Spirit Dancer Sophi - a bit ambiguous wording, or maybe not as ambiguous, but a tad too strong? Like there is a 50% chance that the attack will fizzle out? That is kinda insane combined with Elusive. And probably hella polarizing for both you and your opponent. It can just die from the 1st attack, or it might never die. Needing to be hit by a random effect removal. I dont like that very much. Maybe if the attacker attacked someone else instead, that would be better, or maybe just up the cost to 7 so it is more demanding to get this going.
I admit I considered Pavel's reference so obvious that I didn't bother explaining it too much, but I guess what is crystal clear to me may not be the same for other people. Definitely a mistake on my side: will fix it immediately.
Yeah, that is basically it. It is definitely a bit disappointing given that other champions share a deeper bond with their cards (Firebat and Fiery Bat and Hunterace and Ace Hunter Kreen), but that's what we got...
Pretty interesting effect, but has the problem of needing a spell that costs 3 or more to really shine, which precludes this from a lot of more aggressive decks.
If Warrior or Paladin get a powerful aggro 3 mana spell, then this card will be great. Otherwise, this does not really find a place in any slower decks.
The good thing is Mozaki is a sticky minion, so the next turn you can take advantage of the spell power. With some 1 cost spells and Sorcerer's Apprentice on the next turn maybe getting a lethal of nowhere.
This is really cool. I wonder to what extent the champions have any input into what kind of card they get. However, I'm still wondering what the connection is for some of them. You didn't explain what Chittering Tunneler has to do with the name "Pavel", and even after looking at the linked video, I still don't understand the reference. I might have pointed out the "Lion" in VKLioon as well. I know it seems obvious, but I legit didn't notice it at first and was wondering for several minutes why you didn't explain that name like you did Firebat.
This card is deceptively strong, because the spell you cast with her on board will automatically have spell power + 1 !
This means that arcane missiles will shoot at least 4, Ray of Frost will do 4 damage to a minion that's frozen, Arcane Breath deals at least 3, etc.
Mage also has ways to discount spells with the Sorcerer's Apprentice and Incanter's flow, which can make the cheapest spells free and the medium cost spells to be cheap, so I think running cards like fireball or Rolling Fireball with this lady isn't completely unviable.
That said, like some players have already pointed out, this cards weakness is not the lack of damaging spells in a Mage deck, but the lack of draw available in standard.
In wild Mage still has Stargazer Luna along with a plethora of cheap spells that would help keep this machine running, but standard does not have a substitute for that outside of good old Gadgetzan Auctioneer or Elemental Allies (which requires a specific deck build) so far.
There's always the option to refill your hand with spells from Cyclone or Evocation but more often than not they're too expensive to fire them all.
I do see this card being partnered up with violet spellwing for some easy and cheap spelldamage gain, however.
Does Blizzard have a thing for 3 mana weapons for warriors?
I foresee many misplays with this type of design :D also, if your opponent plays Cult Neophyte (for whatever reason) they actually buff your spells when this weapon is in play.
2/6 minions have a proven track record of being sturdy. Combined with this effect that weakens aggro, Priest decks may auto-include this. The fact that it's random isn't too much of a downside, since gaining an additional minion is hardly ever a bad thing. I can already see some misplays where people forget that this isn't a Battlecry :P
Loving the new design on Weapons, about time! This Weapon isn't that good though. Both classes have access to much better early game weapons, and a single (possibly) large Taunt isn't going to change the outcome of games.
Looks fun and crazy with board clears and some single removals depending on what the board looks like when you play him. I wonder though if you play puzzle box and it casts a spell that kills something does that count as a kill for Kel or Nah since the box "cast" it?
Thanks for this post! Wondering about the rest was the first thing I thought when I saw Hunterace's card today. Second was how long will it take you create this post.
Certainly a strong card, especially if you already have a good board in place. Demon Hunter will absolutely take advantage of this to preserve its low health minions, and Hunter could use this to spend a turn clearing if needed whilst keeping its board alive.
The effect is fantastic, but it'll be insta-removed by any deck that has the means. Granted, 8 Health is quite sturdy. I'm not good enough to see an OTK combo just yet, but I'm sure there's one in Wild that'll have this nerfed in no time.
Combustion fits "consistently inconsistent" since it says "both neighbors" when cards like this usually say "adjacent minions".
Onyx Magescribe fits "random spells". I know he already crossed out a square, but [Hearthstone Card (fluffy broom) Not Found] could fit the fluffy square instead.
Custom Class - Aisha, the Alraune (WIP)
Spontaneous Blooming - i like that one!
Spirit Dancer Sophi - a bit ambiguous wording, or maybe not as ambiguous, but a tad too strong? Like there is a 50% chance that the attack will fizzle out? That is kinda insane combined with Elusive. And probably hella polarizing for both you and your opponent. It can just die from the 1st attack, or it might never die. Needing to be hit by a random effect removal. I dont like that very much. Maybe if the attacker attacked someone else instead, that would be better, or maybe just up the cost to 7 so it is more demanding to get this going.
The Collectible Tribute Cards of Hearthstone's World Champions
I admit I considered Pavel's reference so obvious that I didn't bother explaining it too much, but I guess what is crystal clear to me may not be the same for other people. Definitely a mistake on my side: will fix it immediately.
brimful's Galakrond Warrior - Masters Tour Arlington
Was there a wild tournament? I was going to try this deck out until I realized it seemed really familiar. Alas poor Zilliax I knew him well >.<
Cabal Acolyte
If you played on turn 5 this card and a 1 cost spell, maybe minions of 2 attack will not exist anymore.
Thought for a second there was Kabal acolyte, then I read a remembered well, sigh
The Collectible Tribute Cards of Hearthstone's World Champions
Yeah, that is basically it. It is definitely a bit disappointing given that other champions share a deeper bond with their cards (Firebat and Fiery Bat and Hunterace and Ace Hunter Kreen), but that's what we got...
Combustion
Lol for the flavor text. With some spell power could be a half board clearer, they are pushing somethnig like spell power mage on this expansion.
New Paladin & Warrior Weapon - Ceremonial Maul
Pretty interesting effect, but has the problem of needing a spell that costs 3 or more to really shine, which precludes this from a lot of more aggressive decks.
If Warrior or Paladin get a powerful aggro 3 mana spell, then this card will be great. Otherwise, this does not really find a place in any slower decks.
Mozaki, Master Duelist
The good thing is Mozaki is a sticky minion, so the next turn you can take advantage of the spell power. With some 1 cost spells and Sorcerer's Apprentice on the next turn maybe getting a lethal of nowhere.
Mozaki, Master Duelist
If only cyclone existed... Right?
Cycle of Hatred
If you manage to have a lot of tokens and then use Cycle of Hatred maybe you will have a board advantage for setting lethal
Ace Hunter Kreen
yeah, I remember that before it was nerfed to 6 mana Blades of Azzinoth were in autoinclude in the Tempo DH deck lists.
a minion like this makes using face a no-issue.
The Collectible Tribute Cards of Hearthstone's World Champions
This is really cool. I wonder to what extent the champions have any input into what kind of card they get. However, I'm still wondering what the connection is for some of them. You didn't explain what Chittering Tunneler has to do with the name "Pavel", and even after looking at the linked video, I still don't understand the reference. I might have pointed out the "Lion" in VKLioon as well. I know it seems obvious, but I legit didn't notice it at first and was wondering for several minutes why you didn't explain that name like you did Firebat.
New Mage Minion - Mozaki, Master Duelist
This card is deceptively strong, because the spell you cast with her on board will automatically have spell power + 1 !
This means that arcane missiles will shoot at least 4, Ray of Frost will do 4 damage to a minion that's frozen, Arcane Breath deals at least 3, etc.
Mage also has ways to discount spells with the Sorcerer's Apprentice and Incanter's flow, which can make the cheapest spells free and the medium cost spells to be cheap, so I think running cards like fireball or Rolling Fireball with this lady isn't completely unviable.
That said, like some players have already pointed out, this cards weakness is not the lack of damaging spells in a Mage deck, but the lack of draw available in standard.
In wild Mage still has Stargazer Luna along with a plethora of cheap spells that would help keep this machine running, but standard does not have a substitute for that outside of good old Gadgetzan Auctioneer or Elemental Allies (which requires a specific deck build) so far.
There's always the option to refill your hand with spells from Cyclone or Evocation but more often than not they're too expensive to fire them all.
I do see this card being partnered up with violet spellwing for some easy and cheap spelldamage gain, however.
The Collectible Tribute Cards of Hearthstone's World Champions
I just don't get the link between Mok'Nathal Lion and the champion. I mean, it's a lion ok, but was it it made on purpose? What am I missing?
Cool article btw.
Scholomance Academy
6 class spesific cards for each class (2 common, 2 rare, 1 epic, 1 legendary)
Source: https://www.reddit.com/r/hearthstone/comments/hrn9zi/comment/fy5lcag
New Paladin & Warrior Weapon - Ceremonial Maul
Does Blizzard have a thing for 3 mana weapons for warriors?
I foresee many misplays with this type of design :D also, if your opponent plays Cult Neophyte (for whatever reason) they actually buff your spells when this weapon is in play.
Ace Hunter Kreen is a New Hunter & Demon Hunter Legendary Revealed for Hearthstone's Scholomance Academy Expansion
Haha Kayn Sunfury should've been H/DH card, right?
New Priest Minion - Cabal Acolyte
2/6 minions have a proven track record of being sturdy. Combined with this effect that weakens aggro, Priest decks may auto-include this. The fact that it's random isn't too much of a downside, since gaining an additional minion is hardly ever a bad thing. I can already see some misplays where people forget that this isn't a Battlecry :P
New Paladin & Warrior Weapon - Ceremonial Maul
Loving the new design on Weapons, about time! This Weapon isn't that good though. Both classes have access to much better early game weapons, and a single (possibly) large Taunt isn't going to change the outcome of games.
New Neutral Minion - Headmaster Kel'Thuzad
Looks fun and crazy with board clears and some single removals depending on what the board looks like when you play him. I wonder though if you play puzzle box and it casts a spell that kills something does that count as a kill for Kel or Nah since the box "cast" it?
The Collectible Tribute Cards of Hearthstone's World Champions
Thanks for this post! Wondering about the rest was the first thing I thought when I saw Hunterace's card today. Second was how long will it take you create this post.
New Demon Hunter & Hunter Minion - Ace Hunter Kreen
Certainly a strong card, especially if you already have a good board in place. Demon Hunter will absolutely take advantage of this to preserve its low health minions, and Hunter could use this to spend a turn clearing if needed whilst keeping its board alive.
New Paladin & Warrior Weapon - Ceremonial Maul
Interesting. The cost isn't bad for the extra effect. It's like a one-time weapon use of Spirit of the Tiger.
New Mage Minion - Mozaki, Master Duelist
The effect is fantastic, but it'll be insta-removed by any deck that has the means. Granted, 8 Health is quite sturdy. I'm not good enough to see an OTK combo just yet, but I'm sure there's one in Wild that'll have this nerfed in no time.
Scholomance Academy - Reveal Season Community Bingo
Combustion fits "consistently inconsistent" since it says "both neighbors" when cards like this usually say "adjacent minions".
Onyx Magescribe fits "random spells". I know he already crossed out a square, but [Hearthstone Card (fluffy broom) Not Found] could fit the fluffy square instead.