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  • Legends of Runeterra's Next Expansion is Call of the Mountain - Targon Joins as the New Region

    Don't forget that 2nd and 3rd expansions include 40 cards each,

    so beside 3 champions we get 37 other cards -

    which may or may not shake the meta with new possibilities for already existing decks / archetypes.

  • The Top 5 Most Popular Legendaries in Scholomance Academy - Are We Even Surprised?

    Can someone please elaborate on this statement:

    …but Paladin is crushing it right now and the ridiculous buffs that go out make for some fun turns if you aren't on mobile.

    Does the game crash on mobile or is it just very long games? I frequently play on mobile, so if there are known crashing issues, will stay clear till they fixed.

  • Headmaster Kel'Thuzad

    Actually, there is. If you play Headmaster Kel'Thuzad and then 6 cats (for ex: Lynx, Alleycat) you will get Mr. Bigglesworth to your hand. :D

  • I don't like aggro. Is hs the wrong game for me?

    Combo decks wont be returning to standard anytime soon. Sorcerer apprentice is being watched for a nerf in case mage can otk. There hasnt been a true control deck in standard since December despite ppl saying that gala priest was one.

    Go to wild if u want combo or true control. Ive been playing last season with reno dragon priest and it shits on aggro. An elitist like u should love it

  • I don't like aggro. Is hs the wrong game for me?

    Honestly, its not been completely doom and gloom for control in standard. Shaman, warrior, dhunter, and priest are viable classes for control, and well worth the while exploring if you've havent gave up on standard.

    It takes a while for aggro to go away. Its typically everywhere because, much like myself, anyone that got screwed with their pack openings probably dont have the gold, dust, or real money to get the legendaries they would like/need, hence why aggro rogue, hunter, aggro dhunter, druids, and paladin are everywhere now.

    Depending on your own goals, and if you dont really care much about ranking up, you can easily sit yourself near platinum 10 every season and just play decks that are fun to you.

  • I don't like aggro. Is hs the wrong game for me?

    I do have quite a good wild collection, I usually only play wild at the end of an expansion to catch a breath of fresh air, but maybe it is time to make the switch to wild completely. I will give it a try, I will also keep an eye on the standard meta but toying around in wild might just be the kind of mix up I need to really enjoy the game again. If that doesn't work out might be time for a longer break :/

    Thx for your answers and suggestions! 

  • I don't like aggro. Is hs the wrong game for me?

    As the poster above says, Wild is a much better place for Control decks as they have access to all the early board clears that have existed over the years. The first week or so of a new expansion is all fast decks, people quickly jump on the fastest 'busted' meta deck and spam that. You always see a lot of face hunter straight after an expansion as people try to farm the players experimenting with their new cards.

  • Tips For Avoiding Burnout? - Set meta

    I actually think the meta is really good right now, but it's normal to feel some fatigue because of the small card pool and it's been almost 4 months since last new cards, a balance patch can only do so much.

    i think the best way too avoid burnout is to either try some casual modes,  or play some offbeat decks. There are some streamers that play a lot of meme decks like:

    https://lor.mobalytics.gg/2219a7e5-95f1-4ed6-96db-738aa0f63d11/decks

    https://lor.mobalytics.gg/44346bda-7fd3-4651-821c-1b66f85ecc5e/decks

     

  • I don't like aggro. Is hs the wrong game for me?

    In Wild there is always room for Control.

    Ofc not any Control, and you can't always expect to smash the meta with a Control deck, but you should always get away with decent winrate, as long as you know your deck and you know your meta (I was able to build a Legend-viable Aggro Reno Paladin by adjusting the concept against the meta, so you can guess what you can do there).

    Right now Priest got an additional tool with Mindrender Illucia and, and if I were a Control player I think I'd be drooling at Reno Priest (ft. Raise Dead to double your powerhouses and diminish the constrictions of Highlander) for how versatile it is and the depth in gameplay it can reach.

    That said, I think gaming burnout has very little to do with the cyclical support to your favourite playstyle. 

     

  • Just for fun decks

    I love this , mainly because you got some turtles in it, will try this one
  • Just for fun decks

    haha this is a funny deck. Any deck with shadow of death is a winner for me good job

  • The Top 5 Most Popular Legendaries in Scholomance Academy - Are We Even Surprised?

    I'm surprised Ras Frostwhisper isn't on this list. That dude single-handedly swings games so often for me, I think he is quite underrated. I'm not surprised Speaker Gidra is popular; there's literally nothing weak with that card. Even if you play a 2 mana spell with her that's a 3 mana 3/7 rush windfury, and on turn 5 that can clear up some minions and still pose a threat on the board.

  • I don't like aggro. Is hs the wrong game for me?

    I felt that way at the beginning of the year and i still do feel that way. I resigned myself to play wild where i see is the only viable way to play control anymore. Standard is a shit show. You can tell the game is infested with aggro netdecking when it even happens in casual mode instead of just ladder where they're supposed to be corralled off from the rest. And that is the issue with hearthstone always being aggro centric. Ladder. Ladder encourages and rewards aggro, the faster and sleazier the better. And lately they have not only not released cards for control, but they are starting to print tech cards against control, where normally all aggro had to do was tempo out a good control deck, or have enough threats to outlast some boardclears and not play too greedily, now they have high statted minions and massive draw that doesn't even exist in control decks outside of Battle Rage combos that cost like 4 cards from the control warrior. 

     

    Like i said i have been making the change to wild, where it's still aggro-centric but there are more tools to make control work, since they're not going to be printing more it seems in standard. If you already play wild and are already annoyed by the constant stream of aggro even in casual mode like i am, but can't take it anymore, i suggest instead a break from the game. Sure you'll miss out on some gold, but it's not worth playing something you hate just to worry about something like that. Come back when the new expansion hits, maybe they'll be some control tools then for standard, but i doubt it until lackeys rotate out at least.

  • The Top 5 Most Popular Legendaries in Scholomance Academy - Are We Even Surprised?

    I have a golden Speaker Gidra, very nice it is. I also had a golden Turalyon, the Tenured but I dusted it as I can't see that being played any time soon outside of the really bad duel paladin. The art on the golden version wasn't even that good.

    I also have a golden Professor Slate and that's on the watch list for being dusted lol

     

  • The Top 5 Most Popular Legendaries in Scholomance Academy - Are We Even Surprised?

    Happy that Rattlegore is on the list :)

  • The Top 5 Most Popular Legendaries in Scholomance Academy - Are We Even Surprised?

    Great article!

    I wonder what the least most popular are?  Hold on, let me check my collection and I'll tell you as I only got a few and they'll probably be on the list :P :P

  • Nerf Predictions for Scholomance Academy

    Not in particular for Scholomance Academy. But I will say, since they nerfed the echo effect for Glinda Crowskin and the cost for the cards which Galakrond, the Nightmare draws, to cost (1) or not less than (1). I really hope they nerf Sorcerer's Apprentice and Kael'thas Sunstrider so the spells don't cost 0 anymore. Same for Mechwarper and Galvanizer.

    If Blizzard wants to be consistent with their philosophy to prevent "Huge swing turns", then these nerfs should happen in my opinion.

  • I don't like aggro. Is hs the wrong game for me?

    First of all, this is not a salt thread about aggro decks. I know everybody enjoys different types of decks and I am not the one to judge. However, I do not enjoy aggro decks. I don't want games to end on turn 5, I don't want my highest cost card to be a 4 mana card. I want to play expensive cards, I want to control the board, I want to assemble my win condition and I want big swing turns. I am a control/combo player, that is what I enjoy about hearthstone.

    Last expansion was the first time I generally experienced fatigue and stopped playing for a couple of weeks. The introduction of demon hunter and how blatantly overpowerd basically all of their cards were and how it was a stupid strong deck even after 10+ cards got nerfed just tilted me so much that I could not enjoy the game anymore. 

    Then the new expansion came and I got excited again, so many cool new legendaries with unique effects, but also a lot of veeeeryyy strong tools for aggro(a better jeeves, really?). I jumped into the first day, opened my packs, crafted some exciting cards and went right in and it was so fun. I played highlander warrior and priest, ripper warrior, control-soulshard-warlock, paladin paladin and more. Druid seems stupid again with all the ramp but that is nothing new. Besides that I had a lot of fun the first couple of days. Paladin paladin also seems very strong but not op and I saw loads of different decks and archetypes. But after a couple of days, the thing that always happens happened. Aggro came through. Suddenly a majority of players started playing aggro rogue, hunter or druid, all petty much the same lists and they are very strong. The reload they gave rogue is insane(1 mana draw 5 seems like a good idea, right?) , token druids win condition has been savage roar for years and I am sick of it and even hunter has so much card draw and value generation, that it seems impossible to outvalue/outlive them with any type of control deck.

    It just seems there is no place for control decks any more, and if you want to play a combo deck you better combo your opponent to death before turn 7 or you are just dead. Which means you gotta play druid and that just feels like tossing a coin to me.

    I want to know how you feel, has anyone made similar experiences? What do you do to still enjoy the game? Or is hearthstone just not the right game for me anymore? 

  • Nerf Predictions for Scholomance Academy

    Not so much a prediction as a wish for how to change Secret Passage: it could read "Replace your hand with the same number of cards from your deck. Swap back next turn."

    I.e. if you have X cards in hand, it will draw X. (I'm not sure if X would include secret passage itself. Probably, so that it's not completely worthless when you top deck it with an empty hand.)

    This stops aggro abusing the hell out of it, and it becomes more powerful the less you need it. It will then be something to play when you have a hand of cards that just aren't helpful in the current situation, and when you're looking for something specific, which is what I always thought it was designed to be.

  • Hearthstone, The Tavern has been Renovated.

    Pro

    I'm rooting for the Full Art concept. Couldn't think of a better way to implement achievements. Nice work on everything else, too!

  • I kinda hate Illucia but I can't even be mad at her usage in this deck.

  • Blood Knight

    Has anyone thought of playing this in Paladin alongside Goody Two-Shields?  You buff off the first shield, then play a cheap spell to get it back.

  • O I L W A V E

    Removed Sap and included 1x Counterfeit Coin (too often I find myself short of mana for swings), and 1x Beneath the Grounds (let's counter those Control Reno decks)

    Depending on how the meta evolves, 1x Vilespine Slayer could be replaced with Maiev Shadowsong, Doctor Krastinov, or just faithful Faceless Corruptor.

  • Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards

    Of course I don't know what final decisions they will make, but I'm pretty certain that they paying attention on forums like this one, reddit, etc...

  • Hearthstone, The Tavern has been Renovated.

    I like your Design ideas for the Hearthstone menues and Decks. Also I would love if that kind of endless dungeonrun gets implemented. Thanks for the hard Work.