There is a thnig that I don't thought before. The Soul Fragment mechanic counts to te Priest/Warlock health manipulation too. If you draw a fragment with hero power, it counts as 2 interactions of changing health, so Flesh Giant for 0 on the first turns is something that could be common on some decks.
I don't like it. 8 mana are too much for a card that just trade a minion and after that is just a 3/9 in the enemy turn on turn 8/9 (if played on curve). Even if it's played in some cheating way i don't think it's too strong. Can enable some trade but not much more
Strong card for 1 mana. A cheap spell for cyclon or to activate spellburst effect. Also can discorver some good spellminion (Astromancer Solarian or Malygos for exemple). Even if the discorvered card is awful, the discount remains
Flamewaker is back...with a different purpose. This card can be strong in early game to stop any aggression and late game to remove some minion. It will see a lot of play imho
Super strong card in rouge and ok in mage since it's a cheap spell. Have acces to a cheap freez is a so strong...and card like Ray of Frost prove it. In this set it's also a cheap activator for spellburst
To be a good spell we must play it with +2 spell power. If we spen 2 mana to draw 1 or 2 mana I think it's not worty...but it isn't super easy to have at least +2 spelldamage. So...need a lot of deckbuilding to work
This card confirmed that Hs live and die with RNG XD. Anyway I think this card is so strong: sometime it win alone the game on turn 2 (and sometimes will let you lose)...but just like the PuzzleBox this is more favorable toward who play it. Also can snowball if generate some value and can't be traded
Well...for 5 mana this card can put a lot of stuff and a lot of statistic. If mana wyrms survive will be a great threats....BUT i think this is too slow to be played
What happened to the deck recipe play mode in the fireside gatherings? I remember it was present along with the no cards barred play mode. This way, you can play the new deck recipes with the new cards from SA without having to open them in packs.
This is a problematic card. Someone have already theorized the new Exodia mage. Rouge can abuse more thanks Prep and a lot of strong battlecry minion that use right now for exemple with a Heistbaron Togwaggle or Kronx Dragonhoof
Super cool card and i love the fact that this enable so many mind trick. For 5 mana this is a 7/6 on average plus an enemy interaction. I hope to see more card like this; clapt to develpers
Draconic Studies
A very good reinforcement for Dragon Priest in wild
Power Word: Feast
It have synergy with Injured Tol'vir and Injured Blademaster and Activate the Obelisk quest
Initiation
From a lore perspective is very good. The initiation of someone in the Cult of the Damned is kill something sentient. Very good flavor.
Mindrender Illucia
It's more a 7+ turn play, you change the hands, play everything you can, or disrupt enemy combo, and then the hand returns to you.
Our Thoughts on Hearthstone's Scholomance Academy Warlock/Demon Hunter Dual Class Cards
There is a thnig that I don't thought before. The Soul Fragment mechanic counts to te Priest/Warlock health manipulation too. If you draw a fragment with hero power, it counts as 2 interactions of changing health, so Flesh Giant for 0 on the first turns is something that could be common on some decks.
Scholomance Academy Fireside Gatherings & Pre-Release Event This Weekend - Opening Your Packs Early
On mobile it's easy. You have to download a location app, then you can join any fireside gathering around the world.
New Paladin Minion - Turalyon, the Tenured
I don't like it. 8 mana are too much for a card that just trade a minion and after that is just a 3/9 in the enemy turn on turn 8/9 (if played on curve). Even if it's played in some cheating way i don't think it's too strong. Can enable some trade but not much more
Scholomance pack opening results
Oh what the hell, I just got the second bundle as well.
13 more epics plus Ras Frostwhisper, Jandice Barov and Speaker Gidra!
I'm happy now :))
Shield of Honor
A good card for enrage damaged minions
Judicious Junior
It's a good pack filler an has potential for some buffs too
Blessing of Authority
Strong play if you can use this spell and summon a minion on the same turn, crazy synergy with Lady Liadrin too
Get a Taste of Jumpstart for Free With This Week's Friday Night Magic
Witches and trees was a fun combo deck!
New Mage & Shaman Spell - Primordial Studies
Strong card for 1 mana. A cheap spell for cyclon or to activate spellburst effect. Also can discorver some good spellminion (Astromancer Solarian or Malygos for exemple). Even if the discorvered card is awful, the discount remains
Our Thoughts on Hearthstone's Scholomance Academy Warlock/Demon Hunter Dual Class Cards
This one is my favourite of all dual classes by far. Truly a match made in Fel :)
New Mage Minion - Lab Partner
For 1 mana drops, it's a strong card (anche the +1 spellpower can be used well in mage with new card). We will see it a lot probably
New Mage Minion - Firebrand
Flamewaker is back...with a different purpose. This card can be strong in early game to stop any aggression and late game to remove some minion. It will see a lot of play imho
Pack Opening starting today!
Have you received a confirmation email for the Fireside Gathering?
When I started HS I was asked if I wanted the launch the FG now and it was also added to the menu that opens when you click on your friends list.
New Mage & Rogue Spell - Brain Freeze
Super strong card in rouge and ok in mage since it's a cheap spell. Have acces to a cheap freez is a so strong...and card like Ray of Frost prove it. In this set it's also a cheap activator for spellburst
New Mage Spell - Cram Session
To be a good spell we must play it with +2 spell power. If we spen 2 mana to draw 1 or 2 mana I think it's not worty...but it isn't super easy to have at least +2 spelldamage. So...need a lot of deckbuilding to work
Our Thoughts on Hearthstone's Scholomance Academy Warlock/Demon Hunter Dual Class Cards
Funny that some people considered Supreme Archaeology the worst of the new Quests, and yet it has managed to outlast basically all of the competition.
New Mage & Shaman Minion - Trick Totem
This card confirmed that Hs live and die with RNG XD. Anyway I think this card is so strong: sometime it win alone the game on turn 2 (and sometimes will let you lose)...but just like the PuzzleBox this is more favorable toward who play it. Also can snowball if generate some value and can't be traded
New Mage Minion - Wyrm Weaver
Well...for 5 mana this card can put a lot of stuff and a lot of statistic. If mana wyrms survive will be a great threats....BUT i think this is too slow to be played
Scholomance Academy Fireside Gatherings & Pre-Release Event This Weekend - Opening Your Packs Early
What happened to the deck recipe play mode in the fireside gatherings? I remember it was present along with the no cards barred play mode. This way, you can play the new deck recipes with the new cards from SA without having to open them in packs.
New Mage & Rogue Spell - Potion of Illusion
This is a problematic card. Someone have already theorized the new Exodia mage. Rouge can abuse more thanks Prep and a lot of strong battlecry minion that use right now for exemple with a Heistbaron Togwaggle or Kronx Dragonhoof
New Mage & Rogue Minion - Jandice Barov
Super cool card and i love the fact that this enable so many mind trick. For 5 mana this is a 7/6 on average plus an enemy interaction. I hope to see more card like this; clapt to develpers