Interesting idea, but too slow for the current meta... That or needs a better guide. Lost 4 out of 5. The one that I did win was against another super slow deck.
Nifty might sometimes be wrong but I notice a disturbing trend on this forum: Several people seem to feel they MUST negatively post replies (be assholes) everywhere. If you are trying to drive away people from posting on the forums, congrats, you are succeeding.
As a paid player, I pay for card packs and hero skins. The existing mission and 10 gold per 3 wins don't bother me because I often AFK hearthstone for several days. So, whether the mission system change to pass system or not is not my first concern.
But I pay for the hero skins, and I can't accept that I have to play many games to unlock what I bought.
If the hero skins and the extra things(hero skins, coin art) will be unlocked immediately, it seems ok to me.
I gave up many Japanese mobile games because I HAVE TO waste much time on them EVERY DAY. The main reason I insist on Hearthstone is that I don't have to play every day. I play when I want to play, and put it aside when I don't want to play. If I HAVE TO play Hearthstone to unlock my hero skins which I bought, maybe I will drop out then.
You must know that according to the pass system now you are given, I can only get the hero skins after I am bored with the expansion and wait for next expansion(maybe I will go to battleground), so if the hero skins valuable for me since I don't play deckbuild mode anymore?
And another thing must mention is that: I collect all cards when the new expansion is available, so the prior expansion packs are 0 value to me.
I believe it is left out for clarity. I found that a little odd as well though, but they do specifically mention that the paid pass has those extra rewards.
It's also a little odd that it is only 17 packs for the latest expansion and not 18. I expected it to be doubled up.
Right now: 30 days of daily quests gives us something between 1500** and 1800 gold**, so 4 months the old system gives us something between 6000** and 7200** (i personally get something between 8k and 10k, which gives me a nice boost every expansion)
If it takes us 4 months to get the 100 levels (hoping that even casuals, that right now can only afford to finish dailies at once when there is 3 of them, can also get level 100), then the same period will gives us 57 times 70g = 3990g. Every beginning of expansion you will have half the packs to open. You'll also get 18 "latest expansion packs" and 14 "prior expansion packs" (i'm assuming that by "prior" they mean 1 expansion older than the latest, which has even less value).
With this new system f2p players will get even worse start of expansion and blizzard try to not look bad enough by pointing out that players can get what they miss through those 4 months. No, they can't. Even if we naively count 1 pack = 100g (not taking in consideration which expansion is it or when you're opening the packs), it's still 7200g, which is waaaaay below the amount of gold i personally reach every expansion. And then they throw 2 legendaries there and some arena tickets to make players feel awesome when they get to that level.
How activision keeps getting away with this? The competition gets harder and they keep making the game worse for F2P. They already raised the number of legendaries from 1 to each class to 3, making legendaries and epics way more useful and "must have" than it used to be and now they also want to cut our gold too? God dammit activision, god dammit...
**not counting possible 80-100g quests and those 10g of victories
So those hero portraits in datamined infos are for this battle pass system ? Because much of them is for jaina or uther which are basic hero portraits and now it makes more sense.
I would HATE this. I feel this is just going against this new ranked system, in which you can play the same each month. This would make people have to grind a lot again. Maybe it could be used in a new game mode only?
Sathrovarr + Kanrethad Ebonlocke is 11 mana. How do you pull this off if you don't have coin? by playing K first and then on the next turn play S? Is this still a viable deck now?
Seems terrible hopefully they won't implement such system.. Unless they keep the current gold system as is and just add a layer of rewards then it's fine.
This works well in LoR and tft cause first in tft it's all about cosmetics, and in LoR you can get a full collection at some point.
I think this would be a completely fine change. with one requirement - do it like MTGA where battle pass (they call it mastery) is only a new layer above existing daily quest rewards.
so if the 50-100 gold daily rewards remain, this system is completely acceptable.
exactly ... but the article says
This new addition to the game would potentially replace rewards from dailies, achievements,
If quests will be replaced I don't see any reasons to play anymore ... what I can do with a bunch of decks of "old" expansions? I want to get cards from day 1.
I like the idea of being rewarded for just playing. Obviously, any company that does a Battle Pass has to incentivize people to grind for it, so I'll understand if there are some unique - hopefully only cosmetic - rewards that some people might feel compelled to chase, even if they don't have the time or requisite interest in the game. I think a good compromise is that all gameplay-related rewards are in the free track, while those same rewards are obtained faster in the paid track and cosmetic stuff fills the higher tiers of that track. Also, hopefully, it wouldn't take anywhere near the full 4 months to complete the pass. More like 2 months, at most, if you play 1-2 hours a day. I'd also like to see the Tavern Pass rolled into this such that picking a third/fourth hero becomes a reward on the free track which, again, is obtained sooner if you buy the paid track. This reward would probably have to be very early, given how important more hero choices is.
I was f2p but now have put some limited cash into the game, which I'm fine with. What sucks is even this isn't enough to keep up: I'm effectively sitting out the first week (maybe more) of the expansion because I don't have enough cards or resources to craft anything that could whiff.
I guess what I am looking for is a more rewarding f2p system and some lower cost bundles or card pack options. Even $50 per expansion isn't in my gaming budget. My 2 cents. I get it, there are other games that are more or less expensive, blah, blah, blah. They're not Hearthstone, which seems to me to be inherently casual. If that's true (debate it amongst yourselves) then a more rewarding f2p system and/or lower cost resources would engage more casual players and make the game healthier.
I actually hate the way they are handling the battlepass if this is the way they are taking. As a player who has spent money on both preorders some times and also bien F2P depending económic situation I can Say that for me, that both F2P and Paid players Will dislike this idea. It just seems too grindy and a downgrade. They should just give gold and free/paíd tier cosmétics and let people decide where to spend it. Also rewards seem jokingly Bad for a 4 month period if they remove normal quests. Right Now If I really wanted I could get 160 gold per day. Knowing myself it would be closer to 80/100 in 4months this 100 becomes 12000 gold I can use in whatever I want. Right Now for example. I saved 4000 for scholomance and decides to keep 500 around for the old card back that I could not get because I was taking a break. That decisión would be Lost in the new system
Edit: I was fighting with my spanish google corrector on the phone while writing this, so dont expect perfect grammar at all xD
Agreed. The daily system has kept me logging in every day for the four years I've played this game, and I'd hate to see it go, but the three crowns does seem like not much bang for your reward.
HMMMMMM not sure how I feel about this. I'm pretty casual, there's sometimes days or weeks I don't touch this game. I'd need to see how fast the progression is.
And is XP given by games played, not won, so that's good.
The system limits you to 9000XP a week. which means progression may be fast?
I'm curious about tier rewards for Hero Skin Choice and Expansion Card back. Are they offering previous hero skins and card backs or something completely new?
Cuz if it's a cool new hero skin I'd totally grind for that
Since the plan isn’t finalized, and Blizzard didn’t say anything directly to Out of Cards, we can hope that a lot of these details are wrong. As everyone is pointing out, the system listed here is so stingy with cards that it just wouldn’t be fun. (And I’m not even F2P - I usually buy the $50 preorder with each expansion, and I count on that PLUS my gold to make my collection good. With such a stingy list of packs, my preorder purchase wouldn’t be enough to keep me in the game.)
The thing most people miss is that Hearthstone’s system is much MORE generous than other games, if you play about 20 minutes per day. Beyond those initial couple games, though, Hearthstone gives you almost nothing while other games keep handing out rewards. My hope has been that they keep the daily quests that give you an easy pack every other day, but replace the “3 crowns” system with something that’s actually worthwhile. If Blizzard is smart, that’s how this will work.
Sorry to burst your bubble, but both Demacia Relentless PursuitGaren and Shen/Fiora have over 60% winrate among every top rank player who happens to play those decks.
I know Twisted Fate/Swain also holds a higher winrate considereing top tier spots only, but still lower then both decks.
If your going to continue to flood the forum with sassy misleading titles, at least do some research first.
Gul'dAnduin Activates the Obelisk
Interesting idea, but too slow for the current meta... That or needs a better guide. Lost 4 out of 5. The one that I did win was against another super slow deck.
The New King Of LOR
Nifty might sometimes be wrong but I notice a disturbing trend on this forum: Several people seem to feel they MUST negatively post replies (be assholes) everywhere. If you are trying to drive away people from posting on the forums, congrats, you are succeeding.
Twitch Drops Error In Your Favor - Collect Ashes of Outland Packs (Expired)
"Mistake" yeah right it was a publicity stunt, just after an expansion dropped
Hearthstone twitch numbers will skyrocket this week just because people will tune in in the hopes of the mistake repeats
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
A rough maximum of experience earned per week is stated to be 9000.
and you need 147000 EXP for 100 level
[49500 exp for level 50]
147000 / 9000 = 17 week
17 week > 4 months.
Nerf Predictions for Scholomance Academy
Btw, I just came up with a smart nerf for Lightning Bloom:
REFRESH 2 mana. Overload (2).
That's still a decent tool for some swings, but it doesn't break the Curve anymore. EZ.
Curve breaking ie Ramping should always happen at the expense of some mana or some other serious immediate drawback.
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
It seems terrible to me.
As a paid player, I pay for card packs and hero skins. The existing mission and 10 gold per 3 wins don't bother me because I often AFK hearthstone for several days. So, whether the mission system change to pass system or not is not my first concern.
But I pay for the hero skins, and I can't accept that I have to play many games to unlock what I bought.
If the hero skins and the extra things(hero skins, coin art) will be unlocked immediately, it seems ok to me.
I gave up many Japanese mobile games because I HAVE TO waste much time on them EVERY DAY. The main reason I insist on Hearthstone is that I don't have to play every day. I play when I want to play, and put it aside when I don't want to play. If I HAVE TO play Hearthstone to unlock my hero skins which I bought, maybe I will drop out then.
You must know that according to the pass system now you are given, I can only get the hero skins after I am bored with the expansion and wait for next expansion(maybe I will go to battleground), so if the hero skins valuable for me since I don't play deckbuild mode anymore?
And another thing must mention is that: I collect all cards when the new expansion is available, so the prior expansion packs are 0 value to me.
Seven Awesome Legend Rank Scholomance Academy Decks to Take for a Spin
Wow, the Rogue deck is so cheap - going to try it!
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
I believe it is left out for clarity. I found that a little odd as well though, but they do specifically mention that the paid pass has those extra rewards.
It's also a little odd that it is only 17 packs for the latest expansion and not 18. I expected it to be doubled up.
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
Right now: 30 days of daily quests gives us something between 1500** and 1800 gold**, so 4 months the old system gives us something between 6000** and 7200** (i personally get something between 8k and 10k, which gives me a nice boost every expansion)
If it takes us 4 months to get the 100 levels (hoping that even casuals, that right now can only afford to finish dailies at once when there is 3 of them, can also get level 100), then the same period will gives us 57 times 70g = 3990g. Every beginning of expansion you will have half the packs to open. You'll also get 18 "latest expansion packs" and 14 "prior expansion packs" (i'm assuming that by "prior" they mean 1 expansion older than the latest, which has even less value).
With this new system f2p players will get even worse start of expansion and blizzard try to not look bad enough by pointing out that players can get what they miss through those 4 months. No, they can't. Even if we naively count 1 pack = 100g (not taking in consideration which expansion is it or when you're opening the packs), it's still 7200g, which is waaaaay below the amount of gold i personally reach every expansion. And then they throw 2 legendaries there and some arena tickets to make players feel awesome when they get to that level.
How activision keeps getting away with this? The competition gets harder and they keep making the game worse for F2P. They already raised the number of legendaries from 1 to each class to 3, making legendaries and epics way more useful and "must have" than it used to be and now they also want to cut our gold too? God dammit activision, god dammit...
**not counting possible 80-100g quests and those 10g of victories
Seven Awesome Legend Rank Scholomance Academy Decks to Take for a Spin
Shame that Hunterace doesn't have Ace Hunter Kreen in his own deck. :P
(I know it isn't a druid card, that was just a joke)
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
So those hero portraits in datamined infos are for this battle pass system ? Because much of them is for jaina or uther which are basic hero portraits and now it makes more sense.
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
I would HATE this. I feel this is just going against this new ranked system, in which you can play the same each month. This would make people have to grind a lot again. Maybe it could be used in a new game mode only?
I just hate it
[SA] The New Soul Quest Big Demon Control Lock
This looks like a fun deck but turns out that I don't have Kanrethad Ebonlocke and I don't have Soulciologist Malicia. I guess Questing Explorer could be a replacement but any suggestions for the second replacement?
[SA] The New Soul Quest Big Demon Control Lock
Sathrovarr + Kanrethad Ebonlocke is 11 mana. How do you pull this off if you don't have coin? by playing K first and then on the next turn play S? Is this still a viable deck now?
The New King Of LOR
You're not busting my bubble, that's the whole point of a forum, to discuss.
I personally hadn't seen anyone play TF Swain so I was rather shocked that the stats were showing it at the top.
But I haven't seen a Shen player in like 50 games either, so I'd be interested in knowing where you got that info from.
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
Seems terrible hopefully they won't implement such system.. Unless they keep the current gold system as is and just add a layer of rewards then it's fine.
This works well in LoR and tft cause first in tft it's all about cosmetics, and in LoR you can get a full collection at some point.
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
exactly ... but the article says
This new addition to the game would potentially replace rewards from dailies, achievements,
If quests will be replaced I don't see any reasons to play anymore ... what I can do with a bunch of decks of "old" expansions? I want to get cards from day 1.
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
I like the idea of being rewarded for just playing. Obviously, any company that does a Battle Pass has to incentivize people to grind for it, so I'll understand if there are some unique - hopefully only cosmetic - rewards that some people might feel compelled to chase, even if they don't have the time or requisite interest in the game. I think a good compromise is that all gameplay-related rewards are in the free track, while those same rewards are obtained faster in the paid track and cosmetic stuff fills the higher tiers of that track. Also, hopefully, it wouldn't take anywhere near the full 4 months to complete the pass. More like 2 months, at most, if you play 1-2 hours a day. I'd also like to see the Tavern Pass rolled into this such that picking a third/fourth hero becomes a reward on the free track which, again, is obtained sooner if you buy the paid track. This reward would probably have to be very early, given how important more hero choices is.
I guess we'll see what happens.
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
I was f2p but now have put some limited cash into the game, which I'm fine with. What sucks is even this isn't enough to keep up: I'm effectively sitting out the first week (maybe more) of the expansion because I don't have enough cards or resources to craft anything that could whiff.
I guess what I am looking for is a more rewarding f2p system and some lower cost bundles or card pack options. Even $50 per expansion isn't in my gaming budget. My 2 cents. I get it, there are other games that are more or less expensive, blah, blah, blah. They're not Hearthstone, which seems to me to be inherently casual. If that's true (debate it amongst yourselves) then a more rewarding f2p system and/or lower cost resources would engage more casual players and make the game healthier.
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
I actually hate the way they are handling the battlepass if this is the way they are taking. As a player who has spent money on both preorders some times and also bien F2P depending económic situation I can Say that for me, that both F2P and Paid players Will dislike this idea. It just seems too grindy and a downgrade. They should just give gold and free/paíd tier cosmétics and let people decide where to spend it. Also rewards seem jokingly Bad for a 4 month period if they remove normal quests. Right Now If I really wanted I could get 160 gold per day. Knowing myself it would be closer to 80/100 in 4months this 100 becomes 12000 gold I can use in whatever I want. Right Now for example. I saved 4000 for scholomance and decides to keep 500 around for the old card back that I could not get because I was taking a break. That decisión would be Lost in the new system
Edit: I was fighting with my spanish google corrector on the phone while writing this, so dont expect perfect grammar at all xD
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
Agreed. The daily system has kept me logging in every day for the four years I've played this game, and I'd hate to see it go, but the three crowns does seem like not much bang for your reward.
Pack opening story and analysis
25 packs
Log in Disciplinarian Gandling
Legendaries Ras Frostwhisper & Golden Turalyon, the Tenured
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
HMMMMMM not sure how I feel about this. I'm pretty casual, there's sometimes days or weeks I don't touch this game. I'd need to see how fast the progression is.
And is XP given by games played, not won, so that's good.
The system limits you to 9000XP a week. which means progression may be fast?
I'm curious about tier rewards for Hero Skin Choice and Expansion Card back. Are they offering previous hero skins and card backs or something completely new?
Cuz if it's a cool new hero skin I'd totally grind for that
Blizzard Adding a Battle Pass to Hearthstone? Survey Highlights Alternate Art for The Coin, New Hero Skins, Paid Leveling Rewards
Since the plan isn’t finalized, and Blizzard didn’t say anything directly to Out of Cards, we can hope that a lot of these details are wrong. As everyone is pointing out, the system listed here is so stingy with cards that it just wouldn’t be fun. (And I’m not even F2P - I usually buy the $50 preorder with each expansion, and I count on that PLUS my gold to make my collection good. With such a stingy list of packs, my preorder purchase wouldn’t be enough to keep me in the game.)
The thing most people miss is that Hearthstone’s system is much MORE generous than other games, if you play about 20 minutes per day. Beyond those initial couple games, though, Hearthstone gives you almost nothing while other games keep handing out rewards. My hope has been that they keep the daily quests that give you an easy pack every other day, but replace the “3 crowns” system with something that’s actually worthwhile. If Blizzard is smart, that’s how this will work.
The New King Of LOR
Sorry to burst your bubble, but both Demacia Relentless Pursuit Garen and Shen/Fiora have over 60% winrate among every top rank player who happens to play those decks.
I know Twisted Fate/Swain also holds a higher winrate considereing top tier spots only, but still lower then both decks.
If your going to continue to flood the forum with sassy misleading titles, at least do some research first.