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  • New Demon Hunter Minion - Magehunter

    Very much a tech card, really doubt it’s gonna see much play at all

  • Sphere of Sapience

    But on the other hand you don't want flamestrike on the bottom of the deck too...

  • Archetype cards you wish they would add to LoR.

    I would like to see something like MtG slivers, where cross-regions units synergize in interesting ways.

    More specifically: I would like to see them take the Elite tag, dilute some of the population out of Demacia and add it to a few of the ubiquitous / underutilized cards in other regions, and then add new cards into the rotation that do interesting things to allied elites, e.g.:

    • Noxus: Elite Veteran; whenever an allied elite survives damage give it +1/+1
    • Demacia: Elite Armorsmith; give all allied elite Tough
    • Ionia: Elite Priest; whenever an allied elite is summoned give it Barrier
    • Frejlord: Elite Warchief; give all elite overwhelm 
    • SI: Elite Horror; when an all allied elite dies, obliterate the top 3 cards of your opponent's deck
    • P&Z: Elite Scientist; when played summon a copy of target elite
    • Bilgewater: Elite Mercenary, whenever an allied elite is summoned, give the strongest enemy vulnerable

    Don't get caught in the specifics or balance, that's just a rough sketch.  The idea would be that it would actually be interesting to homebrew / tinker with unusual region combinations because you'd be inventing new synergies.  And unlike the original slivers in MtG, you're hard-limited to just 2 regions so you can't just splash everything to build an invincible army.

  • Demon hunter class identity.

    Quote From KANSAS
    Quote From clawz161
    Quote From YourPrivateNightmare

    I don't think they're intentionally releasing broken cards.

     

    I think they're just idiots.

     

    Just wait out the first weeks after you're done testing half-baked theorcrafts. DH will get yet another nerf probably almost instantly. They have nothing to gain from making a single class the absolute best, even if they attract new players with it. At best those players will stay for 2 more expansions until they get frustrated.

    Every demon hunter card in this set so far is so far above every other card released. Even the legendary cards are lackluster for every class but demon hunter. Demon hunter gets better houndmaster shaw. warrior/rogue get captain greenskin. Demon hunter gets send a card to the bottom of your opponent's deck druid/hunter gets worse keleseth. And those are the power dual class legendaries. The normal ones are worse. Mage gets Dalaran Aspirant, Rogue gets worse Piloted Shredder that always summons Kobold Barbarian. Willow for warlock is only good in wild and rattlegore is a meme for a big style of a class that doesn't even exist in wild with Woecleaver

    Ace Hunter Kreen is nothing at all like Houndmaster Shaw. Glide and [Hearthstone Card (Star Student Selina) Not Found] don't send cards to the bottom of the deck, they shuffle them in randomly. Shan'do Wildclaw is not a strictly worse Keleseth, it just has a different deckbuilding requirement. Mozaki, Master Duelist is a million times better than Dalaran Aspirant. Your description of Infiltrator Lilian is kind of odd since a Piloted shredder that summoned a 4/4 is actually pretty good, and Lilian is better than that since she also has stealth. And I think it is a bit too early to judge Rattlegore since they might introduce more Big Warrior support this set.

    Stop exaggerating just to make things sound worse then they are. Demon Hunter has been nerfed several times and I don't think we need more nerfs yet. And I doubt having [Hearthstone Card (Star Student Selina) Not Found] shuffle a single one of your cards into your deck will be the end of the world. Glide may be a problem, but no Demon Hunter cards revealed so far strongly suggests that they will be an insanely power super OP unstoppable force. 

  • New Neutral Minion - Wandmaker

    Quote From DarkFrostX

    It's like a mini Cobalt Spellkin (and not a dragon). I like it, can also help to set up for cool turns in Spell mage.

    That is non-trivial. I am not sure Cobalt Spellkin would be run as much if it had no tribe.

  • New Neutral Minion - Wandmaker

    So a non-dragon cheaper [Hearthstone Card (Cobolt Spellkin) Not Found]. I'm sure there can be some good uses for it.

  • New Demon Hunter Minion - Magehunter

    Synergizes with Ace Hunter Kreen.  Apparently Demon Hunter now needs to have more silence than Priest. 

  • We're Getting a Collectible Neutral Weapon - Sphere of Sapience! Scholomance Academy is Crazy

    And no wonder Blizzard "coincidentally" changed the weapons card background this expansion.

  • New Rogue Spell - Secret Passage

    I'm not sure how to use this aside from getting a temporary hand of cards for when you don't have what you need at the moment. That's kind of cool, I guess.

  • We're Getting a Collectible Neutral Weapon - Sphere of Sapience! Scholomance Academy is Crazy

    It's a very interesting card to help with bad draws but also an interesting downside and yeah, also a pleasant surprise to have a neutral weapon for the first time. Not too bad of an art for a legendary weapon in my opinion.

  • We're Getting a Collectible Neutral Weapon - Sphere of Sapience! Scholomance Academy is Crazy

    It doesn't say reshuffle the card in your deck, but put the card on the bottom of the deck

  • Doctor Krastinov is a New Rogue & Warrior Legendary Revealed for Hearthstone's Scholomance Academy Expansion

    he looks kind of like Scott Summers in those red sunglasses doesnt he?

  • New Neutral Minion - Lorekeeper Polkelt

    Sure, it would be easier for us to have them ordered from lowest to highest, but that would be TOO OP, so I welcome this new mechanic. I have no idea how I'll use it, but it looks worthy of fun experimentation. 

  • Demon hunter class identity.

    Quote From clawz161
    Quote From YourPrivateNightmare

    I don't think they're intentionally releasing broken cards.

     

    I think they're just idiots.

     

    Just wait out the first weeks after you're done testing half-baked theorcrafts. DH will get yet another nerf probably almost instantly. They have nothing to gain from making a single class the absolute best, even if they attract new players with it. At best those players will stay for 2 more expansions until they get frustrated.

    Every demon hunter card in this set so far is so far above every other card released. Even the legendary cards are lackluster for every class but demon hunter. Demon hunter gets better houndmaster shaw. warrior/rogue get captain greenskin. Demon hunter gets send a card to the bottom of your opponent's deck druid/hunter gets worse keleseth. And those are the power dual class legendaries. The normal ones are worse. Mage gets Dalaran Aspirant, Rogue gets worse Piloted Shredder that always summons Kobold Barbarian. Willow for warlock is only good in wild and rattlegore is a meme for a big style of a class that doesn't even exist in wild with Woecleaver

    Ace Hunter Kreen is nothing at all like Houndmaster Shaw. Glide and [Hearthstone Card (Star Student Selina) Not Found] don't send cards to the bottom of the deck, they shuffle them in randomly. Shan'do Wildclaw is not a strictly worse Keleseth, it just has a different deckbuilding requirement. Mozaki, Master Duelist is a million times better than Dalaran Aspirant. Your description of Infiltrator Lilian is kind of odd since a Piloted shredder that summoned a 4/4 is actually pretty good, and Lilian is better than that since she also has stealth. And I think it is a bit too early to judge Rattlegore since they might introduce more Big Warrior support this set.

    Stop exaggerating just to make things sound worse then they are. Demon Hunter has been nerfed several times and I don't think we need more nerfs yet. And I doubt having [Hearthstone Card (Star Student Selina) Not Found] shuffle a single one of your cards into your deck will be the end of the world. Glide may be a problem, but no Demon Hunter cards revealed so far strongly suggests that they will be an insanely powerful super OP unstoppable force. 

  • Out of Cards' Avalon Will Eat a Shoe if the Next Legendary Doesn't Have Spellburst

    No Spellburst :(

  • Lorekeeper Polkelt is a New Legendary Revealed for Hearthstone's Scholomance Academy Expansion

    Oh, I first misread the card as it orders the cards in your hand, and was thinking "what? maybe useful to DH for Outcast". Then I read it again, reorders your deck! Insane!

     

    Ok, QUESTION: if you play this, and then later you (or your opponent) play something that puts a card back into your deck, does it get reshuffled? So the opponent could counter this with a Bad Luck Albatross or something?

  • Lorekeeper Polkelt is a New Legendary Revealed for Hearthstone's Scholomance Academy Expansion

    I'm definitely amused with the shoe-eating shenanigan (and also this deck rearrangement shenanigan potentials too.) Man, I'm really enjoying this card reveal season.

    (Also, love the card art too, very dope!)

  • We're Getting a Collectible Neutral Weapon - Sphere of Sapience! Scholomance Academy is Crazy

    Try not to shuffle anything into your deck after using this one, since it reshuffles your deck hence likely removes the cards from the bottom.

  • New Neutral Weapon - Sphere of Sapience

    I have no idea how to evaluate this, but I'm guessing that it goes into combo decks and not much else.

    Also, as mentioned earlier, twig of the world tree + this = 5 mana for 10 mana. Probably not needed when aviana + kun exists, but something to think about, especially given that this can also be used in combo druid decks to filter for pieces.

     

  • New Rogue Spell - Secret Passage

    1 mana super soularium, and this one isn't legendary.

    Looking forward to trying this in odd rogue.

    This might be useful in some sort of combo, but I can't think of what right now.

  • Sphere of Sapience

    I think any deck that isn't aggro will be willing to consider this. There have been plenty of times where I am versing aggro with my highlander mage and drawn my Amazing Reno while holding flamestrike, rolling fireball, Alex and god knows what else on turn 2.

  • Killing Karma

    Quote From Forgottenslayer

    “well kill her before she levels and end the game”

    tired that I push everything to end the game but Ionia is very adapt to easily stall.

     

    I hate to pile on, but yes--you ought to close the game pre-enlightenment.  There's even a case to be made for just ignoring Karma: you know the opposing player is probably holding some protection, so spending your mana & cards just so they can counter means you're just losing value.  It's a similar argument to why it's usually better to ignore Fizz rather than hope you're opponent is bluffing.

    What decks specifically are you using when you're having these troubles?  You mention drains and vengeance with implies either a Nautilus deep deck or Warmother's Control.  For the former, you want to just keep on piling up the pressure and usually ignore Karma unless it's advantageous (e.g., opponent is too low on mana, or you've got a Jaull Hunter or Sapling which even if they protect is probably a fair trade).  For the latter: I think you have to accept its an unfavorable matchup which you're going to lose most of the time.

  • Star Student Stelina is a New Demon Hunter Legendary Revealed for Hearthstone's Scholomance Academy Expansion

    But then you open yourself up to be screwed by Glide. It is bad that DH got one of these cards, but both?

  • New Neutral Minion - Wandmaker

    Half of a spellkin. Probably not great going of how much play spellkin sees.

    Unlikely to go anywhere as far as I see it.

  • New Neutral Minion - Wandmaker

    Hm slots into wild q mage nicly