Now this is a card that everyone has made on HearthCards at least one time. I know I have.
And now that it's finally in the game, and I want it to work at least a little bit. The effect seems like it can definitely snowball very quickly with spell generation and cost reduction by your aid. I definitely think an OTK with this card can definitely work.
Interesting sub-note is that you can generate it from Apexis Blast if you're playing Spell Mage where all of your cards are spells, and... you see where I'm going with this, right?
Seriously, you couldn't have called it Ace Hunter Green since both card border colors are green?
The effect is cool, although it is a bit winmore-ish. If you already have a board, then it's strong, but otherwise not so much. One interesting thing about the card though is that it will allow you to ping high Attack creatures without taking damage yourself. Maybe that might be enough for the card to be played?
I'd like to say that it seems better than Cabal Shadow Priest, although the randomness and spell requirement leaves me unsure. And CSP stopped seeing play a while ago.
At least it's relatively expensive, so Combo might need some Time to pull something off with this.
I seriously doubt the effect is permanent. The spell damage goes away when the minion dies. Otherwise it would be broken, permanent spell damage increase for mage?
That's not what I meant with permanent. It doesn't say „Your Hero gains" or „For the Rest of the Game". I was wondering if the „+1 Spell Damage" stacks and if it's permanent as long the Minion is on the Board. Kind of like an Enchantment.
I'm not sure about this card. It's obviously very strong in certain situations, and that is what makes it hard to evaluate.
I think you just stick it in highlander hunter honestly. There are games where you go one drop two drop but your opponent does as well and you know trading is going to put you behind, so you play this and it changes your trades for the better. It has synergy with your weapons and rush minions.
i don't think tempo dh or control dh plays this. maybe if there is a midrange demon hunter.
Really interesting you should say that, because Swim just brought a Deep deck without Nautilus to a Twitch Rivals tournament and placed first. I thought a Deep deck w/o Nautilus sounded absolutely crazy, but turns out it does pretty okay, at least in a tournament format.
Although a caveat being that the Deep deck he recommends for ladder does include 2x Nautilus.
Ugg... 3x Thresh, 3x Maokai. Take this with a grain of salt because I haven't actually played or seen it, but that just sounds ugly to me. Thresh's ability will always pull Maokai, and attacking with Maokai usually gets him insta-killed. It only makes sense to me if you are ready to flip Maokai but don't have him on-board or in-hand, or that just sounds like such a niche condition unworthy of dedicating so much of your deck...
I love it from a lore perspective, he's a necromancer now but he's keeping the mage disguise. I hope The Lich King will make a cameo, not Arthas but Ner'zhul, and Kel'thuzad is creating the Cult of the Damend on Scholomance basement.
And..... I like that Mr Bigglesworth really love tuna, hoping for a Legendary of the only beign alive in Naxxramas
At least it's relatively expensive, so Combo might need some Time to pull something off with this.
I seriously doubt the effect is permanent. The spell damage goes away when the minion dies. Otherwise it would be broken, permanent spell damage increase for mage?
Why didn't they use the overkill keyword like on Blast Wave?
Because its not overkill? You can kill a 3/3 minion with this and get the effect. with blastwave you had to kill a minion with 1 health remaining (because 2 dmg blast wave on 1 health is an overkill)
Don't think it's a big problem in wild, quest is too powerful as it is to use a "slow" card like this. Standard however is different, but it's hard to say. You need a LOT of spells if you're going for a full 20-30 damage OTK.
Ceremonial Maul
No if they ooze it... spellburst is destroyed too... just like if minion dies before spellburst activates you are out of luck...
New Mage Minion - Mozaki, Master Duelist
Now this is a card that everyone has made on HearthCards at least one time. I know I have.
And now that it's finally in the game, and I want it to work at least a little bit. The effect seems like it can definitely snowball very quickly with spell generation and cost reduction by your aid. I definitely think an OTK with this card can definitely work.
Interesting sub-note is that you can generate it from Apexis Blast if you're playing Spell Mage where all of your cards are spells, and... you see where I'm going with this, right?
Ceremonial Maul is a New Warrior & Paladin Weapon Revealed for Hearthstone's Scholomance Academy Expansion
Both are similar... just legendary restriction or not...
New Demon Hunter & Hunter Minion - Ace Hunter Kreen
Seriously, you couldn't have called it Ace Hunter Green since both card border colors are green?
The effect is cool, although it is a bit winmore-ish. If you already have a board, then it's strong, but otherwise not so much. One interesting thing about the card though is that it will allow you to ping high Attack creatures without taking damage yourself. Maybe that might be enough for the card to be played?
Ace Hunter Kreen is a New Hunter & Demon Hunter Legendary Revealed for Hearthstone's Scholomance Academy Expansion
The first thing I did was look at the cost. And it’s odd cost... Great!
Ok the new Lab is just stupid.
How do you even win in this mode? I'm 0-14 right now. What's the strategy?
edit: 2 hours later finally got a win. This mode is stupid.
edit 2: honest to god whats the strategy here? Just hope to get lucky?
The Collectible Tribute Cards of Hearthstone's World Champions
Phantom Militia is a better tribute in Chinese, where it's name is pronounced similarly to Tom's and Tom even provides the voice acting.
https://www.reddit.com/r/hearthstone/comments/85rcx1/the_card_of_tom60229/
New Priest Minion - Cabal Acolyte
Remember the Cabal? Here they are again.
I'd like to say that it seems better than Cabal Shadow Priest, although the randomness and spell requirement leaves me unsure. And CSP stopped seeing play a while ago.
New Paladin & Warrior Weapon - Ceremonial Maul
seems bad, warrior isn't equipting this junk when it has great 3-4 drop weapons. It doesn't really have much big spells to use it, as of yet.
Pally I can see some potential.
Mozaki, Master Duelist is a New Mage Legendary Revealed for Hearthstone's Scholomance Academy Expansion
That's not what I meant with permanent. It doesn't say „Your Hero gains" or „For the Rest of the Game". I was wondering if the „+1 Spell Damage" stacks and if it's permanent as long the Minion is on the Board. Kind of like an Enchantment.
Ace Hunter Kreen is a New Hunter & Demon Hunter Legendary Revealed for Hearthstone's Scholomance Academy Expansion
EVIL DRAWS CLOSE
New Demon Hunter & Hunter Minion - Ace Hunter Kreen
I'm not sure about this card. It's obviously very strong in certain situations, and that is what makes it hard to evaluate.
I think you just stick it in highlander hunter honestly. There are games where you go one drop two drop but your opponent does as well and you know trading is going to put you behind, so you play this and it changes your trades for the better. It has synergy with your weapons and rush minions.
i don't think tempo dh or control dh plays this. maybe if there is a midrange demon hunter.
Ceremonial Maul is a New Warrior & Paladin Weapon Revealed for Hearthstone's Scholomance Academy Expansion
Haha, yeah. Only time when getting Loatheb'ed is actually good for you :D
New Demon Hunter & Hunter Minion - Ace Hunter Kreen
Assuming Absolute Control
All classes better have 4 damage ready for this thing.
Ceremonial Maul is a New Warrior & Paladin Weapon Revealed for Hearthstone's Scholomance Academy Expansion
You need to go a lot further :) Atiesh
The Collectible Tribute Cards of Hearthstone's World Champions
According to Corasongbird, it was intended.
Huge Balance Update - Spirit Of Blossom
Ugg... 3x Thresh, 3x Maokai. Take this with a grain of salt because I haven't actually played or seen it, but that just sounds ugly to me. Thresh's ability will always pull Maokai, and attacking with Maokai usually gets him insta-killed. It only makes sense to me if you are ready to flip Maokai but don't have him on-board or in-hand, or that just sounds like such a niche condition unworthy of dedicating so much of your deck...
Cabal Acolyte is a New Priest Card Revealed for Hearthstone's Scholomance Academy Expansion
This card has great support in Wild, not so much in Standard though. I wouldn't mind pulling this from packs though tbh.
At least it has Taunt.
Headmaster Kel'Thuzad
I love it from a lore perspective, he's a necromancer now but he's keeping the mage disguise. I hope The Lich King will make a cameo, not Arthas but Ner'zhul, and Kel'thuzad is creating the Cult of the Damend on Scholomance basement.
And..... I like that Mr Bigglesworth really love tuna, hoping for a Legendary of the only beign alive in Naxxramas
Brittlebone Destroyer is a New Priest & Warlock Card Revealed for Hearthstone's Scholomance Academy Expansion
Its way better than Inspire. You can get the effect by using cards which are on average way more on the tempo side of things
Mozaki, Master Duelist is a New Mage Legendary Revealed for Hearthstone's Scholomance Academy Expansion
Apexis Blast can generate this, so while slim does give some love to "Spell Mage" archetype.
Mozaki, Master Duelist is a New Mage Legendary Revealed for Hearthstone's Scholomance Academy Expansion
I seriously doubt the effect is permanent. The spell damage goes away when the minion dies. Otherwise it would be broken, permanent spell damage increase for mage?
Cycle of Hatred is a Demon Hunter Card Revealed for Hearthstone's Scholomance Academy Expansion
Because its not overkill? You can kill a 3/3 minion with this and get the effect. with blastwave you had to kill a minion with 1 health remaining (because 2 dmg blast wave on 1 health is an overkill)
New Mage Minion - Mozaki, Master Duelist
Don't think it's a big problem in wild, quest is too powerful as it is to use a "slow" card like this. Standard however is different, but it's hard to say. You need a LOT of spells if you're going for a full 20-30 damage OTK.
New Paladin & Warrior Weapon - Ceremonial Maul
Disappointing, honestly. We get a dual class weapon, it even has Spellburst, but it's no good. Doesn't even work well with Steeldancer.