Yeah, I get that druid's hp has always been the worst of the many that deal 1 damage, but that doesn't justify putting double upgrades onto 1- and 2-cost minions. There are going to be so many games where they have both early on and there's very little a lot of decks can do about it. Ping mage was already frustrating for that reason.
Like he just knows this shit is going to be obnoxious to play against and doesn't even bother to hype it up beyond "yep, Druid is Hero Power Mage mixed with Odd Warrior now, good fucking luck"
Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.
How is that fair exactly?
I'm wondering if it makes a difference between gaining Attack and gaining Armor; as in, does gaining Attack improve the Quilboar's Attack, while the Armor increases their Health? Then you would need to balance it out if you want double 8/8s.
After watching the Video (which I should have done from the get go) it appears you are entirely corrrect, which makes the card a lot less busted, but still very scary (putting massive taunts in the way while you hammer them with hero power attacks is good enough)
Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.
How is that fair exactly?
I'm wondering if it makes a difference between gaining Attack and gaining Armor; as in, does gaining Attack improve the Quilboar's Attack, while the Armor increases their Health? Then you would need to balance it out if you want double 8/8s.
That would actually make sense. Not very intuitive and the wording would be crap, but that's just par for the course I guess.
Honestly, that's the only way I could see them printing this at 7-mana, I hope you're correct.
Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.
How is that fair exactly?
I'm wondering if it makes a difference between gaining Attack and gaining Armor; as in, does gaining Attack improve the Quilboar's Attack, while the Armor increases their Health? Then you would need to balance it out if you want double 8/8s.
I do kind of like that their approach to making archetypes viable is just to give them a conditional Pot of Greed.....especially because it works every time.
Isn't that kind of nuts? You can get up to 4 extra armor just for using hero power. That cucks aggro decks pretty hard and you can tutor this AND have it protect the board.
Are we forgetting that Druid still has some pretty nutty lategame options (even without Brann)?
Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.
Ok now THIS is an interesting package of cards for Wild! The armor + attack gain for Druid is incredible, plus the draw on top...umpfh, can't wait to try that out in Questline Druid. I do have the inkling this stuff is gonna get nerfed from orbit for the sake of Standard though, it seems incredibly unfun to play against. The Hunter stuff seems fun but Hunter doesn't have good enough ways to cheat or discount mana to be able to set up like a big beast Recruit package finishing with a Stranglethorn Heart, kinda like an imitation of Anyfin OTK Pally. Maybe someday.
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Depending on how you build your deck, Banjosaur is at least a 10/11 with Rush and a card draw (though it usually looses some of that health). In standard, it can go 11/18, and in wild it's a massive 13/20 on the top end. And, again, it draws a card! This is going to be nuts if Hunter finds a deck that makes it to turn 10 or can cheat it out, like with Big Dreams.
Looks very strong. The dissonant effect is just good even without the weapon and the harmonic one is pretty strong for just 2-mana as long as you have a weapon.
Feels a bit too weak. It's insanely expensive for a very basic effect (Lorthemar shenanigans not included) and your rely on actually having targets in your deck.
It also messes up your rez pool because it's fairly underwhelming on its own. It's not even like there's some busted hidden synergy. We've already seen all the neutrals and there's only Amplified Elekk (which is a good pull btw), so I don't think you can realistically pacl your deck with enough big stuff without becoming too inconsistent in the early game.
What an absolute flavour win in every way. Not only do you force your opponent into a rap battle that you're better at (hence the extra damage taken), but it also keeps the original Blingtron's effect.
Now as for viability. It's a Void-touched Attendant for 5-mana that your opponent can counter by playing a weapon. On the other hand, it's a Void-touched Attendant for Rogue (!) as well as built-in weapon tech.
Could go either way, but I'm trying to be optimistic.
At first I thought this was just a lame ball of stats that's too slow to see play, but then I realized that he always makes your opponent overdraw and is huge against draw-heavy decks because he clogs their hand.
Really, the only bad scenario is against aggro when you can'T clear the board and they are able to capitalize on the bananas.
If you can juice it it'S pretty damn strong. Basically N'zoth except no diluted pool so you can still run highmane, Wild Seeds and other random stuff.
Why does it have Tradeable though? I get that it's a brick in the mulligan, but there's no benefit to putting this back into your deck since we have no spell cheating anyways.
It's going to be an entirely different deck. The curve is way higher and it relies on end-game value instead of midrange beatdown (like it did during Alterac Valley)
All Day 8 Card Reveals for Hearthstone's Festival of Legends Expansion
Yeah, I get that druid's hp has always been the worst of the many that deal 1 damage, but that doesn't justify putting double upgrades onto 1- and 2-cost minions. There are going to be so many games where they have both early on and there's very little a lot of decks can do about it. Ping mage was already frustrating for that reason.
All Day 8 Card Reveals for Hearthstone's Festival of Legends Expansion
I love Rarran's passive-aggressiveness.
Like he just knows this shit is going to be obnoxious to play against and doesn't even bother to hype it up beyond "yep, Druid is Hero Power Mage mixed with Odd Warrior now, good fucking luck"
New Druid Minion - Zok Fogsnout
After watching the Video (which I should have done from the get go) it appears you are entirely corrrect, which makes the card a lot less busted, but still very scary (putting massive taunts in the way while you hammer them with hero power attacks is good enough)
New Druid Minion - Zok Fogsnout
That would actually make sense. Not very intuitive and the wording would be crap, but that's just par for the course I guess.
Honestly, that's the only way I could see them printing this at 7-mana, I hope you're correct.
New Druid Minion - Zok Fogsnout
I'm wondering if it makes a difference between gaining Attack and gaining Armor; as in, does gaining Attack improve the Quilboar's Attack, while the Armor increases their Health? Then you would need to balance it out if you want double 8/8s.
New Druid Spell - Spread the Word
I do kind of like that their approach to making archetypes viable is just to give them a conditional Pot of Greed.....especially because it works every time.
New Druid Minion - Groovy Cat
SO Control Driud is just a thing now I guess. Basically does the same thing as Mage except you also get to outsustain any damage.
Can even use Unending Swarm to crank the numbers up even higher.
I know it's a meme, but it really does feel like Druid just keeps poaching Warrior's identity.
New Druid Minion - Free Spirit
Isn't that kind of nuts? You can get up to 4 extra armor just for using hero power. That cucks aggro decks pretty hard and you can tutor this AND have it protect the board.
Are we forgetting that Druid still has some pretty nutty lategame options (even without Brann)?
New Druid Minion - Zok Fogsnout
Is this not just kind of broken? Assuming this just combines your attack and armor total into two fat taunts meaning that playing double Plating at 6-mana gives you double 8/8s on turn 7.
How is that fair exactly?
All Day 8 Card Reveals for Hearthstone's Festival of Legends Expansion
Ok now THIS is an interesting package of cards for Wild! The armor + attack gain for Druid is incredible, plus the draw on top...umpfh, can't wait to try that out in Questline Druid. I do have the inkling this stuff is gonna get nerfed from orbit for the sake of Standard though, it seems incredibly unfun to play against. The Hunter stuff seems fun but Hunter doesn't have good enough ways to cheat or discount mana to be able to set up like a big beast Recruit package finishing with a Stranglethorn Heart, kinda like an imitation of Anyfin OTK Pally. Maybe someday.
New Druid Minion - Zok Fogsnout
A new Legendary Druid Minion, Zok Fogsnout, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
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New Druid Spell - Spread the Word
A new Common Druid Spell, Spread the Word, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
New Druid Minion - Groovy Cat
A new Rare Druid Minion, Groovy Cat, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
Get Cheaper Card Packs
This section contains affiliate links.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
New Druid Minion - Free Spirit
A new Epic Druid Minion, Free Spirit, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Festival of Legends
Head on over to our dedicated guide for Festival of Legends!
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This section contains affiliate links.
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All Day 8 Card Reveals for Hearthstone's Festival of Legends Expansion
Looks like Swizard's Even Druid just got a BIG upgrade!
All Day 8 Card Reveals for Hearthstone's Festival of Legends Expansion
Depending on how you build your deck, Banjosaur is at least a 10/11 with Rush and a card draw (though it usually looses some of that health). In standard, it can go 11/18, and in wild it's a massive 13/20 on the top end. And, again, it draws a card! This is going to be nuts if Hunter finds a deck that makes it to turn 10 or can cheat it out, like with Big Dreams.
New Rogue Spell - Mic Drop
Looks pretty good if weapon ROgue is a thing, but overall Concoctions are the better draw engine.
New Rogue Spell - Harmonic Hip Hop
Looks very strong. The dissonant effect is just good even without the weapon and the harmonic one is pretty strong for just 2-mana as long as you have a weapon.
New Hunter Spell - Big Dreams
I mean...isn't this just a worse Sigil of Reckoning...that pulls a worse minion on average?
It just feels overcosted for what it's trying to do, even if you highroll.
Can't even abuse it with Faceless Manipulator since they yeeted him from Core.
New Hunter Minion - Banjosaur
Feels a bit too weak. It's insanely expensive for a very basic effect (Lorthemar shenanigans not included) and your rely on actually having targets in your deck.
It also messes up your rez pool because it's fairly underwhelming on its own. It's not even like there's some busted hidden synergy. We've already seen all the neutrals and there's only Amplified Elekk (which is a good pull btw), so I don't think you can realistically pacl your deck with enough big stuff without becoming too inconsistent in the early game.
New Rogue Minion - MC Blingtron
What an absolute flavour win in every way. Not only do you force your opponent into a rap battle that you're better at (hence the extra damage taken), but it also keeps the original Blingtron's effect.
Now as for viability. It's a Void-touched Attendant for 5-mana that your opponent can counter by playing a weapon. On the other hand, it's a Void-touched Attendant for Rogue (!) as well as built-in weapon tech.
Could go either way, but I'm trying to be optimistic.
All Day 8 Card Reveals for Hearthstone's Festival of Legends Expansion
New Hunter Minion - Mister Mukla
At first I thought this was just a lame ball of stats that's too slow to see play, but then I realized that he always makes your opponent overdraw and is huge against draw-heavy decks because he clogs their hand.
Really, the only bad scenario is against aggro when you can'T clear the board and they are able to capitalize on the bananas.
But yeah, good stuff, hopefully.
New Hunter Spell - Stranglethorn Heart
If you can juice it it'S pretty damn strong. Basically N'zoth except no diluted pool so you can still run highmane, Wild Seeds and other random stuff.
Why does it have Tradeable though? I get that it's a brick in the mulligan, but there's no benefit to putting this back into your deck since we have no spell cheating anyways.
All Day 8 Card Reveals for Hearthstone's Festival of Legends Expansion
It's going to be an entirely different deck. The curve is way higher and it relies on end-game value instead of midrange beatdown (like it did during Alterac Valley)