strongest parts of their kits.

    So, in summary, I hope they never add another new class to Hearthstone. Demon Hunter was a big enough mistake; let's not repeat it.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    The Knight from G&G can.

    While Moustached guys cannot.

    It can fetch you a Macabre op.

    Or a Duelist who's a flop.

     

  • Snowpocalypse

    Staff

    What?

    WHY NOT!!??

  • Hysteria's Nerf Arrives on January 28 - Can No Longer Target Friendly Minions

    When should the patch hit?

  • The Lore of Runeterra's Bilgewater and its Champions

    I am digging these lore articles. Good work.

  • Kaldheim Releases Today! Set Survival Guide

    I only started dabbling with MTG: Arena last month and I don't really know how the set rotations work yet. Is anything dropping out of standard with the release of this set? Thanks.

  • How about combining news items for fewer posts?

    Pro

    How dare you reject my suggestion? Eat snow, punk!     (pelts Flux with several snowballs)

    But for real, everything you said makes sense. The fact that you consider different ways to do it and choose what makes the most sense just speaks to the high quality of content on this site.   

     (pelts Flux with another snowball)

  • Favorite Class Rankings

    I don't play Wild as much as I would like: there're so many great cards from yesteryear, but I only really play my Wild decks when I have a quest that asks me to do so (...I don't actually play Hearthstone at all except when my quests are full, but that's a whole 'nother thing). These are the Wild-only decks I currently have in the game; my list would be more nuanced if we had more deck-slots, so I could better ascertain just how much I liked each class as a whole (if I owned three decks from one class but just one from another, I might say I like the former more).

    They're ranked by how much I enjoy that particular deck, compared to the others:

    1. Demon Plot Twist Quest Warlock
    2. Quest Taunt Warrior
    3. Elemental Highlander Mage
    4. Dude Paladin
    5. Jade Shudderwock Quest Shaman
    6. Treant Druid / N'Zoth Hadronox Druid
    7. Dragon Highlander Priest
    8. Rhok'delar Hunter
    9. Thief Quest Highlander Rogue
    10. I do not currently own a Demon Hunter deck in Wild.

    My tastes are quite all over the place lol.

  • Ever feel intimidated?

    Time and money spent does not directly equate to that persons skill level

    Someone with a 20% win-rate will still get a 1000 win skin after 5000 games if they keep playing the same class

     

    and I used to go on ranked with golden Whizbang the Wonderful and Zayle, Shadow Cloak for the memes, and I wouldn't call myself god tier for having the golden coin, though I do recognize that is a bit different than one spending hundreds to thousands of dollars to own every golden card in a specific deck

  • Ramp Paladin?

    Quote From Zyella

    Im talkign abotu allura haivng 93% mulgian winrate; Not nozdormu.

    And  as far im aware; the data is low for the deck and it even says it may be innacurate due low sample size.  So im saying alleura could sitll have have a really higher mulgian winrate BUT STILL BE LOWER THEN 93%

    I wasnt talkign About Nozdormu AT ALL.

    The Nozdormu portion wasn't aimed at you, hence the multiple line breaks. Calm your pajamas. 

    Low sample size yes, but at the highest rank (top legend) too. Of course this percentage will drop as it gets played more, but that doesn't mean the number it's currently at isn't bizarre. 

  • Ever feel intimidated?

    I used to be kind-of intimidated by Legend card backs, or at least impressed... until I hit legend myself. Now it's the opposite effect: I am convinced that players with a legend card back are generally from the weaker quarter of the legend players who use it in the hope to intimidate their opponents.

  • Snowpocalypse

    Staff

    The time hasn't been set in stone yet but it will likely be before the last day.

  • Rampant Corruption Control Priest Deck List & Guide - Memes and Dreams #5

    Yeah, this article is about meme decks. That means the deck you're building probably isn't competitive, but it has the capacity to pull off a daft/unusual win condition. There's no way constantly corrupting Horrendous Growth just to slap down a massive copy of it it the late game is remotely competitive - either in BloodMefist's deck or my otk variant. The point of decks like these is having fun, not winning a stack of games. You should check out markmkz on YouTube to see some of the cool ideas that are out there :)

  • Duels Stormcatcher Tempest

    Wow... yeah Plaguebringer is a great treasure to have with no downside to the cost reduction. I'm on my second run with this and stopped at 3-0 last night for fear the IPA's would take over again. lol

    Glad you're enjoying it!

  • Snowpocalypse

    I hope you aren't waiting until the very last day. I may miss it if it goes up after my daily visit to the site.

  • Hysteria's Nerf Arrives on January 28 - Can No Longer Target Friendly Minions

    Trying to figure out the list, but I am playing around with Neferset Thrasher and Treachery to see how it might still be possible to use Hysteria in a Tiller style OTK.  Ultimately I've got the idea down:

    If you can pull it off, Thrasher takes 2 damage the one time it hits the Deathspeaker, and then goes through a loop of hitting the immune Dummy and dealing 3 to the opponent, a grand total of 90 damage.  Pulled it off first try against the Innkeeper, but having a lot more difficulty against real players with actual meta decks.  Came very close against a Control C'Thun Lock, but he got a luck Dirty Rat on my Emperor, followed by a lucky Cascading Disaster that was not corrupted, and the one minion it removed was Thaurissan.  If he had survived or not been the minion pulled from hand I would have gotten it off in a live game.

    Just from the one time I made it work against Innkeeper the combo is hilariously fun.  But it's also very hard to pull off, and extremely frustrating.  Since you can't make the Neferest immune and then Treachery + Hysteria on it, the board basically needs to be clear or have no more than 4 combined attack from all minions other than Thrasher.

    Ultimately, don't try this one out unless you are a super smart deck builder (which I am not) and you can figure out the best possible list to go along with it.  I'm mostly just playing a lot of card draw, much of which has self damaging effects too, so Darkglare it in there to help me gain more mana and keep cycling as fast as possible.  But I'm not built like the normal Darkglare Warlocks so it's hard to keep the board and stay alive.

  • Dean Ayala's Community Q&A #3 - New Classes, Champion Cards, New Achievements, Spell Tribals

    How about you can use the old or new Webspinner, or 1 of each, so long as you don't have more than 2 Webspinners in your deck? That way existing decks don't get invalidated, and you can choose based on which art you like better or something.