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  • CCG IRL

    There is ton of other card games. Granted, you will not have the competition and the sheer number of player that MTG have but they can be really good. 

    For example if you want some narrative and coop gameplay Arkham horror the card game is quite good. Keyforge if you don't want building your deck. Netrunner if you want an assymetrical feeling. 

  • CCG IRL

    So you just combine the commander deck with another commander deck of the same colors? Is this the only way to change/improve the deck?

    I found a set of two commander deck from the Zendikar Rising release. It's strange that the commander deck in this release is only two and there is no choice, but I think we will take them.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Pro

    Okay, wasn't that easy after all. None of the cards you mentioned is correct. First hint: I violated Live4vrRdieTryin's first tip. 

  • CCG IRL

    When it comes to expanding your decks, it's totally dependent on what you go with. Challenger decks were for Standard, although they have since mostly rotated out or been banned. This is to say if you do buy them, you'll most likely just be playing kitchen table magic, which basically just means you can do whatever you want, hence why you might want to set up some rules for you and your playgroup to make sure nobody exceeds a certain budget or plays an unfair deck.

    As for commander decks, this once again boils down to what you want to do. Both Kitchen Table and Commander are very diverse formats, to the point where tonight I played a game where I let people cheat on casting mana and sped up the game by about 15 minutes from doing so. The next match I ended up dragging the game by 30 minutes by denying people resources and it would have gone on longer if my opponents did not decide to concede. It really boils down to finding something that you enjoy and making it work. The commander precons all provide a great out-of-box experience and for even just 10-15 dollars, you can make them much stronger or for a specific niche. For example, about a year ago I picked up the precon staring [Hearthstone Card (Ghired, Conclave Exile) Not Found], who is all about flooding the board with tokens and beating them down with it and for about 20 dollars, I was able to swap it up to instead being a combo deck based around creating then destroying eggs to flip into different creatures with [Hearthstone Card (Atla Palani, Nest Tender) Not Found].

    All that being said, I understand all that stuff might be daunting, so if you want some help picking out a deck or any further questions about how to get started, just let me know and I'll get around to it when I can.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Quote From anchorm4n

    Since it was my turn before KANSAS, this is an easy one. 

    I buff and attac

    I guard and protec

    I'm essential for every infernal deck

    Probably Abyssal Summoner? (Abyssals are subspecies to infernals)

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Tips for writing good (imo at least) riddles:

    1. Try to pick a not iconic card (Boogey is the most notoriously bad card in the game).

    2. Reread every line like you were reading it for the first time. Did you give something away?

    3. Employ purposeful mysteries. You can always give away hints later.

    4. Try to straw man people into thinking it’s something else.

    5. Use big words and flowery language. It throws people off.

    29. If no one can guess my current riddle, there might be an extra clue left here. Always recheck yours and others tracks! 

    37. An important line of the riddle lends from another person’s riddle.

     

    think that might be all I got, or possibly some more..

     

     

     

  • What You Need to Know about the New Runeterra Lab, Journey to the Peak

    Quote From Nevin

    And contrary to what the article says, there is an option to continue your run after you lose.

    Ack! Thanks for the correction, Nevin. If I'm being honest: I've run it 9 times now and never lost, so I just assumed from the description any lose terminated. I totally should have confirmed this assumption in game for the article, though.

    I'm curious: do you get infinite continues or is it just a 1-shot redemption circa Expedition?

  • Group Therapy! Need to blow off some steam? Mega salty? Here's the place!

    Quote From Tetsuo

    Standard is now teeming with Face Hunters, Tempo Mages, Paladins, and a smattering of Priests. I played a lot yesterday and these were the only classes I faced. 

    I just have to say, any person who plays Face Hunter deserves a huge slap to the face.

    at very least face hunter sticks to the game plan.

    Against mage, the only game plan is to pray to rnjesus. 3x solarian prime not enough? How about a discovered puzzle box to go with that? Still no? Evocations and plenty of mana cyclones to go about. And you freezed your opponent's board for the nth time this game. Oh yes.

    If face hunter and soul dhunters tend to keep those fuckers at bay, then they're always welcomed on my boat.

  • Legends of Runeterra's Next Expansion, Monuments of Power, Arrives October 14

    You can blame Riot's own phrasing: according to them, Call of the Mountain is a three-part "set", with the "expansions" coming in August, October, and December. August's expansion was simply called "Call of the Mountain" - to confuse things further, I guess - but apparently the other two will have unique names.

    After that, we'll start another "set" of three "expansions".

  • Legends of Runeterra's Next Expansion, Monuments of Power, Arrives October 14

    This is simply the next part of the last expansion. They are releasing it in parts rather than as a whole. As you may notice Demacia and other regions got little to no cards. This will fill in some of those regions but over all will be much smaller.

    Edit: I will admit that this post worded the title in a bit of a confusing manner on that front.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

  • Legends of Runeterra's Next Expansion, Monuments of Power, Arrives October 14

    is it just me or are they releasing new expansions way too fast?

  • CCG IRL

    I've googled some info. Sadly, challenger decks presented only in English. It's not problem, but not nice. So it will be more difficult to attract anyone else. Let's say if I buy the Planeswalker or Commander decks. What to do to expand the opportunities? To strengthen the decks, add variety, etc.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

  • Manual Of Monsters - Card Design Competition Discussion Thread

    Good luck to all!  Not a lot of activity this week. Guess its hard to keep your eyes off a slow motion trainwreck :(

  • CCG IRL

    The best ways to start off would be first to just pick a way you want to play. MTG has a ton of formats all with different power levels/budgets so finding the best ones before jumping in would probably be the best. If i were to recommend something, the planeswalker decks are a great way to start. Relatively low power level, but they are designed to be played against each other in a casual setting.

    Aside from that the main format I'd recommend trying out if you have some money to spend would be Commander. instead of being 2 players, there's 4 and it's a completely different dynamic to the game more focused on politics and working together to shut down a certain person if they are about to win. For these I would suggest picking up one of the commander decks WotC has released recently. There are only a few that are really iffy and all have some cool shenanigans you can do with only a 10-20 dollar upgrade. Something else to note is that despite being designed for 4 players, it is still totally possible to play with 2 players.

    If your worried about investing money into these, since buying two commander decks would be somewhat on the pricier side, you can always just pick up some random cards, put them in sleeves then print out pictures of the cards and play via proxies. It's a great way to try something out and figure if you like it or not before spending money on actually making it.

    If there's any other questions you have, just let me know and I'll see what I can find.

  • Manual Of Monsters - Card Design Competition Discussion Thread

    Staff

    Alright, time is up!

    Good luck everyone.

  • Manual Of Monsters - Card Design Competition Discussion Thread

    Staff

    Submission period ends in less than an hour.

    If you haven't submitted yet, you better get it in quick.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Pro

    Since it was my turn before KANSAS, this is an easy one. 

    I buff and attac

    I guard and protec

    I'm essential for every infernal deck

  • CCG IRL

    Staff

    Ah, ok. Sorry about that.

  • Let's help each other out! Share tags and we can spec each other and improve at this mode!

    nevermind.  I thought I could get something of a BG community going, but there seems to be zero interest.  Good luck.

  • Legends of Runeterra's Next Expansion, Monuments of Power, Arrives October 14

    Shyvana is from Demacia, and will be their champion. SI and Freljord already got their champion for this set, so I'm a little confused about why they highlighted those two :/

  • Legends of Runeterra's Next Expansion, Monuments of Power, Arrives October 14

    Staff

    From the trailer, it seems like PZ, SI and Freljord and only region i can see her fit into is Frelojrd, but that is a stretch, isnt it?

  • Legends of Runeterra's Next Expansion, Monuments of Power, Arrives October 14

    And Riven too :)

  • A Wild Hearthstone Weekend Featuring Elemental Mage, Fatigue Warrior, Deathrattle Priest, and More!

    The deck does intend to cycle fast and get to the combo, and Zephyrs did make appearances in decks that want to dig for their win condtions, such as OTK Palladin or even earlier versions of Galakrond Warlock.

    EDIT: And he's also an Elemental, so in late game with Jaina DK, he may be able to heal your hero.