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  • The Hearthstone Cards the Community Would Like to See Nerfed

    I guess I'll just quote myself?

    Priests have a lot of "feels bad, man" interactions right now, which is really hard to balance because something can be terribly designed but not overpowered.

  • All The Rage - Card Design Competition Discussion Thread

    Quote From shaveyou

    I'm really late to the party this week, but I wanted to see if you thought this looked a little crowded text-wise. Keeping it in line with Tent Trasher suggests the wording should be this way, but it looks clunky.

    Feedback Incoming!

    I like the ability, but I think overall all the card is too "big". Unless you are playing this on turn 9/10 you are going to have to set this up over a few turns, which makes fairly difficult to use. And even if you get it really big, spending all of your early turns to get a single big guy on turn 6 isn't amazing. I would make it 3-4 mana, 4-7 health, and gain 2 attack. Maybe it could be a 2 mana 0/4 with +1 attack for each minion type

  • All The Rage - Card Design Competition Discussion Thread

    Quote From linkblade91

    More feedback; sorry it's late.

    Show Spoiler

     

    KANSAS - A "non-living" totem having Attack still seems weird to me, but I don't hate it. It's the best version of the card so far, I reckon.

     

    Do you think I should change the art and/or the name? Here are some alternatives:

    Show Spoiler

    Some alternate names: Totem Rager, Dragon Totem, Lightning Totem, Living Totem (I might keep the original art for this one), or Totem of the Elements (I might give it another keyword like Windfury or Charge if I did this one, like a mini version of Al'akir)

  • Afk BGs

    Well, you can also just buy packs if financial aspect is not a problem. That's why I made that point, clawz. 

  • The Hearthstone Cards the Community Would Like to See Nerfed

    WTF are you talking about??? Priest is easily the worst class right now, too slow to deal with aggro, way too fast to deal with any control deck. Priest is literally a Highroll or bust now.

  • Blizzard is Giving Away Darkmoon Faire Bundles and Battle.net Balance on Twitter to Promote the Hearthstone World Championship

    We will give bonus so people can get all the rewards probably! (Not guaranteed and probably not).

  • Top Legend Decks From Hearthstone's Elite - Climb the Ladder With These Decks This Weekend!

    Played secret rogue and its probably the hardest deck to play around here. Its too limited in value to face down warrior and too slow to beat the aggro decks. I'm probably at around 45% winrate, at diamond rank.

    In my opinion, playing broom pally and not having pyromancers, plugging your hand with too much value while playing double pen flingers is a mistake. Its main challenge is probably evolve shaman, but I'm having difficulties understanding how this deck can beat up dhunters as well.

  • Hearthstone Hotfixes - Nazmani Bloodweaver Fixed, Whizbang's Lost Decks, Darkmoon Arena, Quests, and More!

    Experience lost from heroic duels has now been added. Just played a game and my experience showed over 9K.

     

  • Afk BGs

    Quote From Ethardoth

    You still need a bot and electricity and device life are not free. 

    Obviously when I used the word 'free' it is in the context of the current situation which is 'playing the game', therefore the intention of my original use of the term is to describe the pursuance of experience points without putting the necessary effort as another person would in the same situation.

  • Top Legend Decks From Hearthstone's Elite - Climb the Ladder With These Decks This Weekend!

    Holy frikking Legendaries.

  • The Hearthstone Cards the Community Would Like to See Nerfed

    Quote From LilianVoss

    First Day of School from 0 to 1 mana cost

    Aldor Attendant revert the buff

    Argent Braggart form 2 to 3 mana cost

    First three that come to my mind. I'm not saying that all of them need to be changed, especially not all at once. 

    NOPE

    NOPE
    AND NOPE

     

    Palladin is allowed to have playable 1drops. braggart is strong but its fine if nerf the 5mana 8/8 blessing over braggart if had to choose one.

    ANd first day of school purpose is to give you a 1drop can play on turn 1 and something easy to trigegr spellburt with. 1mana would make the card TERRIBLE.

  • The Hearthstone Cards the Community Would Like to See Nerfed

    First Day of School from 0 to 1 mana cost

    Aldor Attendant revert the buff

    Argent Braggart form 2 to 3 mana cost

    First three that come to my mind. I'm not saying that all of them need to be changed, especially not all at once. 

  • Afk BGs

    Quote From Ethardoth

    You still need a bot and electricity and device life are not free. 

    I have no idea why you're equating this to that

  • Choose Your Champion Returns For The Hearthstone 2020 World Championship - Free Darkmoon Faire Card Packs!

    You just killed the machinist of the hypetrain. RIP Gilbie

  • Blizzard is Giving Away Darkmoon Faire Bundles and Battle.net Balance on Twitter to Promote the Hearthstone World Championship

    La wea sorteadistica no aplica para los latinoamericanos :(

  • Hearthstone Hotfixes - Nazmani Bloodweaver Fixed, Whizbang's Lost Decks, Darkmoon Arena, Quests, and More!

    Nice that they are fixing some things but this is far from enough. I'm still having constant disconnections. This is happening even during games in adventure mode. I'm not even getting any achievements or anything. Yet, the game feels like disconnecting me every other game which is so obnoxious and infuriating!

  • The Hearthstone Cards the Community Would Like to See Nerfed

    Quote From AngryShuckie

    Whether Librams are fine or not is up for debate, but my point that there are players who dislike them stands. You'll find a few questions of why Paladin wasn't included on the list in the comments below, for example, and let's face it, Paladin is completely dominated by Librams right now.

    The biggest problem at the moment though is Demon Hunter, which needs serious nerfing. It is not going to be clear whether most of the other classes even need a buff until DH has been nerfed, since it is warping the meta so much.

    The libram buffs arent at fault for paladi  beign just librams even without it still be. the rest of palaldin archetypes are just way lacking in cards AND power.

    Like singleton liek finley is incositent and best use is a a vnailla 2mana 2/3murloc that costs 1600 dust.

    Murlocs? yea right the weapon is fine but   dont have to make ti work.

    Dragons the same,mechs most of ti got out with last rotation and only shotbot is a good mech.

    And same goes for all other archetypes paladin has lack of support and the support it is usally very wea and doesnt work together with whta ltitle other support it has.

     

    And aslo People will hate anything that sees play/alot of play.

  • Blizzard is Giving Away Darkmoon Faire Bundles and Battle.net Balance on Twitter to Promote the Hearthstone World Championship

    Fk EU as all time.

  • The Hearthstone Cards the Community Would Like to See Nerfed

    Paladin need a few changes, but it's hard to nail down exactly what needs to change. I think First Day of School moving to 1 mana would be a good change so that "buff target generation" is a little more difficult (especially given the hero power throws off an easy target). Paladin's problems stem from excellent synergy with some other cards that are good, but not inherently broken (Pen Flinger, for example). Perhaps increasing Goody Two Shields to 4 mana (or the body to 3/2) given the spellburst is so easy to trigger? I'll admit Paladin is the hardest puzzle because so much strength is driven by the Librams, which is a design I really like.

    I was surprised to not see any Priest cards mentioned -- Palm Reading seems like an easy callout (4 mana? Leave at 3 but cap the number of spells affected?). I am very surprised that Blood of G'huun was released "as is", especially in light of the recent Tortollan Mage change -- the design seems to be moving away from "copy from deck" and moving towards a "pull from deck" (Dimensional Ripper, I suppose, violates that, but it doesn't see a lot of play). The interaction with Reborn makes Priest boards almost impossibly sticky (Revolve / Plague of Death notwithstanding). Priests have a lot of "feels bad, man" interactions right now, which is really hard to balance because something can be terribly designed but not overpowered.

  • Choose Your Champion Returns For The Hearthstone 2020 World Championship - Free Darkmoon Faire Card Packs!

    Since I would need 5463562536exp to get the next pack, I'm pretty happy with this!

  • Tickatus and his Demons hate combos!

    Hol up, what makes this Discardlock? There's not a single card that discards in the deck.  A control warlock or demon warlock sure, but there is nothing 'Discard' about this.

  • Afk BGs

    You still need a bot and electricity and device life are not free. 

  • All The Rage - Card Design Competition Discussion Thread

    More feedback; sorry it's late.

    Show Spoiler

    shaveyou - The card looks good. I don't think the text is too clunky; it is what it has to be considering Tent Trasher, as you noted. You only need one tribal minion to reach Hungry Ettin-level, but this is a class card so that seems fine. Maybe drop the Health to 8? Don't know if that's necessary.

    BloodMefist - Trying to make it a 4/7/7 seems a little on-the-nose, but hey, maximum memery! I think I prefer Carnival Rager because of the stat-line symmetry, and it seems fine as a Shaman card. That said, I think all Ragers are cop-outs, if I'm being frank.

    KANSAS - A "non-living" totem having Attack still seems weird to me, but I don't hate it. It's the best version of the card so far, I reckon.

    ChickyChick - When in doubt, use a custom watermark; that's the easiest thing to do. That being said, this seems weird. What's the intended end-goal? Cast Frostbolt or Fireball on Meggar until your hand is full of them, then barrage the enemy hero? That's pretty slow and janky *shrugs*

    DestroyerR - Cute name. You definitely should change it to "all other" Elementals for balance reasons, but I think the cost is fine: it's a Deathrattle effect, so you have less control over when it happens, and it only counts those Eles that were played last turn. All-in-all, it should be fine.

    fungusABao - That looks better :)

    Demonxz95 - Made my thoughts heard on Discord.

    anchorm4n - This seems rather strong, even considering the Overload. A 3/6/2 that protected itself from being cleared, before Rush existed, would've been kind of scary, I think. Maybe it should cost 4? Not sure. Don't forget to capitalize Freeze, so that it becomes bold :P

    Alfi - The S in Divine Shield needs to be capitalized, so that it becomes bold. Beyond that…it's the ultimate Rager, alongside a bunch of other "ultimate Ragers" that exist for this comp lel. As I said to BloodMefist, I think Ragers are cop-out designs :/

    grumpymonk - Statue of Elements is amusing, requiring buffs before it can become a monster. If you want to go for memes or what-have-you, that's definitely the right call. That being said, Lightforged Priest seems more reasonable and I like cards that make up for their wonky stats (as my ideas do). It's duller than the Statue, though, so…I guess you should wing it with the Statue if you want to win.

  • The Hearthstone Cards the Community Would Like to See Nerfed

    Whether Librams are fine or not is up for debate, but my point that there are players who dislike them stands. You'll find a few questions of why Paladin wasn't included on the list in the comments below, for example, and let's face it, Paladin is completely dominated by Librams right now.

    The biggest problem at the moment though is Demon Hunter, which needs serious nerfing. It is not going to be clear whether most of the other classes even need a buff until DH has been nerfed, since it is warping the meta so much.

  • About nerfs

    Quote From clawz161
    Quote From AngryShuckie
    Quote From clawz161
    Quote From AngryShuckie

    Bazaar Burglary was a much better design trying to achieve a similar thing.

    yes because 2 mana fiery war axe they hit you in the face with every turn after completing their quest on turn 2 is good game design....

    Hit face? That's not how that deck is played at all. Besides, the fact it has never been a meta deck shows the effect is completely fair given the requirement of the quest.

    It must be nice living in a world where every deck you play against isn't degenerate that plays shit just to play shit an hits you in the fact every single opportunity. I wish i lived there.

    I'm sorry, what? You encounter burgle rogue every game and the people playing it are misplaying by punching your face instead of hitting minions most turns? I'd take that over Demon Hunter beating my face in every game. Seriously, that weapon should pretty much always be used as removal unless there are no minions to remove or the opponent is at low life already. I guess if they know you're an OTK deck they should ignore the board too.

    I appreciate the whole burgle thing isn't everyone's cup of tea, but I really don't see where your grudge against Bazaar Burglary comes from.