Doctor Krastinov seems fine. There are probably cases where this is better than playing Captain Greenskin, but not being a pirate could be a downside for synergy cards. Ultimately not a super compelling card.
Don't know about standard, but this will be bonkers in wild, simply by the Giant sinergy. As Regis said in the reveal video, Giant's costs only get reduced when drawn, so if you're at 10 health and you have a Molten Giant in your deck, it will cost 20 until you draw it. That means it will put on top Arcane Giant and Mana Giant for Quest Mage, Flesh Giant for Evenlock, Molten Giant for Thekal Aggro Paladin and Evenlock, Snowfury Giant for Aggro Overload Shaman and so on. This might be the new Naga Sea Witch, i hope not.
Elven Archer power creep!! Seriously though, this card is pretty bad. In a deck that wants to cycle spells, you probably don't want to spend 1 mana on this, regardless of how often you can cycle its battlecry.
This disruption is powerful enough to merit five stars for any midrange Demon Hunter deck in a meta with any combo decks. Might not make the cut otherwise, but the effect is incredible.
Secret Passage is probably average in quality. There may be some ways to build your deck around it, and getting five cards for 1 mana is nuts, but you also have to be able to play those cards, so it's only going to fit in a particular (probably aggressive/tempoy) deck.
There's definitely some decks that wants this effect, and its very cool, but there may also be enough disruption that ordering your cards just ends up overly broadcasting your hand and hurting you in the long run.
The text is "you can put it on the bottom and lose 1 durability," so does the weapon only lose durability when choose to scry to the bottom of the deck? If so, this card is totally broken.
I kept this in mind for my most recent games, and in about 2/3 of cases, I'd have used it fully, and in only the other games I was either lucky or unlucky enough, that it wouldn't have matered either way.
A good question, and it can be asked alongside Volatile Elemental. They are good comparisons with Lilian, and fortunately the main differences with the trusty old Boom Bot are very similar.
Clearly having a 7/7 Dr. Boom is good in its own right, but by forcing the opponent's attention onto it, the lowly Boom Bots often get to attack. This lets them take advantage of Hearthstone's mechanics favouring the attacker, just like stealth does for Lilian. Meanwhile the Kaboom Bot and Volatile Elemental don't have this luxury: they are low statted for their cost and easily picked off, letting the opponent take advantage of being the attacker instead, and giving them more control over what the deathrattle hits.
The second reason is more subjective: whether it is beneficial to be able to hit the opponent's face or not. I would argue that for this type of effect it is, because these minions are often killed when there are no minions of your opponent's side of the board. When that happens, Kaboom Bot is just a 3 mana 2/2, but a Boom Bot will at least guarantee some face damage. In a wider sense, being able to hit the face means you are guaranteed to do something beneficial. On certain board states it might be the worst outcome, but at least you cannot whiff completely.
It is worth noting that on both of these matters Lilian is undoubtedly the strongest of them. After charge, and often but not always rush (note rush<stealth if the opponent has no minons), stealth is the best tool minions have to ensure they take advantage of attacking. And if Lilian attacks the face, you are left with a minion.
I really like these deck ordering/manipulation cards. Now if we can add a little more specificity to some future joust cards (reveal a minion in each deck then do something), then we might get better ways to achieve control or combo archetypes.
This looks like a better designed Prince Keleseth to me. While Lorekeeper Polkelt requires more deck alterations to take advantage of the battlecry than Doctor 2, draw consistency is very powerful. Here are a couple of use cases off the top of my head:
Secret Passage - Does this mean you can use up all those 5 cards and still get your former hand back? If yes then this is absolutely nuts.
I think so. This alone makes the card very interesting imo, cause you have to notice which cards you switched in your deck, play the best possible turn with the 5 new cards and consider your old hand for your next turn, too.
In wild you also have a better chance to get your ambushes out of your deck f.e.
I like this playstyle more, than just play anything that fits with your mana, doesn´t matter what. I saw a lot of gamers playing like this.
This is the exact opposite of Keleseth, Keleseth loses value the longer the game goes on, this gains it. You play Keleseth ASAP, you play this the turn before you get to your max cost cards mana AT THE SOONEST.
New Warrior Minion - Playmaker
It is going to take very little to turn the vanilla stats of Playmaker into a power house. Could easily be meta-defining.
New Warlock Minion - Archwitch Willow
Lots of tempo, seems good.
New Rogue & Warrior Minion - Doctor Krastinov
Doctor Krastinov seems fine. There are probably cases where this is better than playing Captain Greenskin, but not being a pirate could be a downside for synergy cards. Ultimately not a super compelling card.
New Neutral Minion - Lorekeeper Polkelt
Don't know about standard, but this will be bonkers in wild, simply by the Giant sinergy. As Regis said in the reveal video, Giant's costs only get reduced when drawn, so if you're at 10 health and you have a Molten Giant in your deck, it will cost 20 until you draw it. That means it will put on top Arcane Giant and Mana Giant for Quest Mage, Flesh Giant for Evenlock, Molten Giant for Thekal Aggro Paladin and Evenlock, Snowfury Giant for Aggro Overload Shaman and so on. This might be the new Naga Sea Witch, i hope not.
New Neutral Minion - Pen Flinger
Elven Archer power creep!! Seriously though, this card is pretty bad. In a deck that wants to cycle spells, you probably don't want to spend 1 mana on this, regardless of how often you can cycle its battlecry.
New Demon Hunter Minion - Magehunter
Understated and probably only attacks once. I'd play it over Ironbeak Owl, but that isn't saying much.
New Demon Hunter Minion - Star Student Stelina
This disruption is powerful enough to merit five stars for any midrange Demon Hunter deck in a meta with any combo decks. Might not make the cut otherwise, but the effect is incredible.
New Neutral Minion - Wandmaker
Definitely a solid 2-drop for decks that care about spells. Not super interesting, but certainly fun
New Rogue Spell - Secret Passage
Secret Passage is probably average in quality. There may be some ways to build your deck around it, and getting five cards for 1 mana is nuts, but you also have to be able to play those cards, so it's only going to fit in a particular (probably aggressive/tempoy) deck.
We're Getting a Collectible Neutral Weapon - Sphere of Sapience! Scholomance Academy is Crazy
Yeah that is what I meant, sorry for bad english.
I don't think T5 will make an exception from the reshuffle rule just for this card. We will see tho.
New Neutral Minion - Lorekeeper Polkelt
There's definitely some decks that wants this effect, and its very cool, but there may also be enough disruption that ordering your cards just ends up overly broadcasting your hand and hurting you in the long run.
New Neutral Weapon - Sphere of Sapience
The text is "you can put it on the bottom and lose 1 durability," so does the weapon only lose durability when choose to scry to the bottom of the deck? If so, this card is totally broken.
Lorekeeper Polkelt is a New Legendary Revealed for Hearthstone's Scholomance Academy Expansion
Chillwind Yeti is a good card if you play it on exactly turn 4. I'd play a Yeti that gives me better draws.
New Neutral Weapon - Sphere of Sapience
I kept this in mind for my most recent games, and in about 2/3 of cases, I'd have used it fully, and in only the other games I was either lucky or unlucky enough, that it wouldn't have matered either way.
Demon hunter class identity.
A good question, and it can be asked alongside Volatile Elemental. They are good comparisons with Lilian, and fortunately the main differences with the trusty old Boom Bot are very similar.
Clearly having a 7/7 Dr. Boom is good in its own right, but by forcing the opponent's attention onto it, the lowly Boom Bots often get to attack. This lets them take advantage of Hearthstone's mechanics favouring the attacker, just like stealth does for Lilian. Meanwhile the Kaboom Bot and Volatile Elemental don't have this luxury: they are low statted for their cost and easily picked off, letting the opponent take advantage of being the attacker instead, and giving them more control over what the deathrattle hits.
The second reason is more subjective: whether it is beneficial to be able to hit the opponent's face or not. I would argue that for this type of effect it is, because these minions are often killed when there are no minions of your opponent's side of the board. When that happens, Kaboom Bot is just a 3 mana 2/2, but a Boom Bot will at least guarantee some face damage. In a wider sense, being able to hit the face means you are guaranteed to do something beneficial. On certain board states it might be the worst outcome, but at least you cannot whiff completely.
It is worth noting that on both of these matters Lilian is undoubtedly the strongest of them. After charge, and often but not always rush (note rush<stealth if the opponent has no minons), stealth is the best tool minions have to ensure they take advantage of attacking. And if Lilian attacks the face, you are left with a minion.
Khadgar doesn't work with Molten Reflection
I just tried using Molten Reflection on Khadgar today in the Tavern Brawl and it only created one copy of him. Shouldn't it create a second copy?
Star Student Stelina is a New Demon Hunter Legendary Revealed for Hearthstone's Scholomance Academy Expansion
You'll be on the receiving end one way or another, especially when lots of DH removal is hero attacks.
We're Getting a Collectible Neutral Weapon - Sphere of Sapience! Scholomance Academy is Crazy
Hearthstone... getting Scry...
What is 2020 XD
Demon hunter class identity.
Probably better to have just created this thread right after the reveals are all done.
After all, we have 1 week after all the reveals before the expansion gets released.
Might do to also choose a more fitting title for the thread, because thus far I'm not seeing any discussion on the supposed identity of demon hunters.
New Neutral Minion - Lorekeeper Polkelt
I really like these deck ordering/manipulation cards. Now if we can add a little more specificity to some future joust cards (reveal a minion in each deck then do something), then we might get better ways to achieve control or combo archetypes.
New Neutral Minion - Lorekeeper Polkelt
This looks like a better designed Prince Keleseth to me. While Lorekeeper Polkelt requires more deck alterations to take advantage of the battlecry than Doctor 2, draw consistency is very powerful. Here are a couple of use cases off the top of my head:
-Quest Warlock can more consistently discount Malygos or Alexstrasza.
-Totem Shaman already runs a low curve that caps at 5. With the new addition of Totem Goliath, playing Lorekeeper Polkelt on 4 will always draw you Totem Goliath the following turn if you don't run Bloodlust. Then you can draw cards to support Totem Goliath in the following turns, whether its Splitting Axe or Vessina.
Two New Scholomance Cards Revealed - Secret Passage (Rogue) & Wandmaker
I think so. This alone makes the card very interesting imo, cause you have to notice which cards you switched in your deck, play the best possible turn with the 5 new cards and consider your old hand for your next turn, too.
In wild you also have a better chance to get your ambushes out of your deck f.e.
I like this playstyle more, than just play anything that fits with your mana, doesn´t matter what. I saw a lot of gamers playing like this.
Lorekeeper Polkelt is a New Legendary Revealed for Hearthstone's Scholomance Academy Expansion
This is the first HS expansion with deck and draw manipulation, and boy, did they go hard for it already with, what, half the cards revealed?
The skill level required to play will certainly get a boost up.
Lorekeeper Polkelt is a New Legendary Revealed for Hearthstone's Scholomance Academy Expansion
This is the exact opposite of Keleseth, Keleseth loses value the longer the game goes on, this gains it. You play Keleseth ASAP, you play this the turn before you get to your max cost cards mana AT THE SOONEST.
Lorekeeper Polkelt is a New Legendary Revealed for Hearthstone's Scholomance Academy Expansion
You might want to take a drink of something (preferably mixed with Valium) and relax.
Thinking more than a minute about the card might help.