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  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    They could and they probably will, but when talking about making an evergreen card there is merit to using what we know works. As the saying goes: there is no point in reinventing the wheel.

    As much as I like the card, Xaril's power level is too low to compete in Wild, so he might as well not exist at the moment. Yes, you could argue for buffing him - and he'd be a good target for that - but I still believe he'd be a perfect fit for Classic as he is.

    Of course, this whole argument only holds if Blizz wants a card like Xaril in Classic. If they want Edwin's replacement to go in a different direction then it is like comparing apples with oranges, so there's little point in dwelling too much on the idea.

  • How to nerf Priest?

    Quote From Maurice

    Priest is completely broken in Wild. Here some suggestions how to balance it.

    Wave of Apathy -> 2 mana

    Mass Hysteria -> 6 mana

    Psychic Scream -> 8 mana

    Palm Reading -> 4 mana

    Archmage Vargoth -> 5 mana

    Raise Dead -> 1 mana

    Spirit Lash -> 3 mana

     

    And no I don`t vote for one of these nerfs, I vote for ALL of them.

    PS: Over 40% of my meta at rank diamond 5 is Priest.

    Youre even worse at nerfs then blizzard and thats saying alot

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From lMarcusl

    From what I've been able to decipher from that puddle of letters you placed next to each other, what you want is endless, unbridled power creep. If you want to see an example of how that winds up going, read up on what happened to Magic the Gathering during the Urza's Saga. Long story short, it nearly killed the game cause all the heavily invested players started leaving in droves. Games ended so fast that Naga Warlock would seem glacial in comparison. The tournament scene devolved into nothing but non-games because whoever drew the better hand won, often as soon as turn 1.

    You cannot keep introducing new and new stuff and providing "more options" as you say, if all the old stuff, all the old design mistakes remain in the game. If you can never correct what you messed up in the past, and you instead build on it, over and over and over, then you're building on a rotten foundation and the whole thing comes crashing down real quick. You need to fix what's busted to make space for something new. You don't fix a game by breaking it more. Here's your free design lesson for the week.

    I want nerfs to be  FUCKING RARITY for the most extreme Cases.

    ANd i want all classes to have good stuff have their iconic old cards playable and not gutted,or onyl a few classes have actual  good cards/support/synergy and rest is left in the dust

    I Want wild to be ppwefull and all classes to be powefull btu aslo stay fuckign true to its eterla/legayc format and be where can playyour odlc ards/decks instead of them being/staying gutted and total worhtless trash FROEVER

     

    ANd fight fire with fire works fi actulyl do,blziz doens,t they give some fire and otehrs  dried wood or something 

    Blizz does neither the extreme or the super balance they do a  bad and awkard in between.,they allwoed some to be isnane but dont let others. They dotn comit to balance Nor FIgth fire with Fire. And do the worst of Both.  ANd buffs/unnerfs are absolutly relevant aswell adn give more options/Make new things apear  blizz just sucks at doing all of it,the nerfs,unnerfs and buffs.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Thank you for explaining and correcting me

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From AngryShuckie

    It'll probably be someone new, but Xaril, Poisoned Mind is such a good representative of the class' mechanics that I would approve of him being promoted to Classic. In one card you have all of:

    • Deathrattle
    • Battlecry (not a strong rogue thing, but the class has had direct synergies in the past and things like Shadowstep make rogue better with them than most classes)
    • Low stats (much more of a rogue thing than Edwin's high stats)
    • Stealth (Fadeleaf Toxin)
    • Card draw (Kingsblood Toxin)
    • Bouncing minions (Bloodthistle Toxin)
    • Briarthorn Toxin and Firebloom Toxin are a little more general-purpose, but attack buffs and damage dealing spells are not uncommon in the class.
    • And of course indirect combo synergy by adding 2 cheap spells to your hand.

    A mantid would be a bit weird as the representative in Classic though. Re-skin him as Vanessa VanCleef and its perfect since she is also a poisons user. Actually, using Vanessa is quite likely now I think of it...

    Or know just design new card and then coudl have xaril and Vanessa in the game.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From Khaostheory1980

    Some funny guy has swapped the keys around on your keyboard.

    FUCK OF

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    who knows, since it'll coincide with the basic set revamp the replacement might not suck

  • Rewards Track: Current progress

    Quote From Alleria
    Quote From sinti
    I mean, Burgle Rogue to the rescue?:D

    Good one, all that´s left is to find someone who´s actually playing them on ladder :D

    (would hit you with a snowball for this, if I had any left :P)

    No need to find anyone, that's priest's schtick. Burgle rogue just generates them out of 'thin air'. Dragon's Hoard is your best friend here, although it will take quite a while to find specific legendaries enough times to finish the achievements.

  • The Price Is Right - Card Design Competition Discussion Thread

    About a day to go before the submissions close! If you want to participate, now's the opportunity.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    From what I've been able to decipher from that puddle of letters you placed next to each other, what you want is endless, unbridled power creep. If you want to see an example of how that winds up going, read up on what happened to Magic the Gathering during the Urza's Saga. Long story short, it nearly killed the game cause all the heavily invested players started leaving in droves. Games ended so fast that Naga Warlock would seem glacial in comparison. The tournament scene devolved into nothing but non-games because whoever drew the better hand won, often as soon as turn 1.

    You cannot keep introducing new and new stuff and providing "more options" as you say, if all the old stuff, all the old design mistakes remain in the game. If you can never correct what you messed up in the past, and you instead build on it, over and over and over, then you're building on a rotten foundation and the whole thing comes crashing down real quick. You need to fix what's busted to make space for something new. You don't fix a game by breaking it more. Here's your free design lesson for the week.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    It'll probably be someone new, but Xaril, Poisoned Mind is such a good representative of the class' mechanics that I would approve of him being promoted to Classic. In one card you have all of:

    • Deathrattle
    • Battlecry (not a strong rogue thing, but the class has had direct synergies in the past and things like Shadowstep make rogue better with them than most classes)
    • Low stats (much more of a rogue thing than Edwin's high stats)
    • Stealth (Fadeleaf Toxin)
    • Card draw (Kingsblood Toxin)
    • Bouncing minions (Bloodthistle Toxin)
    • Briarthorn Toxin and Firebloom Toxin are a little more general-purpose, but attack buffs and damage dealing spells are not uncommon in the class.
    • And of course indirect combo synergy by adding 2 cheap spells to your hand.

    A mantid would be a bit weird as the representative in Classic though. Re-skin him as Vanessa VanCleef and its perfect since she is also a poisons user. Actually, using Vanessa is quite likely now I think of it...

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    My guess is that it could possibly his daughter, Venessa VanCleef, who took over his underworld leadership role after he died and she grew up. Lots of other possibilities, but she's a strong one. 

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Not only that, you can potentially craft a golden version to profit even more from a HoF rotation. Also, they were talking about a classic rework a couple months ago, the process might differ substantially  from the typical HoF.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    The safest thing to do when you don’t play him rn is to disenchant him anyways. If you want to make profit on a future HoF Rotation, you still can craft him with no loss. (You just reinvest the 1600 dust you got today). This even would allow you to craft the golden version for the HoF rotation wich is a bigger profit.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Sure, and that would be better unless you dislike golden versions. I was just putting numbers to @shky's proposed process.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Some funny guy has swapped the keys around on your keyboard.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From mightysamson1

    So, do we get refunds on these? If i'm a standard only player, do you think it worth it to go ahead and disenchant Edwin?

    You  should keep it and disenchant it after rotation. That way you get 1600 from HoF + 400 for disenchantin

  • Top 200 Battlegrounds YouTuber - HOW TO BUILD EXODIA PIRATES!

    https://youtu.be/ZPH4ifhk3BI
  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Or you could disentchant it now (+1600) and once it rotates craft it golden (+/- 3200)...

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From PLANETCRUNCH

    OOOOH with Edwin rotating I wonder who'll they'll have as the new Rogue legendary? 

     

    ALmsot guranetd to be trash tier, like the otehr legednaries theyev added as replacents in classic.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From Maurice
    Quote From Zyella
    Quote From lMarcusl

    Ah at last, a balance patch! Wild is sav....oh...oh, never mind then. I guess I can find solace in the fact I don't have to climb anymore this month.

    Im happy is no wilds nerfs, the format is egenrly if blizz doesnt touchit(rto much) and if anythign we neds huffs and unenrfs and give all their tolsl(again) for wild not destory more cards/nerf for the sake of it.

     

    Wild also certainyl deosnt needs  nerfs to something jsut casue tis good/been around for then 1expac. If anything that belogns in standar btu really shouldnt be mentatlity for any format.

    It`s obvious that you don`t play Wild...

    I FUCKING DO,ive played wild since been a thign Wild.

    I WANT BUFFS AND UNNERFS AND MORE SUPPORT MORE DECKS/THEMES/ARCHETYPES

    I WANT AS LITTLE NERFS AS POSSIBLE

     I want wild to be crazy,i want all to ahve their best stuff as it shoudl in eternal format.

    ANd ive reached legend multiple times in wild so i know whats its like I JUST GOT A DIFFERENT IDEA OF WILD THEN THE PEOPLE ON THIS SITE and according to people here im prolyl objectivly casue i dont like them and want blizzard to make more decks/archetypes/cards playable instead of NERF EVRYTHING mentality.

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    OOOOH with Edwin rotating I wonder who'll they'll have as the new Rogue legendary? 

     

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From Zyella
    Quote From lMarcusl

    Ah at last, a balance patch! Wild is sav....oh...oh, never mind then. I guess I can find solace in the fact I don't have to climb anymore this month.

    Im happy is no wilds nerfs, the format is egenrly if blizz doesnt touchit(rto much) and if anythign we neds huffs and unenrfs and give all their tolsl(again) for wild not destory more cards/nerf for the sake of it.

     

    Wild also certainyl deosnt needs  nerfs to something jsut casue tis good/been around for then 1expac. If anything that belogns in standar btu really shouldnt be mentatlity for any format.

    It`s obvious that you don`t play Wild...

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From KnivesOut

    Dread Corsair is a four drop, but your sentiment remains true!

    (Pre-nerf)Play Bogspine Knuckles, play two free Dread Corsair, then attack and you now have two free 5 drops because your Corsairs evolved. That was his point. You can no longer do that on the same turn. 

  • Edwin VanCleef and Boggspine Knuckles Nerfed In Today's Surprise Hearthstone Balance Patch

    Quote From HuntardHuntard

    I dislike random nerfs. There should have been a warning ahead of time.

    Random? These nerfs are long overdue and literally everyone could've seen these coming.